Post by Bixir on Feb 11, 2023 4:07:58 GMT
General Information
Name:
Emily Kramer
Identity:
Pendragon
Gender:
Female
Age:
Fifteen
Date of Birth:
January 4th
Place of Origin:
Liverpool, United Kingdom
Occupation:
Student, Class 1-A
Faction:
U.A. High School
Appearance
Visual Appearance:
Physical Appearance:
Emily is a sweet, seemingly unassuming girl. With petite features of European ancestry clear on her face and her bright green eyes, she has the build of an athlete while coming off as someone who is healthily educated, though not necessarily to the point of being a bookworm or science whiz. Standing at 5'6" tall, and weighing in at 140 lbs, her toned body shows that she is just as committed to physical exercise and recreational activity, if not more, than she is to being a student.
Civilian Clothing:
Emily's day-to-day outfit is similar to a typical student's uniform, on part of her tendency to follow traditional dress codes as well as wanting to do her best to fit in a Japanese schooling environment that she is experiencing for the first time. Jackets, blouses, and skirts with leggings are her usual attire, though that can change if she is dressing for recreation.
Hero Outfit: (See Quirk)
Personality
Bad Habits:
Emily is too stubborn and self-righteous for her own good. She frequently takes matters into her own hands, especially when it comes to seeing bullies harassing others. As much as she likes to be a model student, Emily won't hesitate to break rules if said rules would get in the way of helping others. At the same time, it's easy to get under her skin, being someone who will treat the slightest provocation, however jokesy, with abject hostility.
Goal: Emily wishes, more than anything, to be a role model, for others, though also for her family. She wants to follow in her grandfather's footsteps, placing a chip on her shoulder that her parents never meant to put there.
General Personality: Emily is a doer, plain and simple. Out of a group, she’s among those who rise to the occasion without anyone needing to ask it of her. She is prompt and forward, asserting herself where she’s needed, and sometimes, where she’s not. Emily carries herself with propriety and courtesy, never meaning to demean or embarrass anyone, and is quick to apologize if she realizes that she has done so. She is a humble sort, and will not hesitate to correct herself if it becomes clear that she has made a mistake or done a wrong. In all, she’s quite the model student, and an excellent example for what U.A. may expect of its students as they work towards becoming fully-fledged heroes. To others, she’s a massive tool.
Socially, Emily carries herself with initiative and forwardness, yet at the same time holding back with confusing reservation. To further complicate things, she speaks with a clearly forced English accent that is heavier than her natural accent, using antiquated vocabulary as if she were actually a knight. A fascination with her heritage and its cultural origins have culminated in a persona of an estranged knightess that is eager to make friends, correct their unruly behavior when it arises, and become the hero that she knows she is destined to be. Though it is in some part steeped in truth in regards to Emily’s motivations, it is largely a coping mechanism for anxiety around others. Most of all, however, it keeps at bay the fear of whether she deserves the opportunity that she has been given, or if she is only here because she was fed from a silver spoon.
Personal Life
Mother:
Elizabeth Kramer, Professional Athlete (Baseball). Her Quirk is Clay Doll, which encases the user's skin in a hardy stone armor.
Father:
William Kramer, Biotech Consultant. Quirkless.
Siblings:
Peter Kramer, Younger Brother. His Quirk is Shrike, permanently transforming his arm into a razor-sharp blade. He is one year away from being of age to attend a Hero Academy.
Extended Family:
Emily's grandfather, Gregory Baxter, is Grail, one of the first Pro Heroes in the United Kingdom, and the founder of The Round, the Pro Hero institution in that country. His Quirk is Armory, which produces and launches a multitude of high-powered combat equipment. He is rumored to be invincible.
History:
Emily’s mother was a player for the Liverpool Trojans, whereas her father was a high-end consultant for a biotech firm in London. By all rights, neither of them had any business with one another, but as always, love managed to find a way, and they soon became inseparable. Not long after, Emily was born, the darling of their lives and the culmination of their hopes and dreams for the future ahead. She was curious, much more so than other children her age, filled with an untameable spirit. Much of her early childhood was relatively uneventful, although her parents were mildly surprised. After all, Emily’s mother – on whose side of the family had a matrilineal tendency for inheritance – was a Quirk User. Unlike most people with Quirks, Elizabeth had elected to become a Quirked athlete instead of a Pro Hero. Though Emily showed no signs of a Quirk, her parents did not think any less of her for it, though they could not help but feel a little disappointed.
However, eventually there came a time when Emily’s Quirk did indeed finally reveal itself. Parts of her body suddenly became enveloped in red-and-black steel... it was supposed to be everywhere. The first transformation wasn't complete, and she was left with cramps on the floor instead of being able to have her moment. Oddly enough, Emily didn’t immediately apply to the local Pro Hero academy in London. After all, her gramps had decided to travel abroad when his Quirk had activated
Emily's performance at the entrance exam laid to rest those fears... some of them, anyway. She had been able to get her Quirk under control in the time between her awakening and the exam, which was more than she had hoped for. The performance, on the other hand, left something to be desired. There had been a lot of collateral damage with Iron Maiden. She trashed more of the pretend buildings than the robots themselves... but, she had protected quite a few of her new classmates in the process! Maybe not, intentionally, but it didn't matter - she passed! It was far too early to decide this, but when her peers started giving themselves Pro Hero names, she knew she had to come up with something too. She was going to be Pendragon, the Valiant Hero! The rest of her life lay in front of her, for better or worse. She needed to make Gramps proud!... she needed to make herself proud, too.
Quirk
Name:
Iron Maiden
Quirk Type:
Transformer
Power:
Armor up! Within seconds, Emily’s body can become encased in an incredibly durable knight-like armor. The armor is highly resilient to physical attacks, and nigh immovable. This Quirk also affects Emily's gymnast baton, transforming it into an elegant hilt that projects a blade of white-hot energy that can shear through obstacles with ease. As a result of growing up with her Quirk, Emily possesses superhuman strength, stamina, and endurance while she is in her human form. When she is transformed, these abilities reaches even higher levels. Encumbrance and clumsiness are a thing of the past for her. It is unclear just how powerful Emily becomes while using her Quirk, but in her entrance exam she was able to (momentarily) hold up collapsing buildings and send the giant exam robots reeling with a single blow.
Supermoves:
N/A.
Drawbacks:
Iron Maiden is highly vulnerable to electricity and heat, as heavy metal armor easily conducts these elements and would affect her much more easily. Other forms of energy and nonphysical attacks can also affect Emily directly that she cannot guard against. Fatigue also sets in for Emily more easily, particularly if she is being focused by numerous enemies, making it difficult for her to manage them all while draining her energy in doing so. If Emily becomes swarmed, the fatigue from an onslaught of attacks may overwhelm her to the point that she will revert her transformation.
Fighting Style:
Emily is a defensive player, on and off the court. She makes a point of keeping the focus on her, being able to take in the damage, and dish it out in full. She usually doesn’t go on the attack, leaving that to faster teammates who can blitz the objective, while she can focus on protecting and distracting others with her heavy, dominating presence. Her attacks, though often slower and clunkier than most Academy students, deliver incredible power that more often than not lay out an opponent after landing a single hit or two. Emily also doesn’t need to worry about actually hitting her opponent so long as she keeps them on their toes with the hefty threat of her strength while Iron Maiden is activated. Though Emily is significantly less of a threat without using her Quirk, she is still quite resourceful, able to then use her athleticism and acute reflexes to her advantage in outmaneuvering her opponents and keeping them guessing as she literally dances circles around them while her teammates get the job done. This isn’t to say that Emily can’t act of her own accord, but her approach to a fight works best in a team environment.
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