Post by Bixir on Apr 2, 2023 16:27:21 GMT
”Victory and Death.”
General Information
Name:
Sasha Grevek
Alias:
Victory Three
Age:
Twenty-six
Origin Game:
Killzone (2004)
Homeland:
Warzone
Faction:
[New Helghan]
Overwatch (Spy)
Gender:
Female
History:
The tale of the Helghast people is one defined by tragedy, and little else. After the fracturing of the Haven Consortium, Sasha’s people suffered the brunt of it. They were taken to task by Overwatch for the destruction of Haven, for the rise of the abominations that came thereafter, and dozens of war crimes against the people of what had been christened the Warzone. The Helghast were not merely without a home to call their own; they would be reviled by everyone, turned away in their search for shelter in a newly inhospitable territory. With as few options as the rest of the orphaned Helghast, the Grevek clan resorted to petty mercenary work, reminiscent of the vicious path that had led their people to ruin in the first place.
This work was not entirely without purpose. Over the course of several generations, the Warzone came to accommodate this mercurial livelihood, not the least of which were the surly Helghast benefactors who had managed to survive the Fall of Haven. They would not so easily abandon their designs then, only redoubling their efforts to create a new home for their people by any means necessary. As with the Haven Consortium, this affair involved many parties, too many to name, least of all those who wished to be known in this new enterprise. This did not involve the construction of a “New Haven” or anything of the sort, but rather the occupation of sand-shriven sanctuaries throughout the Warzone to accommodate their mewling needs. This was a far cry from their previous urban utopia, and cared not for their new guests. This invasion in all but name created a new dynamic in the Warzone, forcing the former denizens to accommodate the overwhelming populations that poured in - populations of fascistic warmongers at that - who were desperate for a home again.
This atmosphere of unwelcome and contempt served as the backdrop for Sasha’s upbringing. The Helghast remained leaderless, and especially disliked. People spat at their feet wherever they went, and often. Sasha’s family was adamant in impressing upon her and her brother the importance of their identity, to persevere as Helghast in spite of these insufferable circumstances. They had to believe that they would rise up out of this new squalor, as the great Scolar Visari had against the powers that be so long ago. To even think otherwise was to invite impurity and defeat. Sasha learned, much more quickly than her younger brother, that this was not only the will of the Helghast, the superior race, but that it was the will of the Warzone itself. Understanding the rule of strife was how one became something more than another faceless grunt in the muck. For a Helghast, there was no time to make friends or embrace the moment as children should. It was no different for Sasha.
It did not take long for Sasha to become an early applicant for New Helghan’s burgeoning military. It was a far cry from proper Helghast training, but it was the next best thing. Although her brother embarrassingly lagged behind her, Sasha tried her best not to hold it against him. He was blood, even if he was showing worrying signs of impurity. She could not allow herself to falter on his humiliating account. Her mind was on the future, and how best she could serve her people’s cause. It was yet unclear what that cause was, though she knew that whatever it was, she would be up to the nebulous task. She was a proven warrior, and an even more effective operative incognito. Though she relished the opportunity of battle, Sasha excelled in blending in as a civilian, taking on identities like a second skin through an impromptu realization of asymmetrical warfare. There was little question as to why she was eventually chosen for Lady Visari’s latest initiative.
That initiative was a clandestine unit that would be the first of many strike forces that Helghast high command sought to deploy into the Warzone proper: to gather intelligence on their enemies, to acquire valuable resources and plans for future operations, and to sow the seeds of the Helghast’s inevitable return to power. Curiously, the modus operandi of Victory Squad et al was discretion, and ensure that their identity as Helghast was not made public. Sasha was not sure what to make of such apparent cowardice, but she was not one to question orders, nor for an opportunity to prove herself to her new commanding officer. Brentus Bain was exactly the kind of leader that Sasha had hoped for, and the kind that the Helghast needed. He was a fierce, indomitable man, the first to take initiative and responsibility, and the last to leave the battlefield. He had no mercy for weakness, and he did not hesitate to make that clear. What Sasha wasn’t expecting was to be appointed “Victory Three”. She was a fresh-faced soldier, untested compared to those below her in the unit’s chain of command. She welcomed the challenge, though already she felt the eyes of scrutiny upon her; from her fellow squadmates and all of New Helghan, certainly, though unsurprisingly, the greatest doubt came from within. She could not imagine how one so green was to lead such an important unit alongside a man who was one of the closest things New Helghan had to a national hero… but turning away from such a duty was even more unfathomable.
Victory Squad quickly became Sasha’s true family. She adjusted to the new lifestyle more quickly than she had anticipated. She was ready to lay her life on the line for New Helghan, but she wondered, if only for a handful of pensive moments, what her family would make of her absence. Ultimately it amounted to little more than fleeting paranoia. She knew full well that this was what they had wanted for her, and it was exactly what she had wanted for herself, and more importantly, what Commander Bain wanted. Their initial deployments were overwhelming successes. There was no question that Victory Squad, and units like them, would quickly become the most feared groups in the Warzone, with no one the wiser as to who they really were. This dynamic changed when they were sent after an enemy caravan, deep in Krimzon territory.
It was a routine mission, with priority stakes. Whatever package was being transported was of critical value to the Chancellor’s agenda. The caravan was armed appropriately, far more than any of the targets that had been hit thus far. Sasha had never learned much of the Bloc, save that it was rooted in the same Consortium that had shamed her people. It was a strange group, seemingly on the move while remaining a daunting force within the Warzone. These details did not matter for the mission at hand, though they lingered at the back of Sasha’s mind as they took on the Krimzon robots defending their prize. It wasn’t that much of a challenge, at first. After all, Victory was the best of the best, even against the likes of the Bloc. She could see their prize: an obsidian prism, glowing with strange, blue power. That changed in an instant, when the top half of Victory Four suddenly landed at her feet from the result of an explosion. Then, several more explosions clouded the air in a miasma of dust and blood. She could hardly see anything, too focused on making her way to the target. The screams around her only hardened her resolve, though when she reached for the artifact, in a single moment she stared across at a white blur, its hand pressed against that blue power.
An instant later, her vision seared, and her next feeling was waking up in a nearby dune. Though Sasha still struggled to see, she didn’t need to to know what was left. That is to say, nothing. Nothing but carnage and death. Nothing of that battle had been left behind; even Victory Four’s remains were burnt away, along with the rest of the Krimzon battalion. If Bain had survived, he was long gone. Sasha could not blame him; she would have done the same thing, if not for the mission. Now, she would never know what that thing was. She could not return to New Helghan. Such a dismal failure, the extermination of Victory Squad… it could not be abated. Amends would need to be made. Sasha was not sure how she could ever bring herself to realizing that, but it was the only path lying ahead of her. And as with all Helghast, overcoming the impossible was their destiny.
Drive:
Sasha longs to find a sustainable solution for her people, though more than anything, she seeks peace with the life she leads in a place defined by war.
Visuals
Image:
Visual Appearance:
Sasha’s physique is comparable to that of a snake. Lithe, compact, agile. Her narrow frame is built like an Olympian athlete. Much of this is hidden beneath her numerous layers of armor and disguises; to most, she will appear like a sturdy man of her age. Her black hair is cropped short, enough that none of it escapes whatever helmet she wears. Her olive skin is similarly hidden, kissed by the harsh sun of the Warzone, down to her steely gray eyes. Sasha stands 5’6” tall, keeping an easy disappearance at best, and a medium profile at worst.
Clothing/Armor:
As it currently stands, Sasha’s wardrobe is at a bit of an impasse. Most of her original armor was destroyed in the blast from her last mission with Victory Squad. It was formerly state-of-the-art New Helghan armor, suited for her work as a close-quarters assassin. Very little of it survived, and has since been patched into her new uniform, that being of an enemy. “Mara Shepard”, a former ODST of Alpha Protocol. Sasha relieved her of her duty in her sleep, to considerable shame. She has since inherited her effects, including the signature ODST armor and jetpack. Though it pales in comparison to what Sasha had before, it has served as an effective cover in her Warzone business. It is only a matter of time before she will be able to wear her pride once more.
Personality
Sasha shares the bitter demeanor of many Helghast, including their contempt for polite society. While she may hold the facade of a respected operative within Overwatch, she cares not for its principles or the goals that it serves. If anything, the fact that she was forced to take on this disguise at all sickens her pride. Sasha has always been one of the more stubborn of her people, willing to subject herself to any means necessary to accomplish the mission. She is no less vicious for it, though. She will stoop to means many Helghast would consider to be dishonorable, so long as it completes her objectives. It is these twin aspects that have allowed her to maintain a secure cover identity in the Warzone while pursuing the agenda of New Helghan on her own terms.
Sasha is fiercely loyal to her people. That has never been in question, and it is unlikely to ever be. In spite of everything that she has witnessed, however morally dubious, she knows, more than anything, that she can never turn her back on her heritage, her birthright. Though she has no illusions of presuming command - if she may even return to New Helghan proper in her current state - Sasha maintains a fierce sense of pride for the goals that she continues to serve in her own way.
Weapons/Items
BR55 Battle Rifle
Series 8 Jump-Jet
VC15 Judaz
M32 Combat Knife
Abilities/Powers
Helghast Biology
All Helghast lived in Helghan, colloquially known in the original Haven as the Grey Zone. This district was steeped in hazardous radiation and other numerous environmental hazards that no one ought to have endured, let alone lived in. Those whose bodies could withstand these effects were changed, transformed to accommodate the savage climate and atmosphere within. Like the rest of her brethren, Sasha possesses inordinate strength, stamina, and agility. She can easily overpower individuals significantly larger and heavier than her, and can apply forces surpassing the capability of Olympian athletes. She is also immune to toxins, and highly resistant to most forms of radiation. Her aging is also retarded, stunting her appearance to to that of young adulthood, when the full effects of the Helghast condition took hold of her body.
Helghast Training
For all their bravado and pride, there is some merit to the Helghast’s claims of discipline and skill. Sasha’s forefathers were military geniuses, cultivating generations of some of the finest minds in the Warzone. Though she is not necessarily of this caliber (yet), or particularly interested in leadership, she was selected for Victory Squad for a reason. She has a keen mind, and a keener sense of her surroundings. It is incredibly difficult to get the drop on her - if anything, she always gets the drop on her prey - and she has an exceptional ability for reading people. Sasha is certainly among the more social of her people, even using language and banter as a weapon with which to seize victory.
Warzone Experience
Sasha is not only a seasoned covert military operative, she is a survivalist as well. The incident that ended Victory Squad forged in Sasha a fire that will not be so easily quelled. She has learned to be self-reliant, more so than she already was as a Helghast. She has become familiar with the Warzone’s eccentric resources and opportunities. It is easy for her to pick up on a bad situation, as well as knowing many of the regions’ geography, topography, and other vital environmental information in order to not only survive, but thrive. She is loathe to part with this advantage for obvious reasons, giving her ample leverage over those who are not so traveled in this eternal battlefield.
Roleplay Sample
General Information
Name:
Sasha Grevek
Alias:
Victory Three
Age:
Twenty-six
Origin Game:
Killzone (2004)
Homeland:
Warzone
Faction:
[New Helghan]
Overwatch (Spy)
Gender:
Female
History:
The tale of the Helghast people is one defined by tragedy, and little else. After the fracturing of the Haven Consortium, Sasha’s people suffered the brunt of it. They were taken to task by Overwatch for the destruction of Haven, for the rise of the abominations that came thereafter, and dozens of war crimes against the people of what had been christened the Warzone. The Helghast were not merely without a home to call their own; they would be reviled by everyone, turned away in their search for shelter in a newly inhospitable territory. With as few options as the rest of the orphaned Helghast, the Grevek clan resorted to petty mercenary work, reminiscent of the vicious path that had led their people to ruin in the first place.
This work was not entirely without purpose. Over the course of several generations, the Warzone came to accommodate this mercurial livelihood, not the least of which were the surly Helghast benefactors who had managed to survive the Fall of Haven. They would not so easily abandon their designs then, only redoubling their efforts to create a new home for their people by any means necessary. As with the Haven Consortium, this affair involved many parties, too many to name, least of all those who wished to be known in this new enterprise. This did not involve the construction of a “New Haven” or anything of the sort, but rather the occupation of sand-shriven sanctuaries throughout the Warzone to accommodate their mewling needs. This was a far cry from their previous urban utopia, and cared not for their new guests. This invasion in all but name created a new dynamic in the Warzone, forcing the former denizens to accommodate the overwhelming populations that poured in - populations of fascistic warmongers at that - who were desperate for a home again.
This atmosphere of unwelcome and contempt served as the backdrop for Sasha’s upbringing. The Helghast remained leaderless, and especially disliked. People spat at their feet wherever they went, and often. Sasha’s family was adamant in impressing upon her and her brother the importance of their identity, to persevere as Helghast in spite of these insufferable circumstances. They had to believe that they would rise up out of this new squalor, as the great Scolar Visari had against the powers that be so long ago. To even think otherwise was to invite impurity and defeat. Sasha learned, much more quickly than her younger brother, that this was not only the will of the Helghast, the superior race, but that it was the will of the Warzone itself. Understanding the rule of strife was how one became something more than another faceless grunt in the muck. For a Helghast, there was no time to make friends or embrace the moment as children should. It was no different for Sasha.
It did not take long for Sasha to become an early applicant for New Helghan’s burgeoning military. It was a far cry from proper Helghast training, but it was the next best thing. Although her brother embarrassingly lagged behind her, Sasha tried her best not to hold it against him. He was blood, even if he was showing worrying signs of impurity. She could not allow herself to falter on his humiliating account. Her mind was on the future, and how best she could serve her people’s cause. It was yet unclear what that cause was, though she knew that whatever it was, she would be up to the nebulous task. She was a proven warrior, and an even more effective operative incognito. Though she relished the opportunity of battle, Sasha excelled in blending in as a civilian, taking on identities like a second skin through an impromptu realization of asymmetrical warfare. There was little question as to why she was eventually chosen for Lady Visari’s latest initiative.
That initiative was a clandestine unit that would be the first of many strike forces that Helghast high command sought to deploy into the Warzone proper: to gather intelligence on their enemies, to acquire valuable resources and plans for future operations, and to sow the seeds of the Helghast’s inevitable return to power. Curiously, the modus operandi of Victory Squad et al was discretion, and ensure that their identity as Helghast was not made public. Sasha was not sure what to make of such apparent cowardice, but she was not one to question orders, nor for an opportunity to prove herself to her new commanding officer. Brentus Bain was exactly the kind of leader that Sasha had hoped for, and the kind that the Helghast needed. He was a fierce, indomitable man, the first to take initiative and responsibility, and the last to leave the battlefield. He had no mercy for weakness, and he did not hesitate to make that clear. What Sasha wasn’t expecting was to be appointed “Victory Three”. She was a fresh-faced soldier, untested compared to those below her in the unit’s chain of command. She welcomed the challenge, though already she felt the eyes of scrutiny upon her; from her fellow squadmates and all of New Helghan, certainly, though unsurprisingly, the greatest doubt came from within. She could not imagine how one so green was to lead such an important unit alongside a man who was one of the closest things New Helghan had to a national hero… but turning away from such a duty was even more unfathomable.
Victory Squad quickly became Sasha’s true family. She adjusted to the new lifestyle more quickly than she had anticipated. She was ready to lay her life on the line for New Helghan, but she wondered, if only for a handful of pensive moments, what her family would make of her absence. Ultimately it amounted to little more than fleeting paranoia. She knew full well that this was what they had wanted for her, and it was exactly what she had wanted for herself, and more importantly, what Commander Bain wanted. Their initial deployments were overwhelming successes. There was no question that Victory Squad, and units like them, would quickly become the most feared groups in the Warzone, with no one the wiser as to who they really were. This dynamic changed when they were sent after an enemy caravan, deep in Krimzon territory.
It was a routine mission, with priority stakes. Whatever package was being transported was of critical value to the Chancellor’s agenda. The caravan was armed appropriately, far more than any of the targets that had been hit thus far. Sasha had never learned much of the Bloc, save that it was rooted in the same Consortium that had shamed her people. It was a strange group, seemingly on the move while remaining a daunting force within the Warzone. These details did not matter for the mission at hand, though they lingered at the back of Sasha’s mind as they took on the Krimzon robots defending their prize. It wasn’t that much of a challenge, at first. After all, Victory was the best of the best, even against the likes of the Bloc. She could see their prize: an obsidian prism, glowing with strange, blue power. That changed in an instant, when the top half of Victory Four suddenly landed at her feet from the result of an explosion. Then, several more explosions clouded the air in a miasma of dust and blood. She could hardly see anything, too focused on making her way to the target. The screams around her only hardened her resolve, though when she reached for the artifact, in a single moment she stared across at a white blur, its hand pressed against that blue power.
An instant later, her vision seared, and her next feeling was waking up in a nearby dune. Though Sasha still struggled to see, she didn’t need to to know what was left. That is to say, nothing. Nothing but carnage and death. Nothing of that battle had been left behind; even Victory Four’s remains were burnt away, along with the rest of the Krimzon battalion. If Bain had survived, he was long gone. Sasha could not blame him; she would have done the same thing, if not for the mission. Now, she would never know what that thing was. She could not return to New Helghan. Such a dismal failure, the extermination of Victory Squad… it could not be abated. Amends would need to be made. Sasha was not sure how she could ever bring herself to realizing that, but it was the only path lying ahead of her. And as with all Helghast, overcoming the impossible was their destiny.
Drive:
Sasha longs to find a sustainable solution for her people, though more than anything, she seeks peace with the life she leads in a place defined by war.
Visuals
Image:
Visual Appearance:
Sasha’s physique is comparable to that of a snake. Lithe, compact, agile. Her narrow frame is built like an Olympian athlete. Much of this is hidden beneath her numerous layers of armor and disguises; to most, she will appear like a sturdy man of her age. Her black hair is cropped short, enough that none of it escapes whatever helmet she wears. Her olive skin is similarly hidden, kissed by the harsh sun of the Warzone, down to her steely gray eyes. Sasha stands 5’6” tall, keeping an easy disappearance at best, and a medium profile at worst.
Clothing/Armor:
As it currently stands, Sasha’s wardrobe is at a bit of an impasse. Most of her original armor was destroyed in the blast from her last mission with Victory Squad. It was formerly state-of-the-art New Helghan armor, suited for her work as a close-quarters assassin. Very little of it survived, and has since been patched into her new uniform, that being of an enemy. “Mara Shepard”, a former ODST of Alpha Protocol. Sasha relieved her of her duty in her sleep, to considerable shame. She has since inherited her effects, including the signature ODST armor and jetpack. Though it pales in comparison to what Sasha had before, it has served as an effective cover in her Warzone business. It is only a matter of time before she will be able to wear her pride once more.
Personality
Sasha shares the bitter demeanor of many Helghast, including their contempt for polite society. While she may hold the facade of a respected operative within Overwatch, she cares not for its principles or the goals that it serves. If anything, the fact that she was forced to take on this disguise at all sickens her pride. Sasha has always been one of the more stubborn of her people, willing to subject herself to any means necessary to accomplish the mission. She is no less vicious for it, though. She will stoop to means many Helghast would consider to be dishonorable, so long as it completes her objectives. It is these twin aspects that have allowed her to maintain a secure cover identity in the Warzone while pursuing the agenda of New Helghan on her own terms.
Sasha is fiercely loyal to her people. That has never been in question, and it is unlikely to ever be. In spite of everything that she has witnessed, however morally dubious, she knows, more than anything, that she can never turn her back on her heritage, her birthright. Though she has no illusions of presuming command - if she may even return to New Helghan proper in her current state - Sasha maintains a fierce sense of pride for the goals that she continues to serve in her own way.
Weapons/Items
BR55 Battle Rifle
Series 8 Jump-Jet
VC15 Judaz
M32 Combat Knife
Abilities/Powers
Helghast Biology
All Helghast lived in Helghan, colloquially known in the original Haven as the Grey Zone. This district was steeped in hazardous radiation and other numerous environmental hazards that no one ought to have endured, let alone lived in. Those whose bodies could withstand these effects were changed, transformed to accommodate the savage climate and atmosphere within. Like the rest of her brethren, Sasha possesses inordinate strength, stamina, and agility. She can easily overpower individuals significantly larger and heavier than her, and can apply forces surpassing the capability of Olympian athletes. She is also immune to toxins, and highly resistant to most forms of radiation. Her aging is also retarded, stunting her appearance to to that of young adulthood, when the full effects of the Helghast condition took hold of her body.
Helghast Training
For all their bravado and pride, there is some merit to the Helghast’s claims of discipline and skill. Sasha’s forefathers were military geniuses, cultivating generations of some of the finest minds in the Warzone. Though she is not necessarily of this caliber (yet), or particularly interested in leadership, she was selected for Victory Squad for a reason. She has a keen mind, and a keener sense of her surroundings. It is incredibly difficult to get the drop on her - if anything, she always gets the drop on her prey - and she has an exceptional ability for reading people. Sasha is certainly among the more social of her people, even using language and banter as a weapon with which to seize victory.
Warzone Experience
Sasha is not only a seasoned covert military operative, she is a survivalist as well. The incident that ended Victory Squad forged in Sasha a fire that will not be so easily quelled. She has learned to be self-reliant, more so than she already was as a Helghast. She has become familiar with the Warzone’s eccentric resources and opportunities. It is easy for her to pick up on a bad situation, as well as knowing many of the regions’ geography, topography, and other vital environmental information in order to not only survive, but thrive. She is loathe to part with this advantage for obvious reasons, giving her ample leverage over those who are not so traveled in this eternal battlefield.
Roleplay Sample