Post by Nomz on Aug 15, 2024 15:53:27 GMT
“Sure, I'd like to think I turned out okay... That I am the best me I can be. But if I can keep them from messing up as bad as I did? Why the hell not?"
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General Information
Full Name
Roy Harper
Codename or Alias
Arsenal
Harper
Anonymity
Secret. He tries to keep Arsenal separate from Roy, but he openly admits to being Speedy to those few who knew him then.
Gender
Male
Race
Human
Age
28 years old
Place Of Birth
Enterprise, Washington, USA
Occupation/Status
Currently:
- Adventurer
- Vigilante
- Part-Time STS
- Mentor/Senior Member of Champions
Formerly:
- Sidekick
- Soldier [Army]
- Government Agent
Alignment
Good
Factions
Currently:
Formerly:
- Army
- Squad
Canon Or Original?
Canon
Abilities
Archery: Roy is an extremely skilled archer and has received training as a young man from his father and later by Green Arrow during his time as Speedy. His skill with a bow and his reflexes are so great that even after suffering a prolonged period of imprisonment and abuse he was able to kill multiple opponents armed with assault rifles without much effort. Roy is widely considered one of the best marksmen in the world.
Acrobatics: While he is no Nightwing, Roy learned this particular skill early on in his career. It has assisted both in his aerial fighting, roof top chases, and even with escaping in his life.
Aviation: During his time in the army, Roy has been left in a position to fly and learn to fly helicopters. He expanded this to small aircraft after he got out.
Computer Hacking: Roy hacked into Queen Industries main R&D hub. He was also able to jailbreak thirty new apps on a cell phone and give it voice recognition.
Equestrianism: Roy knows how to ride horses.
Firearms: Several years in the army have left their impression on him. Those riffles are his favorite, he is skilled with pistols and snipers as well.
Fishing: Roy can fish with his bow and arrows (and, ya know, with a fishing line).
Gadgetry: Roy has been shown as an expert mechanic and engineer. He designed and built his trick arrows as well as those of his mentor, as well as weaponry, robots, and defense systems.
Genius Level Intellect: Being a high school dropout has no bearing on just how intelligent Roy is. It is his training in the military that brought out this skill more than any other place and he focuses it on tactics rather than science and research. Roy is an example of wasted potential in this instance.
Hunting Growing up on the Reservation, learning how to use the bow was far from the only skill he learned. Big Bow insisted on teaching Roy how to hunt for his food as part of general survival training.
Leadership: Roy Harper has led the Iron Rule, a group of mercenaries. He also led his team on numerous situations during his army days.
Martial Arts: Roy has been trained by Black Canary and Oliver Queen, both masters of a variety of martial arts, the former being one of the most skilled martial artists on the planet. Hal Jordan has also tutored Roy. He also regularly sparred with Nightwing.
Mechanical Engineering: During his time in the army, Roy took advantage of the college courses offered and gained practical skills with machinery. His best work is with vehicles.
Stealth: When your life is in your hands, a person can find they can pick up many skills. Learning how to be light on his feet has served Roy well in life from his first hunting trips to sneaking up on criminals as a kid to sneaking away into the dead of night after an op.
Throwing:Part of his weapons training, Roy picked up a knack for throwing knives. With his already excellent eye for aiming, this was not a hard thing to accomplish once he was used to the weight of the blades.
Weaponry: From military-grade weapons to a hand-carved bow, Roy has skill with any weapon that requires great aim. He also is well-versed with small blades.
Weapons/Items:
Weapons
Custom Bow: A carbon copy of Green Arrow's custom bow. While Oliver favors a simpler barebow, Roy has constructed his own bow with more modern enhancements.
- Dual Sai
- Throwing Knives
- Pistol
- Assault Riffle
- Sniper Riffle
Arrows
Standard Arrow:
Roy often employs standard steel arrows with a 75 cm to 90 cm shaft, steel heads, and plastic fletching.
Boxing Glove Arrow:
This was a customized trick arrow outfitted with a life-size boxing glove instead of an arrowhead. It was arguably one of Green Arrow's most often-used trick arrows, and Roy may keep one or two for fun.
Flash Grenade Arrow:
This is a customized trick arrow equipped with an incendiary tip.
Armor-piercing:
Designed to penetrate armor protection like body armor.
Electro-Arrow:
Has an emitter in the arrowhead that unleashes electric shocks to the target.
Explosive:
Detonates on contact with the target. Bigger explosion than your average grenade.
Foam Arrow:
Arrows made of foam like nerf darts. Made to shoot at idiots.
Foam Arrow 2.0:
Arrowhead bursts into a quick deploying foam. Used for cushioning a sudden jump.
Incendiary:
Explodes into a burst of fire and unleashes a slow-burning accelerant.
Shatter Arrow:
When deployed properly, the arrow is meant to rebound off of a surface into multiple smaller arrows.
Shrapnel Arrow:
When it makes contact with a surface, the arrow explodes into shrapnel.
Smoke Screen:
Releases a smoke screen when the arrowhead makes contact with a surface.
Wooden-Tipped Arrow:
Roy only says, "Hope you never find out" when he is asked why he has at least 3 of these on him at all times.
Roy often employs standard steel arrows with a 75 cm to 90 cm shaft, steel heads, and plastic fletching.
Boxing Glove Arrow:
This was a customized trick arrow outfitted with a life-size boxing glove instead of an arrowhead. It was arguably one of Green Arrow's most often-used trick arrows, and Roy may keep one or two for fun.
Flash Grenade Arrow:
This is a customized trick arrow equipped with an incendiary tip.
Armor-piercing:
Designed to penetrate armor protection like body armor.
Electro-Arrow:
Has an emitter in the arrowhead that unleashes electric shocks to the target.
Explosive:
Detonates on contact with the target. Bigger explosion than your average grenade.
Foam Arrow:
Arrows made of foam like nerf darts. Made to shoot at idiots.
Foam Arrow 2.0:
Arrowhead bursts into a quick deploying foam. Used for cushioning a sudden jump.
Incendiary:
Explodes into a burst of fire and unleashes a slow-burning accelerant.
Shatter Arrow:
When deployed properly, the arrow is meant to rebound off of a surface into multiple smaller arrows.
Shrapnel Arrow:
When it makes contact with a surface, the arrow explodes into shrapnel.
Smoke Screen:
Releases a smoke screen when the arrowhead makes contact with a surface.
Wooden-Tipped Arrow:
Roy only says, "Hope you never find out" when he is asked why he has at least 3 of these on him at all times.
Ammo
Standard Ammo:
Depends on the weapon he's using.
Armor-piercing:
Designed to penetrate armor protection like body armor. [Riffle can pernitrate vehicle armor.]
Incendiary Ammo:
Explodes into a burst of fire and unleashes a slow-burning accelerant.
Shrapnel Ammo:
When makes contact with the target it explodes into shrapnel.
Depends on the weapon he's using.
Armor-piercing:
Designed to penetrate armor protection like body armor. [Riffle can pernitrate vehicle armor.]
Incendiary Ammo:
Explodes into a burst of fire and unleashes a slow-burning accelerant.
Shrapnel Ammo:
When makes contact with the target it explodes into shrapnel.
Items
General day-to-day things like his cell, a flashlight, a multi-tool, keys, and wallet.
On the job, he also has a variety of smoke bombs, flash bangs, and a medkit
On the job, he also has a variety of smoke bombs, flash bangs, and a medkit
Appearance
Visual Appearance
Physical Appearance
Gender: Male
Height:5' 11"
Weight:185 lbs
Eyes: Blue/Green
Hair: Pale Brown/Dark Ginger
Roy Harper has the body of an athlete with the endurance only years in the military can beat into a person. He always has some form of scruff along his jaw and mouth. Shaggy hair hangs in his eyes and he's taken to wearing a ballcap backward to keep it out of his face. Roy has zig-zag of bullet wound scars along his right ribs from his time in the military and a deep burn scar running across his back and over his left shoulder. This is from a nearly failed rescue attempt in a burning building. His torso, arms, and legs are littered with smaller scars from his time as Speedy, Harper, and now as Arsenal.
Clothing and Armor
Roy Harper has two modes. He has 'tactical' and he has 'I don't give a fuck.'
Tactical: This is his standard on a job uniform. Typically, he wears genuine, dark denim jeans over standard combat boots with a leather belt to keep them up. Over his chest is always a band t-shirt and a loose dark zip-up hoodie. The outfit is complete with kneepads, elbow pads, leather gloves, a bulletproof vest, orange glasses, and his baseball cap.
'I don't give a fuck': Boots, jeans, and any t-shirt off the floor that doesn't smell. He has a handful of baseball caps he cycles through and none are what he wears in full tactical.
Physical Appearance
Gender: Male
Height:5' 11"
Weight:185 lbs
Eyes: Blue/Green
Hair: Pale Brown/Dark Ginger
Roy Harper has the body of an athlete with the endurance only years in the military can beat into a person. He always has some form of scruff along his jaw and mouth. Shaggy hair hangs in his eyes and he's taken to wearing a ballcap backward to keep it out of his face. Roy has zig-zag of bullet wound scars along his right ribs from his time in the military and a deep burn scar running across his back and over his left shoulder. This is from a nearly failed rescue attempt in a burning building. His torso, arms, and legs are littered with smaller scars from his time as Speedy, Harper, and now as Arsenal.
Clothing and Armor
Roy Harper has two modes. He has 'tactical' and he has 'I don't give a fuck.'
Tactical: This is his standard on a job uniform. Typically, he wears genuine, dark denim jeans over standard combat boots with a leather belt to keep them up. Over his chest is always a band t-shirt and a loose dark zip-up hoodie. The outfit is complete with kneepads, elbow pads, leather gloves, a bulletproof vest, orange glasses, and his baseball cap.
'I don't give a fuck': Boots, jeans, and any t-shirt off the floor that doesn't smell. He has a handful of baseball caps he cycles through and none are what he wears in full tactical.
Personality
Sexual Orientation:
Bisexual
General Personality:
At first glance, Roy is just another guy. Stupid jokes and dumb smiles. However, when it comes down to it, Roy is the kind of person that cares about people. He won't go out of his way to break a person down into tears about their whole life story, but he will sit there with ice cream and silly movies after they break down. He's seen so much and done so much in his life. Roy is the kind of guy that would go out of his way to keep people from making the same mistakes he's made. There are just some things a person doesn't need to learn first hand.
When pushed too far, Roy does have a cold anger. The kind that doesn't explode, but rather plots out how to get revenge. He is also oddly open about himself and his history despite having been military made.
Face/Voice:
Garrett Hedlund
Anything Else
Roy hates reading poetry and fiction. He prefers reading engineering journals and coding guides. He is familiar with the works of Arthur C. Clarke.
The part he enjoys most about the holidays is volunteering at the soup kitchen.
Roy has a mock country twang from his time in the military. It started as a joke and then just got stuck.
He's called Dinah 'Mama Bird' at least once to her face. He often refers to Ollie and Dinah as his parents to other people. Roy has called Ollie 'dad' only in the depths of their most emotional moments and then one time when he wanted to stun the older man in the field.
Character's History
Mother:
Unnamed (biological mother, deceased)
Dinah Lance (adoptive mother)
Father:
Unnamed (biological father, deceased)
Brave Bow (adoptive father, deceased)
Oliver Queen (adoptive father)
History:
Early Life and Career
Roy Harper was adopted by Big Bow as a child and lived with him on the Spokane Indian Reservation, learning how to shoot a bow and arrow from him. He often got into trouble with the police but, because it usually happened on the reservation, Big Bow was always able to get him out of trouble. One day, Roy stole from a liquor store off the reservation and got blackout drunk, waking up to find a bow in his hand and Big Bow dead. Not knowing his mentor had been killed by an aggressive police officer, Roy fled the reservation.
Roy somehow made it to Seattle, where he lived in a mall by hacking the camera feeds. At this mall he picked the pocket of Oliver Queen, who, when he came to get the wallet back, was intrigued by the strange boy, later taking him on as his sidekick and dubbing him "Speedy". While Speedy, Roy designed Green Arrow's elaborate trick arrows, much to the man's frustration.
Also during this time, Ollie would regularly have adventures with Hal Jordan, the Green Lantern, who acted as a secondary mentor to Roy.
While Roy was in High School, his grades started slipping as a result of a lack of enthusiasm and his attention being spread too thin between his work with Oliver and his solo runs in the city. On the advice of men like Batman and Flash, Oliver attempted to reorient his parenting style. He benched Roy as Speedy, stating that he'd be allowed to return to his role as Speedy when his grades recovered. This continued for 3 months; while Roy's grades did show drastic improvement, he was miserable.
18 years old and tired of feeling like he had no control over his life, Roy did what many young adults his age did: he joined the army.
Army-Life
The military broke down Roy into his most base components and then built him back up as they saw fit. If he had managed to hold on to that thread with Ollie, more of that young boy called 'Speedy' may have survived. Instead, his hair was shaved, he was stripped of his first name, and Harper's bow was replaced with a riffle. His knack for backtalk and snark was beaten out of him. Harper was just another body with a gun aimed at the broad strokes of what the country labeled as 'The Enemy.'
It was not long before Harper started making a name for himself, becoming the measuring stick the rest of his squad was held to. He was recognized for his sharp eye and the hints of a leader were dragged out into the sunlight kicking and screaming. Military strategy and critical thinking were poured into the empty spaces in his mind.
Soon, Harper found himself leading his squad in conflicts against The Enemy. Broad strokes. Never a person, and always a people. A nation. Age didn't matter when their lives were on the line. At some point, Harper lost track of it all- of how many lives were lost, homes destroyed, and people broken. All he ever knew was that it was too many.
Harper learned to find comfort in the bottom of a bottle, drowning that voice in his head that vaguely sounded like Speedy. The one that told him all of this was wrong. That he was hurting innocents. The unhelpful, nagging voice that declared over and over that he was better than this. He wasn't. Harper was just another soldier who had seen and done too much.
There wasn't a tragic event or a dishonorable discharge that cut Harper out of the military. No. After four years, he found himself staring down at a new contract waiting for his signature. Just another 4 years. That's all they wanted. Another 4 of his life in exchange for a slightly bigger bonus than the first time. Just 48 more months of killing people who likely never knew why they had to die.
What was another few years of ignored white flags?
'Too much,' a voice that sounded too old and tired to be Speedy's whispered.
Government Agent
Not a week after he tore apart the contract was he approached for a new job. No more mindless killing of the masses. Harper would be aimed at the people behind everything, placed in a position to find and cut off the head of the snake itself. Harper, unwisely, promised them the next 4 years of his life. He never could find a bottle deep enough to hide in.
Life with the Squad was very far from what Harper had been expecting. For one, the majority of teams he worked with were criminals with sentences longer than a CVS receipt. Another was that he often ended up being the only person to survive these missions. At least, it was that way at first. The first 'fuck you' he delivered in Waller's direction was when he started doing everything in his power to bring his people back with him. The second was when he started forming a reputation with the recurring cast of Squad members. Being put on Harper's team increased their odds of living.
Of course, he noticed that his missions became increasingly more and more suicidal as he came closer to the end of his contract. On his final mission, Harper went back into a burning building for the last remaining member of his Squad. The others had all made it to the evac point. His com went dark while he was in there and the order came through to leave him behind. This is where Harper earned the burn scars across his back and shoulders.
A week later would find Harper in Waller's office, giving his debrief and being told that his contract was officially up. Harper didn't look back as he departed.
The Street I Come From
Freedom. For the first time in nearly a decade, every choice was completely Harper's. He could live anywhere or be anyone. If he wanted to wear wrinkled clothes, he could. If he wanted to eat nothing but greasy burgers and tacos, he would. No one held his leash. Hell, he didn't even have a collar anymore.
Harper didn't even try to live a normal civilian life. The very first thing he did was track down his old man and show up unannounced. Ollie had been in the middle of a meeting with other leaguers, but the moment they laid eyes on each other, nothing else mattered. Not the long years or the distance or the radio silence. In front of people he both knew and never met, the now man walked up to his father and hugged him tight.
It was here that Harper adopted and announced his new name: Arsenal.
Roy was quick to pick up the vigilante life again while also dipping his toes into the mercenary lifestyle. There were still criminals that needed to be stopped. The only difference is that Arsenal did not kill. A quiet vow to himself was that he would never stoop to such an option again. Crimefighting never paid well and this is what would lead Roy to accept contract work with STS, a security firm run by Matias Jacinto. The next two years were spent with Arsenal proving his worth and with Roy doing his best to struggle past his demons.
Recently, he celebrated his 2nd month sober and a new job proposition: Mentoring the Champions.
Role Play Sample:
A reporter's voice drones on in the background, filling the small two-bedroom apartment with white noise. The TV set casts long shadows across a well-loved black couch. They are only interrupted by the red glow of a cherry and the dimmed light of a cell phone. Roy groans as he stretches his tired limbs like an oversized cat before letting them hang off the arms of the couch. He inhales slowly, pauses, and then exhales with a curse as his phone buzzes against his chest.
He swipes up on the green phone button, bringing the cell to his ear. His voice is thick with exhaustion and gravel. "Yeah?"
There is a pause before Roy sits up, pushing the bag of hot fries to the side and reaching for the remote. A mute icon pops up in the corner of the screen and his bare feet rest on hardwood.
"You're sure this is gonna work, Ollie?"
A beat and then Roy is sighing, pinching the bridge of his nose as he listens to his father over the phone. He nods at something said, hair falling across his eyes. Roy takes a short breath as he puts his blunt out in a plastic ashtray. The Seattle Space Needle and skyline look back at him in pale yellow.
"Alright. I'm just a mentor, ya? No guns and no drugs. I can do that. They're just a bunch of kids," he says with more confidence than he feels. "Just how hard could it be?"
Roy fails to stave off a snort at something his mentor says. "No, those ain't my 'famous last words', Ols." Laughter, rich and vibrate, bleeds out from the speaker and Roy finds himself smiling. It feels like home.