Post by cmd1095 on Feb 8, 2023 10:36:05 GMT
The Bounty Board
Here is where I will post "bounties" for characters to partake in. Bounties are essentially quests which a character can undertake in the world of Seilara. People from all nations submit requests to bounty boards in major towns and cities, asking for help with a multitude of problems that for some reason they cannot handle on their own. Some are minor issues, some major, and some have deeper meaning than one might first guess.
Bounties are split into "tiers" starting with the easiest quests at E- tier, and the absolute hardest at S-tier. Each bounty will have a name and a brief description of the contents, as well as other info such as location, client, etc...
There are two types of bounty classifications outside of just their rank, "Restricted" and "Open." These do not refer to the availability of the bounty for your characters, but instead a more technical aspect of them
Restricted bounties must have its NPCs and whatnot be run by me, or by someone I have expressly authorized to run the thread in my place. Threads with potentially large plot repercussions, involving major NPCs, etc... will typically be listed as restricted. However I will also mark other random bounties as restricted so as to not make it too obvious when a particular bounty is important.
Open bounties can have their NPCs be run by any willing player. Simply decide on an appropriate user in advance and I will send them whatever information they need in order to run the bounty for the character undertaking it.
Bounties are first come first served, if multiple players and characters wish to take on the same bounty, they are allowed to mutually agree to take it on together, but if an agreement is not reached the person who claimed it first has the rights to it.
Finally, players are allowed to submit bounties for review and posting. This can either be a bounty one of your characters is literally posting in universe, or it can simply be a scenario you have concocted that you think would be enjoyable. All player-submitted bounties need to be reviewed before I will add them to the board, however I fully encourage you all to be creative, and will be as flexible as possible in making your ideas work.
Current Bounties
S- tier
A- tier
Something's Out There.../Restricted/Client: Mara's Merchant's Guild/Location: Mara- An investigation crew is needed in order to attempt to discover the reason for the disappearance of several merchant ships. High likely hood of monster encounters are possible.
Rats!/ restricted/ client: Argent Eclair Location: Fortis
Something's up with our storage warehouses in the North-West. No matter how many traps we set, or how secure the building is, or how much rat poison we use... the rat infestation never seems to get any better. If anything it's getting worse. We've resorted to simply stationing armed guards 24/7 in key warehouses storing food and other essential goods to stop there from being a famine in the region, but we can't afford to do that for every single warehouse forever. Someone needs to find out where these damn buggers are coming from and put a stop to it before they cause any more damage.
B- tier
Always a Bigger Fish/Restricted/Client: Rupert McValor/Location: Fortis- An prestigious nobleman who has a reputation for hunting monsters, has requested someone to accompany him on a maiden voyage of his ship which he created to hunt sea monsters with.
Unnatural Silence/restricted/ Client: Arborian Council /Location: Silva
A distress signal was activated in one of the larger tribes, but all attempts at communication have failed. Initial scouting teams sent to investigate the distress beacon have also failed to report back. The tribe is home to one of the largest hospitals on the continent, responsible for treating illnesses and injuries for a large part of the North-Eastern area. There are potentially thousands of defenseless people in the hospital, their status is unknown. We ask that someone investigate the area and determine what is going on so that we may resolve the issue quickly. Use the utmost caution.
C- tier
Lychee Troubles/Restricted/Client:Pulic Council/Location: Pulic- A small kingdom with primarily female warriors are requesting help with a monster that is feeding on their power plants, and need help killing it. They refuse to add any further details unless aid comes.
D- tier
E- tier
Potato, Potato, Same Difference/Restricted/Client: J&J Potato Farms/Location: Silva- A local farmer who supplies several tribes with food, mainly potatoes, has run into trouble and requests help with problems pertaining to his crops, as well as wagons.
Here is where I will post "bounties" for characters to partake in. Bounties are essentially quests which a character can undertake in the world of Seilara. People from all nations submit requests to bounty boards in major towns and cities, asking for help with a multitude of problems that for some reason they cannot handle on their own. Some are minor issues, some major, and some have deeper meaning than one might first guess.
Bounties are split into "tiers" starting with the easiest quests at E- tier, and the absolute hardest at S-tier. Each bounty will have a name and a brief description of the contents, as well as other info such as location, client, etc...
There are two types of bounty classifications outside of just their rank, "Restricted" and "Open." These do not refer to the availability of the bounty for your characters, but instead a more technical aspect of them
Restricted bounties must have its NPCs and whatnot be run by me, or by someone I have expressly authorized to run the thread in my place. Threads with potentially large plot repercussions, involving major NPCs, etc... will typically be listed as restricted. However I will also mark other random bounties as restricted so as to not make it too obvious when a particular bounty is important.
Open bounties can have their NPCs be run by any willing player. Simply decide on an appropriate user in advance and I will send them whatever information they need in order to run the bounty for the character undertaking it.
Bounties are first come first served, if multiple players and characters wish to take on the same bounty, they are allowed to mutually agree to take it on together, but if an agreement is not reached the person who claimed it first has the rights to it.
Finally, players are allowed to submit bounties for review and posting. This can either be a bounty one of your characters is literally posting in universe, or it can simply be a scenario you have concocted that you think would be enjoyable. All player-submitted bounties need to be reviewed before I will add them to the board, however I fully encourage you all to be creative, and will be as flexible as possible in making your ideas work.
Current Bounties
S- tier
A- tier
Something's Out There.../Restricted/Client: Mara's Merchant's Guild/Location: Mara- An investigation crew is needed in order to attempt to discover the reason for the disappearance of several merchant ships. High likely hood of monster encounters are possible.
Rats!/ restricted/ client: Argent Eclair Location: Fortis
Something's up with our storage warehouses in the North-West. No matter how many traps we set, or how secure the building is, or how much rat poison we use... the rat infestation never seems to get any better. If anything it's getting worse. We've resorted to simply stationing armed guards 24/7 in key warehouses storing food and other essential goods to stop there from being a famine in the region, but we can't afford to do that for every single warehouse forever. Someone needs to find out where these damn buggers are coming from and put a stop to it before they cause any more damage.
B- tier
Always a Bigger Fish/Restricted/Client: Rupert McValor/Location: Fortis- An prestigious nobleman who has a reputation for hunting monsters, has requested someone to accompany him on a maiden voyage of his ship which he created to hunt sea monsters with.
Unnatural Silence/restricted/ Client: Arborian Council /Location: Silva
A distress signal was activated in one of the larger tribes, but all attempts at communication have failed. Initial scouting teams sent to investigate the distress beacon have also failed to report back. The tribe is home to one of the largest hospitals on the continent, responsible for treating illnesses and injuries for a large part of the North-Eastern area. There are potentially thousands of defenseless people in the hospital, their status is unknown. We ask that someone investigate the area and determine what is going on so that we may resolve the issue quickly. Use the utmost caution.
C- tier
Lychee Troubles/Restricted/Client:Pulic Council/Location: Pulic- A small kingdom with primarily female warriors are requesting help with a monster that is feeding on their power plants, and need help killing it. They refuse to add any further details unless aid comes.
D- tier
E- tier
Potato, Potato, Same Difference/Restricted/Client: J&J Potato Farms/Location: Silva- A local farmer who supplies several tribes with food, mainly potatoes, has run into trouble and requests help with problems pertaining to his crops, as well as wagons.