Post by giantfiredog on Feb 8, 2023 22:03:04 GMT
THE IMPERIAL MARKET
Market Guide/Etiquette
Welcome to the Imperial Market. Here you can buy the essential items that a Hunter needs to do their job effectively. To purchase one or more items, post in this thread which character is purchasing what item(s). A mod will validate your purchase and edit the appropriate changes into your Contract Profile. Please do it all in one post.
A few secondary rules:
1. Whenever you purchase a second set of Etchings, be sure to clarify their element.
2. Whenever you purchase or upgrade a Sigil, be sure to describe the effect you want your Sigil to have. A mod will determine how much Exhaustion it generates and its Exhaustion threshold, then add it to your profile. (If the mod thinks your effect needs to be adjusted or rebalanced, they will contact you directly)
3. Whenever you purchase a custom weapon, be sure to describe its functionality and effects. Most Hunter weapons have two modes that they can transform between. (If the mod thinks your design needs to be adjusted or rebalanced, they will contact you directly)
Below you can see all the options and their associated prices:
Market Guide/Etiquette
Welcome to the Imperial Market. Here you can buy the essential items that a Hunter needs to do their job effectively. To purchase one or more items, post in this thread which character is purchasing what item(s). A mod will validate your purchase and edit the appropriate changes into your Contract Profile. Please do it all in one post.
A few secondary rules:
1. Whenever you purchase a second set of Etchings, be sure to clarify their element.
2. Whenever you purchase or upgrade a Sigil, be sure to describe the effect you want your Sigil to have. A mod will determine how much Exhaustion it generates and its Exhaustion threshold, then add it to your profile. (If the mod thinks your effect needs to be adjusted or rebalanced, they will contact you directly)
3. Whenever you purchase a custom weapon, be sure to describe its functionality and effects. Most Hunter weapons have two modes that they can transform between. (If the mod thinks your design needs to be adjusted or rebalanced, they will contact you directly)
Below you can see all the options and their associated prices:
ETCHING MODIFICATIONS
Lesser Sigil
120 Imperial Mint
Upgrade Lesser Sigil
60 Imperial Mint
(There are various possibilities. You can make it more potent, adjust its effects, add a new element to it, or make it less exhausting to use. Note that MOST sigils can only be upgraded once unless specified otherwise on the sigil itself.)
Greater Sigil
200 Imperial Mint
Second Set of Etchings
600 Imperial Mint
HUNTER WEAPONS
Standard-Issue (Dual-Hand / One-Hand)
(Click HERE for options)
300 Imperial Mint / 150 Imperial Mint
Custom (Dual-Hand / One-Hand)
450 Imperial Mint / 225 Imperial Mint
DISTILLING
Distill To Weapon
80 Imperial Mint
Distill To Charm
50 Imperial Mint
Distill To Consumable
20 Imperial Mint
Sell Rare Material
Varies based on the material
EQUIPMENT KITS
Explorer's Kit
(Includes rope (1); rappel gear (1); ice axes (2); matches (12); torches (2); essence flashlight (1); gas mask (1); and binoculars (1))
50 Imperial Mint
Survival Kit
(Includes flint and steel (1); water purifier (1); portable tent (1); survival knife (1); rations; bottled water; and steel saucepan (1))
50 Imperial Mint
First-Aid Kit
(Includes various bandages (3); various gauzes (5); antibiotics (2); antiseptic wipes (3); antivenom (2); emergency blanket (1); instant cold packs (2); and splint (1))
50 Imperial Mint
Combat Kit
(Includes frag grenades (2); flashbang grenades (2); throwing knives (6); dart gun (1) + poison darts (5); and essence grenades (2))
50 Imperial Mint
Spellbreaker Kit
(Includes warding charms (4); large silver knife (1); illusion dispelling spray (2); anti-psychic pills (3); nullifying grenades (2); arcane mirror (1); and curse detector (1))
(Click HERE to see more info)
100 Imperial Mint
Lesser Sigil
120 Imperial Mint
Upgrade Lesser Sigil
60 Imperial Mint
(There are various possibilities. You can make it more potent, adjust its effects, add a new element to it, or make it less exhausting to use. Note that MOST sigils can only be upgraded once unless specified otherwise on the sigil itself.)
Greater Sigil
200 Imperial Mint
Second Set of Etchings
600 Imperial Mint
HUNTER WEAPONS
Standard-Issue (Dual-Hand / One-Hand)
(Click HERE for options)
300 Imperial Mint / 150 Imperial Mint
Custom (Dual-Hand / One-Hand)
450 Imperial Mint / 225 Imperial Mint
DISTILLING
Distill To Weapon
80 Imperial Mint
Distill To Charm
50 Imperial Mint
Distill To Consumable
20 Imperial Mint
Sell Rare Material
Varies based on the material
EQUIPMENT KITS
Explorer's Kit
(Includes rope (1); rappel gear (1); ice axes (2); matches (12); torches (2); essence flashlight (1); gas mask (1); and binoculars (1))
50 Imperial Mint
Survival Kit
(Includes flint and steel (1); water purifier (1); portable tent (1); survival knife (1); rations; bottled water; and steel saucepan (1))
50 Imperial Mint
First-Aid Kit
(Includes various bandages (3); various gauzes (5); antibiotics (2); antiseptic wipes (3); antivenom (2); emergency blanket (1); instant cold packs (2); and splint (1))
50 Imperial Mint
Combat Kit
(Includes frag grenades (2); flashbang grenades (2); throwing knives (6); dart gun (1) + poison darts (5); and essence grenades (2))
50 Imperial Mint
Spellbreaker Kit
(Includes warding charms (4); large silver knife (1); illusion dispelling spray (2); anti-psychic pills (3); nullifying grenades (2); arcane mirror (1); and curse detector (1))
(Click HERE to see more info)
100 Imperial Mint