Post by swapgo on Apr 23, 2023 18:07:07 GMT
General Information
General
Name: Yann Durand
Alias: Lappy
Gender: Male
Age: 16
Date of Birth: July 7th
Place of Origin: France
Occupation: Student
Faction: U.A. High School, Class 1-A
Appearance
Visual Appearance:
Height: 87 centimeters (2'85 feet)
Weight: 12 kilograms (26 pounds)
Physical Appearance: Yann's quirk makes him hard to see and harder to miss. A beige-furred rabbit with long, droopy ears and large, shifty, fatigued eyes
Civilian Clothes: Yann usually wears shorts and shirts, with or without sandals. While his clothing has simple motifs, he makes sure to pick the brightest colors to make himself more noticeable while in public
Hero Outfit: Yann's hero outfit is a bright-colored yellow one piece outfit, with the intent to make him stand out to both people in need and heinous actors. It includes a white backpack in which he carries tightly secured tools as well as his 'weapons' of choice.
Personality
Bad Habits:
-Repeated verbal ticks, including stopping a lot, or regressing to french
-Outside of interpersonal relations, has had an almost effortless upbringing. Has a hard time being constructive.
-Irritable around insects, bass-heavy music, and people that think his ears are fluffy
-While amicable, it is almost impossible to be forgiven by Yann due to his Quirk amplifying any hard-earned distrust
-Enjoys craftsmanship, something that rubbed off of his parents. Does woodworking on the side, although all his sharp tools have to stay home
Goals: If another person was dragged along Yann's trailblaze towards safety, then he has accomplished something
General Personality: Yann is a shy, self-aware lad that is trying his best to grow up even though his body refuses to. He is well-read and amicable if sometimes a little sappy. He adamantly attempts to take responsibilities, even those beyond his scope, as he often brashly does things just to prove them to himself
Personal Life
Mother: Sylvia Durand. Restaurant owner and lover of cuisine. Quirk Name: Wendigo. Body covered in fur and has enormous claws. Ablutomanic and terribly self-conscious about shedding fur on her food
Father: Jean-Francois Dupont. Pro-Hero. Quirk Name: Skeleton Key. Capable of producing small metallic objects from wrists. Neer' do well that used his powers to invade privacy turned into a force of good. Hero Name: Flechette.
History:
"I-It wasn't easy OK? It took a lot of convincing to everyone involved, including myself"
"You can just look at me to notice that. I've been really meek since I can remember. I'm a year older than you and I'm half your size, most people have not yet adapted to looking down. I always thought I had gotten the short end of the stick on this quirk thing; I've heard of grander heroes with my appearance, and I'm being very literal. I've always been easy to both pick on and pick up, one half of my quirk has always gotten me in trouble, luckily for me, the other keeps me out"
"Every time I have a problem, even before I know I have a problem, I elude it alltogether. A ceiling fan collapsed on top of me and I didn't move an inch and was perfectly safe. On one of my several first days at school some meanies meant to grab me and I outmaneuvered them in a place I didn't know. I even, uh...speak around the facts rather well to avoid trouble. In a world of heroes, I was shaping up to be 'Run-Away-From-Danger-Bunny', it didn't sound like a bright future to me"
"It changed for me that one day, in a bookstore. I remember all of it, very clearly. Two people crashed in through the window, struggling with each other as they flew erratically through the place, knocking everything and everyone over. One of them was on fire, which didn't help the situation at all. People were panicking, books were burning, the structure was audibly crumbling, other braver heroes were doing more important things in their eyes, but an exit was right there, an almost straight line to safety, even if it didn't appear like it"
"I also did notice, however, that there were people around me, people who likely didn't see it, people who needed help, people who would take any help, no matter how unlikely, so I helped them, through 4 different exits as the building crumbled and avenues closed and opened. I didn't receive thanks from everyone I saved, most of them had parted ways with me before I left the burning building, but those that I did receive made me reconsider that even this unlikely talent of mine could be put to good use, that I didn't had to also run away from a very miserable, pathetic future"
"I practiced a little before I considered, figured out my limits, mediated this with my parents, but now I'm maybe as ready as ever. Perhaps leading doesn't takes fighting, y'know"
Quirk
Name: Elusive Rabbit
Quirk Type: Mutant
Power:
Yann's quirk is called Elusive Rabbit, a mutation that makes turns his appearance into that of a large-eared hare. His growth and physical strength are stunted as a result, but he retains the species' natural velocity, awareness, and nasty kick (Whether or not he has their explosive breeding rate is a question better left unanswered)
The other aspect of this quirk is an unnatural awareness and understanding of nearby dangers. While in presence of perils that he can sense in any way, Yann can always clearly sense, observe and reason one or more ways to avoid or escape trouble, allowing him to always have and be able to carry out a plan when and if things go south, this includes being able to make rapid adjustments and physically reacting to incoming threats in order to aid his own safety and that of those around him. While this incredibly reactive instinct might appear to be cowardice, Yann doesn't have any trouble staying too close to danger if he requires, be it to escort others or to distract a villain
Supermoves:
The Spectacular!-: Yann carries around a pair of training balisong knives; they have a metal, unsharpened edge with an irregular shape rather than a proper blade. Its handles are decorated with multi-colored reflectors, making the 'weapon' flash and shine as Yann does tricks with it. The secret of the technique is to continue doing exotic movements and adding more adjectives to it for as long as possible until the other person realises there isn't actually a super-powered move coming after it.
Drawbacks: Yann's otherwise very logical and collected ability becomes more irrational and automatic if he's in bad shape, ranging from second-guessing non-flight alternatives to outright refusing to cooperate and escaping alone, in other words, Yann starts to panic and abandons everything and everyone if he's badly injured or heavily fatigued, as he becomes more unable to work around his impulses. This quirk is also quick to recognize utter helplessness, at which point it might carry out boorish, guttural, or amoral decisions for the sake of self-preservation.
Fighting Style: Yann is technically an able close-combat fighter, being very fleet-footed as well as perceptive, but he fancies playing to not lose rather than playing to win, which is much easier and usually as effective. As a result, his style consists in equal measures of hit-and-run and run-and-run
General
Name: Yann Durand
Alias: Lappy
Gender: Male
Age: 16
Date of Birth: July 7th
Place of Origin: France
Occupation: Student
Faction: U.A. High School, Class 1-A
Appearance
Visual Appearance:
Height: 87 centimeters (2'85 feet)
Weight: 12 kilograms (26 pounds)
Physical Appearance: Yann's quirk makes him hard to see and harder to miss. A beige-furred rabbit with long, droopy ears and large, shifty, fatigued eyes
Civilian Clothes: Yann usually wears shorts and shirts, with or without sandals. While his clothing has simple motifs, he makes sure to pick the brightest colors to make himself more noticeable while in public
Hero Outfit: Yann's hero outfit is a bright-colored yellow one piece outfit, with the intent to make him stand out to both people in need and heinous actors. It includes a white backpack in which he carries tightly secured tools as well as his 'weapons' of choice.
Personality
Bad Habits:
-Repeated verbal ticks, including stopping a lot, or regressing to french
-Outside of interpersonal relations, has had an almost effortless upbringing. Has a hard time being constructive.
-Irritable around insects, bass-heavy music, and people that think his ears are fluffy
-While amicable, it is almost impossible to be forgiven by Yann due to his Quirk amplifying any hard-earned distrust
-Enjoys craftsmanship, something that rubbed off of his parents. Does woodworking on the side, although all his sharp tools have to stay home
Goals: If another person was dragged along Yann's trailblaze towards safety, then he has accomplished something
General Personality: Yann is a shy, self-aware lad that is trying his best to grow up even though his body refuses to. He is well-read and amicable if sometimes a little sappy. He adamantly attempts to take responsibilities, even those beyond his scope, as he often brashly does things just to prove them to himself
Personal Life
Mother: Sylvia Durand. Restaurant owner and lover of cuisine. Quirk Name: Wendigo. Body covered in fur and has enormous claws. Ablutomanic and terribly self-conscious about shedding fur on her food
Father: Jean-Francois Dupont. Pro-Hero. Quirk Name: Skeleton Key. Capable of producing small metallic objects from wrists. Neer' do well that used his powers to invade privacy turned into a force of good. Hero Name: Flechette.
History:
"I-It wasn't easy OK? It took a lot of convincing to everyone involved, including myself"
"You can just look at me to notice that. I've been really meek since I can remember. I'm a year older than you and I'm half your size, most people have not yet adapted to looking down. I always thought I had gotten the short end of the stick on this quirk thing; I've heard of grander heroes with my appearance, and I'm being very literal. I've always been easy to both pick on and pick up, one half of my quirk has always gotten me in trouble, luckily for me, the other keeps me out"
"Every time I have a problem, even before I know I have a problem, I elude it alltogether. A ceiling fan collapsed on top of me and I didn't move an inch and was perfectly safe. On one of my several first days at school some meanies meant to grab me and I outmaneuvered them in a place I didn't know. I even, uh...speak around the facts rather well to avoid trouble. In a world of heroes, I was shaping up to be 'Run-Away-From-Danger-Bunny', it didn't sound like a bright future to me"
"It changed for me that one day, in a bookstore. I remember all of it, very clearly. Two people crashed in through the window, struggling with each other as they flew erratically through the place, knocking everything and everyone over. One of them was on fire, which didn't help the situation at all. People were panicking, books were burning, the structure was audibly crumbling, other braver heroes were doing more important things in their eyes, but an exit was right there, an almost straight line to safety, even if it didn't appear like it"
"I also did notice, however, that there were people around me, people who likely didn't see it, people who needed help, people who would take any help, no matter how unlikely, so I helped them, through 4 different exits as the building crumbled and avenues closed and opened. I didn't receive thanks from everyone I saved, most of them had parted ways with me before I left the burning building, but those that I did receive made me reconsider that even this unlikely talent of mine could be put to good use, that I didn't had to also run away from a very miserable, pathetic future"
"I practiced a little before I considered, figured out my limits, mediated this with my parents, but now I'm maybe as ready as ever. Perhaps leading doesn't takes fighting, y'know"
Quirk
Name: Elusive Rabbit
Quirk Type: Mutant
Power:
Yann's quirk is called Elusive Rabbit, a mutation that makes turns his appearance into that of a large-eared hare. His growth and physical strength are stunted as a result, but he retains the species' natural velocity, awareness, and nasty kick (Whether or not he has their explosive breeding rate is a question better left unanswered)
The other aspect of this quirk is an unnatural awareness and understanding of nearby dangers. While in presence of perils that he can sense in any way, Yann can always clearly sense, observe and reason one or more ways to avoid or escape trouble, allowing him to always have and be able to carry out a plan when and if things go south, this includes being able to make rapid adjustments and physically reacting to incoming threats in order to aid his own safety and that of those around him. While this incredibly reactive instinct might appear to be cowardice, Yann doesn't have any trouble staying too close to danger if he requires, be it to escort others or to distract a villain
Supermoves:
The Spectacular!-: Yann carries around a pair of training balisong knives; they have a metal, unsharpened edge with an irregular shape rather than a proper blade. Its handles are decorated with multi-colored reflectors, making the 'weapon' flash and shine as Yann does tricks with it. The secret of the technique is to continue doing exotic movements and adding more adjectives to it for as long as possible until the other person realises there isn't actually a super-powered move coming after it.
Drawbacks: Yann's otherwise very logical and collected ability becomes more irrational and automatic if he's in bad shape, ranging from second-guessing non-flight alternatives to outright refusing to cooperate and escaping alone, in other words, Yann starts to panic and abandons everything and everyone if he's badly injured or heavily fatigued, as he becomes more unable to work around his impulses. This quirk is also quick to recognize utter helplessness, at which point it might carry out boorish, guttural, or amoral decisions for the sake of self-preservation.
Fighting Style: Yann is technically an able close-combat fighter, being very fleet-footed as well as perceptive, but he fancies playing to not lose rather than playing to win, which is much easier and usually as effective. As a result, his style consists in equal measures of hit-and-run and run-and-run