Post by Countess on Aug 21, 2024 20:27:09 GMT
General Information
Full Name:
John Constantine
Codename or Alias:
Hellblazer
That Arsehole Over There
Bastard Supreme
The Laughing Magician
Alcoholic
Anonymity
Public Identity, Magical Community is Very Aware of Him
Gender:
Male
Race:
Human
Age:
42
Place Of Birth:
Liverpool, England
Occupation/Status:
Occult Detective, Wastrel, Arsehole
Alignment:
Anti-Hero
Factions:
Darkwatch, much to their dismay
Canon Or Original?:
Canon
Powers/Abilities:
Mastery of Occult Knowledge:
Constantine possesses an extensive knowledge of the occult, magic, and supernatural phenomena. He has studied various mystical traditions, rituals, and spells, making him a formidable figure in dealing with magical and demonic threats. His expertise allows him to understand, navigate, and manipulate the supernatural world effectively.
Skilled Magician:
Although not a traditional spellcaster in the sense of casting flashy spells or being a true Homo Magi, Constantine’s magic is subtle and often involves rituals, curses, and enchantments. He can summon and banish entities, manipulate magical forces, and perform complex rituals to achieve his goals. His magic often relies on clever tricks, psychological manipulation, and a deep understanding of arcane lore rather than brute force.
Expert Manipulator and Deceiver:
Constantine is renowned for his cunning and manipulative skills. He often uses deception and trickery to outwit adversaries, including demons, rival occultists, and even allies. His ability to negotiate, manipulate, and deceive is as much a part of his skill set as his magical prowess.
Strategic Thinker:
John Constantine is an exceptional strategist. He approaches problems with a tactical mindset, often planning several steps ahead. His strategic thinking helps him navigate complex situations and conflicts, often turning seemingly hopeless scenarios to his advantage.
Proficient in Combat:
While not a master fighter, Constantine is capable of defending himself and can handle physical confrontations when necessary. His combat skills are usually more about survival and improvisation rather than professional training.
Charismatic and Persuasive:
Constantine’s charisma and persuasive abilities allow him to influence others, manipulate situations, and gain allies. His sharp wit and silver tongue often help him negotiate and navigate dangerous situations.
Immunity to Some Supernatural Influences:
Over time, Constantine has developed a certain resilience to supernatural influences due to his extensive experience. He has a high tolerance for magical and demonic effects, though he is not entirely immune.
Extensive Connections:
Constantine has built a vast network of contacts within the supernatural community, including various magical beings, demons, and other occultists. These connections can be crucial for obtaining information, favors, or assistance when needed.
Dark Arts Proficiency:
He is adept in the use of dark magic and forbidden knowledge. Constantine often uses these darker aspects of magic to deal with threats, though this sometimes has consequences on his own soul and morality.
Survivor’s Instinct:
Constantine has an uncanny ability to survive dangerous situations through a combination of quick thinking, luck, and resourcefulness. His knack for getting out of tight spots, often by the skin of his teeth, is a testament to his survival skills.
Synchronicity Wave Travelling
This is an instinctual ability Constantine has. They are powers that only the people with the title "The Laughing Magician" can use. Synchronicity is the experience of two or more events that do not share a direct relationship but have a related means alter or it is also seen as a set of causal unrelated "Coincidence". Synchronicity in magic, is the belief the universe is guiding you. These random events and (un)pleasant coincidences is the universe leading you somewhere. By stepping in the synchronicity freeway, he takes control of synchronicity, John can make his own luck and advantages in battle. This allows him to use fate and synchronicity to his advantage, putting fate in his side and multiplying his chances of succeeding even more. Simply, synchronicity wave travel allows John to make his own luck, and reshape the battle he's fighting to his own accord and liking. This lets him do things such as locating someone and winning at gambling games. In battles it lets him do feats such protection from danger and harm, bullets and casted spells to miss their marks, escape and evade enemies, using synchronicity to slow or weaken his enemies down, and meeting the right kind of people and being in the right place at the right time. This is one of the key factors why John wins against all odds, and be named one of the most powerful magician alive.
Limitations and Vulnerabilities:
Despite his impressive skill set, Constantine is not invincible. His actions often come with moral and personal costs, including the risk of manipulation by more powerful entities or falling into self-destructive behaviors. His reliance on trickery and manipulation can sometimes backfire, and his personal life is often marred by tragedy and betrayal.
Weapons/Items:
The Books of Magic:
He has access to various grimoires and magical texts that contain spells, rituals, and occult knowledge. These books are crucial for his spellcasting and understanding of magical lore.
Ectoplasmic Cordon:
A special cord or rope used to bind spirits and entities. This tool is sometimes depicted as a way for Constantine to control or restrain supernatural beings.
Holy Artifacts:
Constantine occasionally uses religious artifacts, such as crosses, holy water, or relics, to ward off or confront supernatural entities. These items can be particularly useful against demons and other malevolent forces.
Silver and Iron:
Constantine employs silver and iron, which are traditionally used in folklore to ward off or harm supernatural beings like fairies or werewolves.
The Amulet of Anubis:
An artifact connected to the Egyptian deity Anubis, which Constantine has used in certain situations for protection or to access otherworldly realms.
A Gun:
While not his primary weapon, Constantine occasionally uses a gun for self-defense or to deal with mundane threats. It’s usually not depicted as having magical properties but is a practical tool in his arsenal.
Mystical Wards and Amulets:
He may use various mystical wards and amulets for protection or to enhance his magical abilities. These items can vary depending on the specific threats he faces.
Glamour:
In some instances, Constantine uses glamour magic to disguise himself or alter his appearance, making him harder to detect by magical or mundane means.
Occult Paraphernalia:
Constantine is sure to have on his person any number of things needed to aid in his magics and protections.
Smoking Accessories:
Though not magical, Constantine’s ever-present cigarettes are a notable part of his persona.
Flask:
Bet your ass he makes sure he is constantly packin. Never know when you might need a little nip, mate.
Appearance
Image:
Physical Appearance:
John Constantine has a rugged, weathered appearance that reflects his life steeped in the supernatural and the gritty underbelly of the occult. His blonde hair is often tousled and unkempt, giving him a casual, almost rebellious look. His sharp, blue eyes carry a mix of world-weariness and sharp intelligence, hinting at the many battles he's fought both physically and emotionally. His face, marked by lines of experience and a touch of defiance, carries a perpetual expression of weary skepticism and quick-witted cunning. This blend of ruggedness and intensity captures the essence of a man who constantly navigates a dark and dangerous world with a blend of street-smart savvy and grim resolve.
He stands at about 5 feet 10 inches tall, with a lean and athletic build. Constantine's frame is slender but well-proportioned, suggesting a mix of agility and strength. His physical presence is marked by a slightly wiry but toned appearance, reflecting a combination of fitness and a natural, understated athleticism
Clothing and Armor:
He typically dons a beige trench coat that falls to his knees, its slightly worn fabric adding to his rebellious aura. Beneath the coat, a white dress shirt, often unbuttoned at the collar, and a loosely knotted tie reflect a casual disregard for formality. His dark trousers and scuffed shoes complete the look, emphasizing a practical, no-nonsense approach to life. Constantine’s overall appearance is a blend of disarray and deliberate style.
Personality
Sexual Orientation:
Omnisexual
General Personality:
Constantine is highly intelligent and resourceful, often using his sharp wit and cunning to outmaneuver both supernatural entities and human adversaries. His manipulative nature is central to his character; he frequently employs deception and strategy to achieve his goals, sometimes at the expense of others. To that effect, he exudes a sense of weariness and disillusionment. His experiences with the darker side of the supernatural world have made him skeptical and cynical about the motives of others, including those who claim to be virtuous. This cynicism extends to his view of himself and his own moral choices.
Constantine operates in a morally gray area, often making decisions based on practicality rather than ethical considerations. He is known for his willingness to employ morally questionable methods if it means achieving a greater good or surviving a dire situation. His actions often blur the lines between heroism and self-interest. Despite his flaws, Constantine possesses a charismatic and charming demeanor. His ability to charm and persuade others is a key part of his success in navigating both the supernatural and mundane worlds. This charm often masks his more troubling aspects and allows him to build relationships and influence those around him.
As the Laughing Magician, a title earned not only through his bloodline but his abilities, he has a tendency for rebuking and outsmarting Gods, Demons, Spirits and just about everything else. Laughing Magicians have existed for most of mankind's history, people who rebuked the Gods whom others worshipped. Some even managed to destroy or use Gods for their own purposes. John typically has little respect for individuals that have grand abilities and use them to keep a boot on the necks of those below them.
Constantine is remarkably resilient, both physically and mentally. He has endured numerous personal and supernatural challenges, demonstrating a tenacity and resourcefulness that help him survive and adapt. His survival skills are matched by his ability to think on his feet and find unconventional solutions to problems. Constantine’s past is filled with personal losses and regrets, which contribute to his haunted and tragic persona. He carries a heavy burden of guilt and sorrow, often stemming from the consequences of his actions and the impact they have had on others. He is inherently rebellious, often challenging authority figures, traditional norms, and the supernatural status quo. His defiance is both a personal trait and a response to the oppressive or corrupt forces he encounters. This rebellious streak underscores his independent and often solitary nature. He often engages in self-destructive behavior, whether through substance abuse, risky actions, or personal relationships. This self-destructive streak is partly a coping mechanism for his internal struggles and the often grim realities he faces.
Face/Voice:
Matt Ryan
Anything Else
Bugger off.
Character's History
Siblings:
None
Mother:
Mary Ann Quinn (deceased)
Father:
Thomas Constantine (deceased)
Other Family:
N/A
History:
John Constantine was born in Liverpool, England. During his childhood experiments with magic, he attempted a spell taught to him that would make him a powerful magician. However, he was not told that the spell required a sacrifice; while performing it, his family home caught fire and resulted in the death of his mother and father. In his young adulthood, Constantine was a wild, silver-tongued punk with no idea what he was destined to become. Though he had a knack for being a conman, Constantine had continued show interest in anything of the occult, but did not take it past a hobby until he began a relationship with police officer named Margaret Ames. The two bonded by going on amateur magical adventures together until Constantine decided she deserved a normal life and left her without explanation.
In his young adulthood, Constantine was a wild, silver-tongued punk with no idea what he was destined to become. Though he had a knack for being a conman, Constantine had continued show interest in anything of the occult, but did not take it past a hobby until he began a relationship with police officer named Margaret Ames. The two bonded by going on amateur magical adventures together until Constantine decided she deserved a normal life and left her without explanation. Later, Constantine and his first love Veronica Delacroix formed a mystical-themed punk band named "Mucous Membrane" with their friend Gaz Lester. The three lived the rock star lifestyle and began getting more serious with the magic they practiced together until a spell went terribly wrong, causing Delacroix to slowly lose her connection to the mortal world. Constantine was unable to stop it and the band, in turn, fell apart; as a result of this incident, Constantine became determined to focus on his skills as a magician.
At some point, John fell in love with a young woman named Maureen, but her involvement with John eventually lead to her committing suicide, something John would always blame himself for. John also had a casual relationship with the demon Blythe, but the two never got more serious than the occasional shag. Eventually, John ran into the traveling hippie convoy that a young psychic Mercury and her mother Marj belonged to. John and Marj became lovers for a while before John caused the convoy to break up and left. Constantine furthered his magical studies in the city of Newcastle until he and the Newcastle Crew attempted to save a young child, Astra Logue, from the demon Nergal, only to fail the spell and send Astra right into Nergal's clutches. This event was one of Constantine's greatest failures, and he checked himself into Ravenscar Asylum to recover from the experience, but was mistreated by the staff while there.
He moved on to Europe at large after being cursed by some no name demon to never return to London, seeking out many different practitioners. After he learned everything he could of the occult and magical in Europe, Constantine moved on to New York City. There, he started to learn under one of the greatest mages in the world - Nick Necro, who had himself studied under the great Giovanni Zatara and Baron Winters. Another of Nick's apprentices at the time was Giovanni Zatara's daughter Zatanna, who was herself a powerful magician. When John first laid eyes on her, he fell in love.
The three of them studied together, battling occult threats like the Cult of the Cold Flame. Nick, however, soon became obsessed with the search for the fabled Books of Magic and, in his obsession, betrayed his friends and allied himself with the Cold Flame. John and Zatanna dated for a time afterward until they were eventually driven apart by his own inadequacies and fear of truly loving another person, only to lose them. Before their breakup, Zatanna casted a spell on John, commanding him to be a better person.
Alerted by a magical shift in reality, John and a group of other magicians united to fight the Enchantress, who was causing havoc in the world. He, now with this nagging need to do good in his head, felt it was tantamount to lend his aid in the endeavor. It was the fallout of everything- not that he gave much of a shit about it all- that had him joining the Darkwatch. It felt like the right thing to do. He is mostly hands off with it all, knowing it is best if the group at large isn't truly aware of his tactics.
Role Play Sample:
Constantine finds himself in a dimly lit pub, the kind with worn wooden furniture and a long bar. The clock on the wall ticks slowly, the noise of murmured conversations and clinking glasses filling the background. Constantine sits at the end of the bar, a half-empty glass of whiskey in his hand, his trench coat draped over a nearby stool. He sips his whiskey, staring into the glass pensively. "Bloody hell, it’s been one of those days, hasn’t it?" he says, then chuckles bitterly, leaning back against the bar. "One of those days where you realize just how deep the mess goes."
The bartender barely gives him a glance, wiping a glass with a rag. "You alright there, mate? You’ve been nursing that drink for a while."
Figures he would care about how much he is drinking- on one side, gotta make money. The other... gotta make sure he doesn't take some car keys and ruin some lives. Constantine waves a hand dismissively. "I’m fine. Just... thinking. Don’t mind me," he says, taking another long sip, his eyes clouding with memories. This isn't just one of those days, it is one of those nights, where the drink doesn't numb the pain but make it all there at the surface.
Constantine mutters to himself, "So many mistakes... You’d think I’d learn after a while." He laughs hollowly, "But no, always one more gamble, one more deal with the devil—or whoever’s bloody offering.
"Remember that time with the Firstborn? Thought I was clever, didn’t I? Traded my own soul for a bit of safety," he says, shaking his head. "Only to find out it wasn’t just my soul on the line. No, it was everyone else’s too." He looks down at his glass. "Always someone else paying the price for my grand plans."
Constantine takes a deep breath, his voice low. "And Helena... God, what a mess that was. Used her to get what I wanted, and where did that get me? Alone, with a heap of regrets and a heart that’s barely holding together," he says as he swirls the whiskey in his glass, watching it slosh around. "Thought I could control it all. Play the cards just right. But the house always wins, doesn’t it?"
A few moments pass. The bartender has taken much more interest in this now, hearing the ravings of some madman. Makes for a good story, right? Constantine slams his glass down on the bar, causing the bartender to start. "Why do I keep doing this to myself? All the deals, the lies... just to end up right back here, wallowing in my own mess," he says as he rubs his face with both hands. "Thought I was saving the world, or at least making a dent. Turns out, I’m just another broken bloody cog in the wheel."
Constantine stares at the amber liquid, his voice breaking slightly as he keeps talking. "Sometimes I wonder if it’s all worth it. All the magic and the schemes and the sacrifices," he says, laughing dryly. "Hell, maybe it’s just the booze talking. Or maybe it’s the truth creeping out when I’ve got no defenses left," he mutters. Constantine raises his glass in a half-hearted toast to himself. "Here’s to all the mistakes, then. To the ones I’ve made and the ones I’ll keep making. And to hoping that somehow, maybe, it all amounts to something in the end," he says, then drinks deeply, the alcohol burning down his throat.
"If not, at least I’ll be thoroughly drunk when it all catches up with me."
The bartender, now feeling rather awkward hearing this, clears his throat gently. "If you need anything else, just let me know."
Constantine nods absentmindedly, his eyes distant. "Cheers, mate. I’ll be here... sorting through the wreckage."
Full Name:
John Constantine
Codename or Alias:
Hellblazer
That Arsehole Over There
Bastard Supreme
The Laughing Magician
Alcoholic
Anonymity
Public Identity, Magical Community is Very Aware of Him
Gender:
Male
Race:
Human
Age:
42
Place Of Birth:
Liverpool, England
Occupation/Status:
Occult Detective, Wastrel, Arsehole
Alignment:
Anti-Hero
Factions:
Darkwatch, much to their dismay
Canon Or Original?:
Canon
Powers/Abilities:
Mastery of Occult Knowledge:
Constantine possesses an extensive knowledge of the occult, magic, and supernatural phenomena. He has studied various mystical traditions, rituals, and spells, making him a formidable figure in dealing with magical and demonic threats. His expertise allows him to understand, navigate, and manipulate the supernatural world effectively.
Skilled Magician:
Although not a traditional spellcaster in the sense of casting flashy spells or being a true Homo Magi, Constantine’s magic is subtle and often involves rituals, curses, and enchantments. He can summon and banish entities, manipulate magical forces, and perform complex rituals to achieve his goals. His magic often relies on clever tricks, psychological manipulation, and a deep understanding of arcane lore rather than brute force.
Expert Manipulator and Deceiver:
Constantine is renowned for his cunning and manipulative skills. He often uses deception and trickery to outwit adversaries, including demons, rival occultists, and even allies. His ability to negotiate, manipulate, and deceive is as much a part of his skill set as his magical prowess.
Strategic Thinker:
John Constantine is an exceptional strategist. He approaches problems with a tactical mindset, often planning several steps ahead. His strategic thinking helps him navigate complex situations and conflicts, often turning seemingly hopeless scenarios to his advantage.
Proficient in Combat:
While not a master fighter, Constantine is capable of defending himself and can handle physical confrontations when necessary. His combat skills are usually more about survival and improvisation rather than professional training.
Charismatic and Persuasive:
Constantine’s charisma and persuasive abilities allow him to influence others, manipulate situations, and gain allies. His sharp wit and silver tongue often help him negotiate and navigate dangerous situations.
Immunity to Some Supernatural Influences:
Over time, Constantine has developed a certain resilience to supernatural influences due to his extensive experience. He has a high tolerance for magical and demonic effects, though he is not entirely immune.
Extensive Connections:
Constantine has built a vast network of contacts within the supernatural community, including various magical beings, demons, and other occultists. These connections can be crucial for obtaining information, favors, or assistance when needed.
Dark Arts Proficiency:
He is adept in the use of dark magic and forbidden knowledge. Constantine often uses these darker aspects of magic to deal with threats, though this sometimes has consequences on his own soul and morality.
Survivor’s Instinct:
Constantine has an uncanny ability to survive dangerous situations through a combination of quick thinking, luck, and resourcefulness. His knack for getting out of tight spots, often by the skin of his teeth, is a testament to his survival skills.
Synchronicity Wave Travelling
This is an instinctual ability Constantine has. They are powers that only the people with the title "The Laughing Magician" can use. Synchronicity is the experience of two or more events that do not share a direct relationship but have a related means alter or it is also seen as a set of causal unrelated "Coincidence". Synchronicity in magic, is the belief the universe is guiding you. These random events and (un)pleasant coincidences is the universe leading you somewhere. By stepping in the synchronicity freeway, he takes control of synchronicity, John can make his own luck and advantages in battle. This allows him to use fate and synchronicity to his advantage, putting fate in his side and multiplying his chances of succeeding even more. Simply, synchronicity wave travel allows John to make his own luck, and reshape the battle he's fighting to his own accord and liking. This lets him do things such as locating someone and winning at gambling games. In battles it lets him do feats such protection from danger and harm, bullets and casted spells to miss their marks, escape and evade enemies, using synchronicity to slow or weaken his enemies down, and meeting the right kind of people and being in the right place at the right time. This is one of the key factors why John wins against all odds, and be named one of the most powerful magician alive.
Limitations and Vulnerabilities:
Despite his impressive skill set, Constantine is not invincible. His actions often come with moral and personal costs, including the risk of manipulation by more powerful entities or falling into self-destructive behaviors. His reliance on trickery and manipulation can sometimes backfire, and his personal life is often marred by tragedy and betrayal.
Weapons/Items:
The Books of Magic:
He has access to various grimoires and magical texts that contain spells, rituals, and occult knowledge. These books are crucial for his spellcasting and understanding of magical lore.
Ectoplasmic Cordon:
A special cord or rope used to bind spirits and entities. This tool is sometimes depicted as a way for Constantine to control or restrain supernatural beings.
Holy Artifacts:
Constantine occasionally uses religious artifacts, such as crosses, holy water, or relics, to ward off or confront supernatural entities. These items can be particularly useful against demons and other malevolent forces.
Silver and Iron:
Constantine employs silver and iron, which are traditionally used in folklore to ward off or harm supernatural beings like fairies or werewolves.
The Amulet of Anubis:
An artifact connected to the Egyptian deity Anubis, which Constantine has used in certain situations for protection or to access otherworldly realms.
A Gun:
While not his primary weapon, Constantine occasionally uses a gun for self-defense or to deal with mundane threats. It’s usually not depicted as having magical properties but is a practical tool in his arsenal.
Mystical Wards and Amulets:
He may use various mystical wards and amulets for protection or to enhance his magical abilities. These items can vary depending on the specific threats he faces.
Glamour:
In some instances, Constantine uses glamour magic to disguise himself or alter his appearance, making him harder to detect by magical or mundane means.
Occult Paraphernalia:
Constantine is sure to have on his person any number of things needed to aid in his magics and protections.
Smoking Accessories:
Though not magical, Constantine’s ever-present cigarettes are a notable part of his persona.
Flask:
Bet your ass he makes sure he is constantly packin. Never know when you might need a little nip, mate.
Appearance
Image:
Physical Appearance:
John Constantine has a rugged, weathered appearance that reflects his life steeped in the supernatural and the gritty underbelly of the occult. His blonde hair is often tousled and unkempt, giving him a casual, almost rebellious look. His sharp, blue eyes carry a mix of world-weariness and sharp intelligence, hinting at the many battles he's fought both physically and emotionally. His face, marked by lines of experience and a touch of defiance, carries a perpetual expression of weary skepticism and quick-witted cunning. This blend of ruggedness and intensity captures the essence of a man who constantly navigates a dark and dangerous world with a blend of street-smart savvy and grim resolve.
He stands at about 5 feet 10 inches tall, with a lean and athletic build. Constantine's frame is slender but well-proportioned, suggesting a mix of agility and strength. His physical presence is marked by a slightly wiry but toned appearance, reflecting a combination of fitness and a natural, understated athleticism
Clothing and Armor:
He typically dons a beige trench coat that falls to his knees, its slightly worn fabric adding to his rebellious aura. Beneath the coat, a white dress shirt, often unbuttoned at the collar, and a loosely knotted tie reflect a casual disregard for formality. His dark trousers and scuffed shoes complete the look, emphasizing a practical, no-nonsense approach to life. Constantine’s overall appearance is a blend of disarray and deliberate style.
Personality
Sexual Orientation:
Omnisexual
General Personality:
Constantine is highly intelligent and resourceful, often using his sharp wit and cunning to outmaneuver both supernatural entities and human adversaries. His manipulative nature is central to his character; he frequently employs deception and strategy to achieve his goals, sometimes at the expense of others. To that effect, he exudes a sense of weariness and disillusionment. His experiences with the darker side of the supernatural world have made him skeptical and cynical about the motives of others, including those who claim to be virtuous. This cynicism extends to his view of himself and his own moral choices.
Constantine operates in a morally gray area, often making decisions based on practicality rather than ethical considerations. He is known for his willingness to employ morally questionable methods if it means achieving a greater good or surviving a dire situation. His actions often blur the lines between heroism and self-interest. Despite his flaws, Constantine possesses a charismatic and charming demeanor. His ability to charm and persuade others is a key part of his success in navigating both the supernatural and mundane worlds. This charm often masks his more troubling aspects and allows him to build relationships and influence those around him.
As the Laughing Magician, a title earned not only through his bloodline but his abilities, he has a tendency for rebuking and outsmarting Gods, Demons, Spirits and just about everything else. Laughing Magicians have existed for most of mankind's history, people who rebuked the Gods whom others worshipped. Some even managed to destroy or use Gods for their own purposes. John typically has little respect for individuals that have grand abilities and use them to keep a boot on the necks of those below them.
Constantine is remarkably resilient, both physically and mentally. He has endured numerous personal and supernatural challenges, demonstrating a tenacity and resourcefulness that help him survive and adapt. His survival skills are matched by his ability to think on his feet and find unconventional solutions to problems. Constantine’s past is filled with personal losses and regrets, which contribute to his haunted and tragic persona. He carries a heavy burden of guilt and sorrow, often stemming from the consequences of his actions and the impact they have had on others. He is inherently rebellious, often challenging authority figures, traditional norms, and the supernatural status quo. His defiance is both a personal trait and a response to the oppressive or corrupt forces he encounters. This rebellious streak underscores his independent and often solitary nature. He often engages in self-destructive behavior, whether through substance abuse, risky actions, or personal relationships. This self-destructive streak is partly a coping mechanism for his internal struggles and the often grim realities he faces.
Face/Voice:
Matt Ryan
Anything Else
Bugger off.
Character's History
Siblings:
None
Mother:
Mary Ann Quinn (deceased)
Father:
Thomas Constantine (deceased)
Other Family:
N/A
History:
John Constantine was born in Liverpool, England. During his childhood experiments with magic, he attempted a spell taught to him that would make him a powerful magician. However, he was not told that the spell required a sacrifice; while performing it, his family home caught fire and resulted in the death of his mother and father. In his young adulthood, Constantine was a wild, silver-tongued punk with no idea what he was destined to become. Though he had a knack for being a conman, Constantine had continued show interest in anything of the occult, but did not take it past a hobby until he began a relationship with police officer named Margaret Ames. The two bonded by going on amateur magical adventures together until Constantine decided she deserved a normal life and left her without explanation.
In his young adulthood, Constantine was a wild, silver-tongued punk with no idea what he was destined to become. Though he had a knack for being a conman, Constantine had continued show interest in anything of the occult, but did not take it past a hobby until he began a relationship with police officer named Margaret Ames. The two bonded by going on amateur magical adventures together until Constantine decided she deserved a normal life and left her without explanation. Later, Constantine and his first love Veronica Delacroix formed a mystical-themed punk band named "Mucous Membrane" with their friend Gaz Lester. The three lived the rock star lifestyle and began getting more serious with the magic they practiced together until a spell went terribly wrong, causing Delacroix to slowly lose her connection to the mortal world. Constantine was unable to stop it and the band, in turn, fell apart; as a result of this incident, Constantine became determined to focus on his skills as a magician.
At some point, John fell in love with a young woman named Maureen, but her involvement with John eventually lead to her committing suicide, something John would always blame himself for. John also had a casual relationship with the demon Blythe, but the two never got more serious than the occasional shag. Eventually, John ran into the traveling hippie convoy that a young psychic Mercury and her mother Marj belonged to. John and Marj became lovers for a while before John caused the convoy to break up and left. Constantine furthered his magical studies in the city of Newcastle until he and the Newcastle Crew attempted to save a young child, Astra Logue, from the demon Nergal, only to fail the spell and send Astra right into Nergal's clutches. This event was one of Constantine's greatest failures, and he checked himself into Ravenscar Asylum to recover from the experience, but was mistreated by the staff while there.
He moved on to Europe at large after being cursed by some no name demon to never return to London, seeking out many different practitioners. After he learned everything he could of the occult and magical in Europe, Constantine moved on to New York City. There, he started to learn under one of the greatest mages in the world - Nick Necro, who had himself studied under the great Giovanni Zatara and Baron Winters. Another of Nick's apprentices at the time was Giovanni Zatara's daughter Zatanna, who was herself a powerful magician. When John first laid eyes on her, he fell in love.
The three of them studied together, battling occult threats like the Cult of the Cold Flame. Nick, however, soon became obsessed with the search for the fabled Books of Magic and, in his obsession, betrayed his friends and allied himself with the Cold Flame. John and Zatanna dated for a time afterward until they were eventually driven apart by his own inadequacies and fear of truly loving another person, only to lose them. Before their breakup, Zatanna casted a spell on John, commanding him to be a better person.
Alerted by a magical shift in reality, John and a group of other magicians united to fight the Enchantress, who was causing havoc in the world. He, now with this nagging need to do good in his head, felt it was tantamount to lend his aid in the endeavor. It was the fallout of everything- not that he gave much of a shit about it all- that had him joining the Darkwatch. It felt like the right thing to do. He is mostly hands off with it all, knowing it is best if the group at large isn't truly aware of his tactics.
Role Play Sample:
Constantine finds himself in a dimly lit pub, the kind with worn wooden furniture and a long bar. The clock on the wall ticks slowly, the noise of murmured conversations and clinking glasses filling the background. Constantine sits at the end of the bar, a half-empty glass of whiskey in his hand, his trench coat draped over a nearby stool. He sips his whiskey, staring into the glass pensively. "Bloody hell, it’s been one of those days, hasn’t it?" he says, then chuckles bitterly, leaning back against the bar. "One of those days where you realize just how deep the mess goes."
The bartender barely gives him a glance, wiping a glass with a rag. "You alright there, mate? You’ve been nursing that drink for a while."
Figures he would care about how much he is drinking- on one side, gotta make money. The other... gotta make sure he doesn't take some car keys and ruin some lives. Constantine waves a hand dismissively. "I’m fine. Just... thinking. Don’t mind me," he says, taking another long sip, his eyes clouding with memories. This isn't just one of those days, it is one of those nights, where the drink doesn't numb the pain but make it all there at the surface.
Constantine mutters to himself, "So many mistakes... You’d think I’d learn after a while." He laughs hollowly, "But no, always one more gamble, one more deal with the devil—or whoever’s bloody offering.
"Remember that time with the Firstborn? Thought I was clever, didn’t I? Traded my own soul for a bit of safety," he says, shaking his head. "Only to find out it wasn’t just my soul on the line. No, it was everyone else’s too." He looks down at his glass. "Always someone else paying the price for my grand plans."
Constantine takes a deep breath, his voice low. "And Helena... God, what a mess that was. Used her to get what I wanted, and where did that get me? Alone, with a heap of regrets and a heart that’s barely holding together," he says as he swirls the whiskey in his glass, watching it slosh around. "Thought I could control it all. Play the cards just right. But the house always wins, doesn’t it?"
A few moments pass. The bartender has taken much more interest in this now, hearing the ravings of some madman. Makes for a good story, right? Constantine slams his glass down on the bar, causing the bartender to start. "Why do I keep doing this to myself? All the deals, the lies... just to end up right back here, wallowing in my own mess," he says as he rubs his face with both hands. "Thought I was saving the world, or at least making a dent. Turns out, I’m just another broken bloody cog in the wheel."
Constantine stares at the amber liquid, his voice breaking slightly as he keeps talking. "Sometimes I wonder if it’s all worth it. All the magic and the schemes and the sacrifices," he says, laughing dryly. "Hell, maybe it’s just the booze talking. Or maybe it’s the truth creeping out when I’ve got no defenses left," he mutters. Constantine raises his glass in a half-hearted toast to himself. "Here’s to all the mistakes, then. To the ones I’ve made and the ones I’ll keep making. And to hoping that somehow, maybe, it all amounts to something in the end," he says, then drinks deeply, the alcohol burning down his throat.
"If not, at least I’ll be thoroughly drunk when it all catches up with me."
The bartender, now feeling rather awkward hearing this, clears his throat gently. "If you need anything else, just let me know."
Constantine nods absentmindedly, his eyes distant. "Cheers, mate. I’ll be here... sorting through the wreckage."