Post by MalFunktion on May 3, 2024 8:10:15 GMT
General Information
Name: One of Three
Identity: Phase-1
Gender: Female, though she is often confused for a male, does not correct everyone's assumptions either.
Age: 18
Date of Birth: (Day and month you were born. The school term begins on the 1st of April for reference)
Place of Origin: (Where do you come from? This can be city, province or country. However bear in mind that only someone who obtained a Japanese Hero License can operate as a hero. Transfer students are allowed from other countries.)
Occupation: (See: Occupations. You can use occupations not listed here, for example if you are a fireman, accountant or pilot)
Faction: (See: Factions. You can use factions not listed here, for example if you are part of the Police force or are Solo. If you are a student, put your school, class and year (e.g. U.A., Class 1-A))
Physical Appearance: (A description of you. Height, weight, hair colour, anything that would make you stand out in a crowd)
Civilian Clothes: (What you wear on a day-to-day basis when you are not working)
Hero Outfit: (What you wear when working. Don't forget to list any tech, armour or supporting gear that your costume has as part of it. Please note students don't start with support gear unless it is vital to them handling their quirks.)
Personality
Bad Habits: (Anything you do that stands out to others)
Goal: (Your life goal. Everyone has something that they strive towards and this will be an important part of your life.)
General Personality: (What is your character like? Be detailed as this will flesh you out and give other people an insight into how you think, why you do what you do and how you operate)
Personal Life
Mother: (Your mother's name, living status and a brief description of her quirk (e.g. could make small objects float). Remember that if you have a quirk, it is likely to be either from one of your parents or a combination of the two)
Father: (Your father's name, living status and a brief description of his quirk (e.g. could breath fire). Remember that if you have a quirk, it is likely to be either from one of your parents or a combination of the two)
Siblings: (Any brothers and sisters)
Extended family: (Any other family of note, such as a famous pro-hero or important figure in the world)
History: (Your character's life, from birth until the present. Include any important character developments or life-changing events that made you who you are today.)
Quirk
Name: Tri-fusion
Quirk Type: (Emitter, Transformer, Mutant. See: Quirk Registry for a breakdown of what each category means.)
Power: "One of Three" possesses the unique ability to merge with two other individuals to form a powerful, tripartite entity. When activated, "One of Three" can merge seamlessly with two designated allies, combining their physical forms and abilities into a single, unified being. This fusion grants the trio enhanced strength, speed, and durability, as well as access to a combination of their individual quirks. The fusion lasts for a limited time, determined by the collective stamina of the three individuals involved. During this time, they can coordinate their movements and abilities with remarkable synergy, allowing them to overcome formidable challenges and opponents. Additionally, the fusion grants "One of Three" and their allies heightened perception and communication, enabling them to strategize and act as a cohesive unit.
Drawbacks: (Quirks are physical abilities and as such all quirks have a drawback. Whether it be a simple ailment, such as dry skin or nausea, or something more severe, there will be a feature of your quirk that means it cannot be overused)
Fighting Style: (Do you use your quirk heavily in a battle or just as support? Are you a gun-toting ranged fighter or do you get in close? You don't need to be detailed, just a brief account of how you fight and what kind of styles of combat you may use)
Name: One of Three
Identity: Phase-1
Gender: Female, though she is often confused for a male, does not correct everyone's assumptions either.
Age: 18
Date of Birth: (Day and month you were born. The school term begins on the 1st of April for reference)
Place of Origin: (Where do you come from? This can be city, province or country. However bear in mind that only someone who obtained a Japanese Hero License can operate as a hero. Transfer students are allowed from other countries.)
Occupation: (See: Occupations. You can use occupations not listed here, for example if you are a fireman, accountant or pilot)
Faction: (See: Factions. You can use factions not listed here, for example if you are part of the Police force or are Solo. If you are a student, put your school, class and year (e.g. U.A., Class 1-A))
Appearance
Physical Appearance: (A description of you. Height, weight, hair colour, anything that would make you stand out in a crowd)
Civilian Clothes: (What you wear on a day-to-day basis when you are not working)
Hero Outfit: (What you wear when working. Don't forget to list any tech, armour or supporting gear that your costume has as part of it. Please note students don't start with support gear unless it is vital to them handling their quirks.)
Personality
Bad Habits: (Anything you do that stands out to others)
Goal: (Your life goal. Everyone has something that they strive towards and this will be an important part of your life.)
General Personality: (What is your character like? Be detailed as this will flesh you out and give other people an insight into how you think, why you do what you do and how you operate)
Personal Life
Mother: (Your mother's name, living status and a brief description of her quirk (e.g. could make small objects float). Remember that if you have a quirk, it is likely to be either from one of your parents or a combination of the two)
Father: (Your father's name, living status and a brief description of his quirk (e.g. could breath fire). Remember that if you have a quirk, it is likely to be either from one of your parents or a combination of the two)
Siblings: (Any brothers and sisters)
Extended family: (Any other family of note, such as a famous pro-hero or important figure in the world)
History: (Your character's life, from birth until the present. Include any important character developments or life-changing events that made you who you are today.)
Quirk
Name: Tri-fusion
Quirk Type: (Emitter, Transformer, Mutant. See: Quirk Registry for a breakdown of what each category means.)
Power: "One of Three" possesses the unique ability to merge with two other individuals to form a powerful, tripartite entity. When activated, "One of Three" can merge seamlessly with two designated allies, combining their physical forms and abilities into a single, unified being. This fusion grants the trio enhanced strength, speed, and durability, as well as access to a combination of their individual quirks. The fusion lasts for a limited time, determined by the collective stamina of the three individuals involved. During this time, they can coordinate their movements and abilities with remarkable synergy, allowing them to overcome formidable challenges and opponents. Additionally, the fusion grants "One of Three" and their allies heightened perception and communication, enabling them to strategize and act as a cohesive unit.
However, prolonged use of the Tri-Fusion quirk can be physically and mentally taxing on all three individuals involved, requiring careful coordination and teamwork to maintain balance and control. Additionally, if the fusion is disrupted prematurely or if one of the individuals loses consciousness, the trio will revert to their original forms, potentially leaving them vulnerable.
Combat Synergy:
In combat situations, "One of Three" can utilize Tri-Fusion to create a formidable fighting force. By merging with two skilled combatants, they can coordinate their attacks and movements with unparalleled precision and efficiency. The trio can combine their individual strengths and quirks to adapt to different combat scenarios. For example, one member may provide long-range support with their quirk, while another focuses on close-quarters combat, and "One of Three" serves as the strategic leader.
The fusion allows for rapid strategy adjustments and coordinated maneuvers, such as feints, flanking maneuvers, and synchronized attacks, to outmaneuver opponents and gain the upper hand in battle.
In combat situations, "One of Three" can utilize Tri-Fusion to create a formidable fighting force. By merging with two skilled combatants, they can coordinate their attacks and movements with unparalleled precision and efficiency. The trio can combine their individual strengths and quirks to adapt to different combat scenarios. For example, one member may provide long-range support with their quirk, while another focuses on close-quarters combat, and "One of Three" serves as the strategic leader.
The fusion allows for rapid strategy adjustments and coordinated maneuvers, such as feints, flanking maneuvers, and synchronized attacks, to outmaneuver opponents and gain the upper hand in battle.
Specialized Tasks:
Beyond combat, Tri-Fusion offers versatility in performing specialized tasks and missions. For instance, the trio can merge to enhance their collective intelligence and problem-solving skills, making them adept at espionage, infiltration, and reconnaissance missions. Each member can contribute their unique skills and expertise to accomplish tasks more efficiently. For example, one member may possess advanced technical knowledge, another may excel in stealth and reconnaissance, and "One of Three" may provide leadership and strategic planning. The fusion's enhanced strength and durability make them well-suited for tasks requiring physical prowess, such as rescue missions, construction projects, or disaster relief efforts, where teamwork and coordination are essential.
Beyond combat, Tri-Fusion offers versatility in performing specialized tasks and missions. For instance, the trio can merge to enhance their collective intelligence and problem-solving skills, making them adept at espionage, infiltration, and reconnaissance missions. Each member can contribute their unique skills and expertise to accomplish tasks more efficiently. For example, one member may possess advanced technical knowledge, another may excel in stealth and reconnaissance, and "One of Three" may provide leadership and strategic planning. The fusion's enhanced strength and durability make them well-suited for tasks requiring physical prowess, such as rescue missions, construction projects, or disaster relief efforts, where teamwork and coordination are essential.
Defensive Capabilities:
In defensive scenarios, Tri-Fusion can serve as a powerful deterrent against threats. The merged entity can form a protective barrier around vulnerable targets, utilizing their combined strength and abilities to repel attackers and shield allies from harm. By strategically positioning themselves and coordinating their movements, the trio can create defensive formations and fortifications to withstand enemy assaults. This could involve forming a defensive perimeter around a target or constructing makeshift barriers to block incoming attacks. The fusion's heightened perception and communication allow them to anticipate enemy movements and coordinate defensive strategies effectively. They can react swiftly to incoming threats, adjusting their defenses accordingly to protect themselves and their allies.
In defensive scenarios, Tri-Fusion can serve as a powerful deterrent against threats. The merged entity can form a protective barrier around vulnerable targets, utilizing their combined strength and abilities to repel attackers and shield allies from harm. By strategically positioning themselves and coordinating their movements, the trio can create defensive formations and fortifications to withstand enemy assaults. This could involve forming a defensive perimeter around a target or constructing makeshift barriers to block incoming attacks. The fusion's heightened perception and communication allow them to anticipate enemy movements and coordinate defensive strategies effectively. They can react swiftly to incoming threats, adjusting their defenses accordingly to protect themselves and their allies.
Rescue and Evacuation Operations:
Tri-Fusion is invaluable in rescue and evacuation operations, where time is of the essence and teamwork is crucial. The merged entity can leverage their combined strength and agility to navigate hazardous environments and extract individuals in distress. By merging with two skilled rescuers or medical professionals, "One of Three" can form a highly efficient rescue team capable of overcoming obstacles and reaching inaccessible areas. They can carry out complex rescue missions, such as extracting individuals trapped in collapsed buildings or navigating treacherous terrain to reach stranded survivors. The fusion's enhanced coordination and communication enable them to execute intricate rescue plans and respond quickly to changing conditions. They can prioritize tasks, allocate resources effectively, and coordinate with other rescue teams to maximize efficiency and save lives.
Tri-Fusion is invaluable in rescue and evacuation operations, where time is of the essence and teamwork is crucial. The merged entity can leverage their combined strength and agility to navigate hazardous environments and extract individuals in distress. By merging with two skilled rescuers or medical professionals, "One of Three" can form a highly efficient rescue team capable of overcoming obstacles and reaching inaccessible areas. They can carry out complex rescue missions, such as extracting individuals trapped in collapsed buildings or navigating treacherous terrain to reach stranded survivors. The fusion's enhanced coordination and communication enable them to execute intricate rescue plans and respond quickly to changing conditions. They can prioritize tasks, allocate resources effectively, and coordinate with other rescue teams to maximize efficiency and save lives.
Fighting Style: (Do you use your quirk heavily in a battle or just as support? Are you a gun-toting ranged fighter or do you get in close? You don't need to be detailed, just a brief account of how you fight and what kind of styles of combat you may use)