Post by MisterMau on Apr 13, 2023 18:07:16 GMT
General Information
Name: Kama NagasaIdentity: Nemesis
Gender: Female
Age: 22
Date of Birth: November 11
Place of Origin: Kanazawa
Occupation: Fixer. She fixes problems.
Faction:
Appearance
Visual Appearance:
Physical Appearance: Kama stands at a tall 6ft and 1in, her build lean and dangerous from years of training under her former teacher, she looks harmless enough with clothes covering her up, however underneath she is made of tough muscle built up from years of training and combat experience that started when she was at a young age.
Kama's facial features are sharp and very defined, giving her an almost blade-like air, even further accentuated by her long silver hair. Her left eye, as she only has the one visible at most points, is an inky black that is nearly impossible to discern from the pupil. Her other eye was lost when she was younger, leaving it a cloven sphere with no color remaining.
Civilian Clothes: When it comes to street clothes/civilian clothes, Kama generally wears an all black suit and a white button down shirt, keeping the buttons on the jacket undone, often wearing a black tank top under her white shirt. Her shoes are a constant between her work outfit and her civilian outfit, a pair of nice combat boots that look innocuous enough with her pants covering them. She'd rather be ready to go at any point if she needs to.
Hero Outfit: When Kama is working, she usually just loses the jacket at button down shirt, leaving her in the black pants, tank top, and boots. When out for a mission, she has a set of three dao blades, a Chinese one handed sword, worn horizontally on her back. In the event that she's not wearing her swords on her person, she has a short combat knife strapped to her ankle under her boot at all times.
Personality
Bad Habits: A bit of a smoker.
Goal: Hone her skills, and exact revenge on her mentor’s killer.
General Personality: Kama's public persona is usually a bit more stern, business comes first after all. There's a level of aloof air about her usually, the kind that says she's sure of herself and she's sure that she is above whatever problem is coming her way, she's just gonna blow smoke in the problem's face and move on when she's done. Of course should you get past that aloof nature, there's a deadly temper just below the surface, usually kept in check by being more solitary when it comes to her personal interactions. There are very few people she enjoys being around, or trusts, these days.
Among people she likes you might see her soften a bit, the distrusting nature melting away, the aloof air falling apart to let the once bombastic girl return for at least a few moments at a time.
When it comes to the people she trusts and cares for, Kama is fiercely protective and loyal. One might describe her as paranoid, and distrusting. They'd be right, and to her that's fine at this point, she's not had a good track record with trusting people.
Personal Life
Mother: Chihiro Nagasa, presumed deceased, Quirk: Minion March
Father: Shinji Nagasa, presumed deceased, Quirk: Mental Projection
Siblings: None
History:
When Kama was a very young child, her parents got into some trouble with the wrong people, and there was no hero to save them. By the time Kama was old enough to remember much, she was already being raised by criminals and villains associated with the Yakuza. It was never kept a secret that she was there because her parents had messed up, there was little she could do…and after a certain point she felt more at home in that life than with the idea of joining "normal" society. Her life began to resemble what it would become when they realized how useful her quirk could be for certain jobs, an extra body that they didn't really need to worry about getting hurt was invaluable in the violent underground. She was nowhere near skilled with it, but they had Kama using her quirk quite often, enough so that her understanding and skill with the quirk expanded exponentially.
It was only when she had reached her mid teen years that she learned that she had inherited a debt, and the things she had been doing were paying off that debt. It was a great surprise to her when she was told that debt had been bought by an associate, a woman by the name of Mae Arafune, a member of a mercenary group called Full House. She must've seen something in her, because she wanted to train Kama. Who was Kama to refuse? She found out very quickly that many veteran members of Full House were family, something Kama had lacked all of her life up to this point. The change made all the difference for her, these people cared about her despite only knowing her for a short time, and she adapted to this with pleasure. Kama had a family of sorts this way, people who wished to see her thrive and grow. Her training was hard, but so had everything been, it was only natural to her that she would need to get stronger and better in order to keep up with her newfound allies. It wasn't to last though, there was a weed in her garden that would soon bring everything down around her.
When she heard the news it nearly broke her, maybe actually did and she didn't realize it. Mae, who had become her mentor, and a mother figure in her life was murdered along with her daughter Hayase. The cold sense of hatred that filled her was indescribable, the blood rage that followed was unlike anything she had felt in her life, but someone had to pay. Kama had done plenty of killing before Full House pulled her in, the underworld required blood on occasion.
Their collection of villains was down to the three people that they knew were trustworthy; Herself, Hazeshini, and Chishiki. Kama took up training under the other two remaining members, retaining her anonymity when it came to her quirk by masquerading as just a highly skilled "fixer" for hire, it doesn't matter to her really what problem you need fixed, she can fix it. The determination that was born from the loss of her family made training her sole focus in life, using her work as practical application for the new skills her training was cultivating and honing, she developed a new ability for fighting solo. Using materials around her, she pulled the construct into existence around her body like an armor suit and sent her consciousness into it as usual. It does put her secret identity in more danger, but keeping her unconscious body safe and mobile is a good tradeoff to her.
Kama began losing time to her work, disappearing for days or weeks on end if the job called for it. It was during a longer job that her remaining family was taken in a joint raid by the pros and the police, sent to Tartarus for the rest of time. Kama was alone, and full of vengeful rage.
Quirk
Name: Simulacrum
Quirk Type: Emitter
Power: Kama's quirk allows her to turn solid material into a humanoid construct with different capabilities depending on the material used to create it [Materials will be listed below] the Simulacrum created must be created with material equal to, or greater than, Kama's body weight. Once created it will follow simple orders from Kama, defaulting to defending her. If she desires, she can order it into "Mirror Mode" where the motions she makes will be mimicked by it; if she punches, it punches at the same time, etc. Using this ability, she can also wrap her body in the material(s) of her choice like an armor, controlling it through projection as normal.[Creation of the Simulacrum takes 2 posts of focus on the task]
The most powerful ability by far is also how she keeps her quirk secret from most people. This comes at great risk to Kama, but is ultimately worth it so long as the trick is not discovered. Kama is able to assume full control over the Simulacrum, however her mind enters the constructed body and leaves her body unconscious, and defenseless where she was. In this projected state she has all of her senses as though she were the construct, and is even able to speak from its position. Kama's projection range is up to 2 miles away from her body, giving her a decent amount of space to hide her body if she has the time. Once she removes her mind from the Simulacrum, it returns to acting under whatever order she gave it before assuming control, or she may choose to render that Simulacrum inert, returning it to a mere pile of raw material.
Tungsten, Steel, Iron: These metals are all extremely durable and strong, giving the Simulacrum enhanced strength. Tungsten is the strongest of these, giving the capacity to lift up to two tons. Iron and Steel will allow for only about a ton.
Osmium, and Lead: The heaviest metals are for defensive purposes, her Simulacrum is able to brute force through most damage when made of these, even a measure of heat resistance that allows for more dangerous jobs.
Aluminum: As one of the lightest metals, the Simulacrum might not pack much of a punch, but it is able to move much faster, running at almost 200 mph at top speed.
Natural Materials: If Kama creates the Simulacrum from any sort of raw natural material; Wood, Plant Matter, Ice, Stone, etc. most damage done to it is able to be regenerated, however none of the physical capabilities exceed Kama's own. [minor wounds; cuts and the like, take 1 post, moderate wounds like a gash or chunk removed take 2 posts, major wounds such as recovering a limb take 3 posts]
Plastics, & Polymers: These materials are some of the most varied across the board, offering a choice upon finishing the Simulacrum; Flight, Camouflage, or Adaptation. Flight is limited in speed, only able to max out around 80 mph, and the extremely light body is far more susceptible to being knocked around or damaged. The camouflage option is not perfect by any means, one would be able to see the Simulacrum is there if they looked hard enough at what it is attempting to mimic, sort of like invisibility in a video game, a shimmer of the body is still there. Adaptability is her preferred option among these, giving her the ability to alter the form slightly after creation; claws, elongated limbs, fins, etc.
Supermoves:
Carbon Blade: By using the adaptive ability granted by plastics, she is able to form a blade made of extremely durable carbon fiber, and takes whatever shape she wishes provided she has enough material. This weapon will persist for up to an hour.
Speed Boost: At the cost of a bit of durability, Kama is able to mix in aluminum with her Simulacrum, allowing her to double the speed of the construct for a short time [up to 5 posts]
Reinforced Chassis: With enough of a strong metal on hand; Osmium, and Lead for example, Kama can temporarily strengthen the body of her Simulacrum, essentially creating a suit of armor. [The armor begins to detach after 3 posts]
Patch Job: In a pinch, Kama can use materials such as; wood, stone, or plant matter to patch up her Simulacrum. This ability is mainly used for chunks missing, or holes in the construct. Anything like a limb recreated only lasts a short amount of time, and cannot benefit from abilities of the main body; camouflage, strength, etc. [3 posts maximum]
Eject, Eject, Eject: In an emergency situation while she is controlling the body, Kama can activate an eject sequence wherein her mind returns to her body, and the Simulacrum will explode.
Drawbacks: The Simulacrum is a very adaptive and versatile quirk, but even this has a few drawbacks. The first is that there must be enough material to create the body in the first place, and finding over 100lbs of most things in a pinch can be rather difficult. Beyond this, once the Simulacrum is created it cannot exceed any knowledge that Kama has. If she doesn't know how to do something, it will not either. When acting under her commands, the Simulacrum isn't able to perform too complicated tasks; "Solve this puzzle" would be too complicated for example. The clearer her command, as well as the goal in her mind, the better it will perform.
When she is projected into the body her main body is defenseless, she is totally unaware of what is happening until she returns to it. The exception is if her main body sustains enough damage, it will forcibly return her mind. Should she move beyond the range of her projection, the Simulacrum ceases to function and her mind is returned to her body.
The main drawback to her quirk, which she has turned around in some ways, is that it gives her nothing without the Simulacrum being active. Should she be alone with no materials to create with, Kama has no extra abilities.
Fighting Style: With the limitations of her quirk, Kama has studied multiple fighting styles. Mixed Martial Arts are her preferred fighting style overall, however she has also studied a few sword styles for use outside of the construct while she acts as though she is quirkless.