Post by hollowmaster740 on Nov 16, 2023 19:56:57 GMT
"Excuse-a me, you want how many pizzas?! Uhhh, nhhg, well. *Ahem* Alright then! I'll-a see what I can do!"
General Information
Name: Peppino Spaghetti
Alias: Peppi
Age: 34
Origin Game: Pizza Tower
Homeland: The Town, Shopping District
Faction:
Gender: Male
History:
Here is the most important part of your character. You are to make this history as canon and authentic as you can. With that said, keep in mind that your character’s history should be fairly limited, since the world (and by extension, your character) is early in its development.
During his youth in Amalgamos, Peppino had taken his time studying and practicing his cooking chops in the Town, working under the wing of his father alongside his best friend, Gustavo. His old man was a traveling chef, delivering the finest of authentic Italian cuisine all across the world, and he had seen that his child had the potential to make it big with their business. That man was his inspiration to become a full-time chef, and though he had some problems keeping himself strong emotionally, he never backed down until the next job was done and the meal was prepared. Before he knew it, he had graduated college with his bachelor's degree in culinary arts!
Then, without much of a warning, he had been drafted into a war that took place in the Wasteland, saying his goodbyes before heading his way to get his training done before taking his place in the front lines.
A lot of the soldiers who fought in that war had to endure a lot of pain and grit to survive and come out on top, and Peppino was certainly no exception. His bizarre way of keeping himself alive in combat became crucial to the success of his platoon over the years, but there was one moment that really cemented him as a true soldier. At a large outpost where he stayed, the cook had gotten very ill and unable to do his work, so they needed to find someone to take the job. With only slight hesitation, Peppino volunteered and proceeded to take a whole lot of MRE's and create a feast befitting a well-kept restaurant within less than an hour. Needless to say, the fleet was eatin' good that night.
However, near the end of the day, a squad of opposing forces ambushed the camp and proceeded to shoot up the place, most of the soldiers scrambling for their weapons to fight back. In a state of adrenaline-charged fight-or-flight, the Italian got a hold of a nearby shotgun and went on a defensive frenzy, running and gunning the enemies back until they lost too many of their men and retreated, leaving the crew to pick themselves up after. There were only a few casualties in the wake of the attack, and even Peppino had sustained a shot to his shoulder during his counterattack, but most of the troop was okay. Later on, when the war was over, he was commended for his bravery in times of struggle and was presented an award for his actions before being honorably discharged and sent back to his home in the Town.
Being welcomed home was a little strange for the man, but he was happy to be back as he went on a trip to the juice bar with his old pal Gustavo. A lot had to be unpacked when he returned. Word about his father's passing, the expansion of the Town's borders, the vibrancy of the shopping district since the arrival of a man named... Pizza Head? Who would name themselves that? Well, it didn't matter to him. He was glad to be home and now, since he has the time, he can finally get his own business going to keep his family's legacy alive. With his best bud by his side, he went on to use his fight money to fund and build his new restaurant.
Of course, they needed a consultant to make sure they're doing it the right way, and so they met up with rumored con man and high-end finance buff, Mr. Stick. Sure, he was a little rough with his views and had a penny-pinching mindset, but he ended up being a pretty tolerable guy to have as a friend. Through his council they managed to get a good place in the shopping district and had their new building finished with the next few months, getting everything situated with the council beforehand to make sure everything was a-go. After so much planning and working, the grand opening of Peppino's Pizza came and went, bringing the Town and some outsiders a new outlet to get some of the best Italian cuisine around!
While there was some debt to be paid still, he made it work as his job boomed in profits since its opening, crafting, serving and delivering his freshly made pizza and pasta to the people who wanted it. Things were going well for the man and his pals. Of course, that's when he had a visit from a very special customer one day. Pizza Head himself came to visit and grab something to eat. Right off the bat, something was... off about him. He was nice and decent enough, even pleasant in conversation, but his uncanny aura made him a little uncomfortable. They enjoyed a few good slices of pizza together and had a good talk that day, cementing themselves as friendly competitors... for now.
Even though he was taken aback by his rival's abstract behavior compared to his, that didn't discourage him from doing what he loves. Challenges come to every business after all. Whatever comes next, Peppino's Pizza will remain open to the public, and damn those who dare to threaten his people!
During his youth in Amalgamos, Peppino had taken his time studying and practicing his cooking chops in the Town, working under the wing of his father alongside his best friend, Gustavo. His old man was a traveling chef, delivering the finest of authentic Italian cuisine all across the world, and he had seen that his child had the potential to make it big with their business. That man was his inspiration to become a full-time chef, and though he had some problems keeping himself strong emotionally, he never backed down until the next job was done and the meal was prepared. Before he knew it, he had graduated college with his bachelor's degree in culinary arts!
Then, without much of a warning, he had been drafted into a war that took place in the Wasteland, saying his goodbyes before heading his way to get his training done before taking his place in the front lines.
A lot of the soldiers who fought in that war had to endure a lot of pain and grit to survive and come out on top, and Peppino was certainly no exception. His bizarre way of keeping himself alive in combat became crucial to the success of his platoon over the years, but there was one moment that really cemented him as a true soldier. At a large outpost where he stayed, the cook had gotten very ill and unable to do his work, so they needed to find someone to take the job. With only slight hesitation, Peppino volunteered and proceeded to take a whole lot of MRE's and create a feast befitting a well-kept restaurant within less than an hour. Needless to say, the fleet was eatin' good that night.
However, near the end of the day, a squad of opposing forces ambushed the camp and proceeded to shoot up the place, most of the soldiers scrambling for their weapons to fight back. In a state of adrenaline-charged fight-or-flight, the Italian got a hold of a nearby shotgun and went on a defensive frenzy, running and gunning the enemies back until they lost too many of their men and retreated, leaving the crew to pick themselves up after. There were only a few casualties in the wake of the attack, and even Peppino had sustained a shot to his shoulder during his counterattack, but most of the troop was okay. Later on, when the war was over, he was commended for his bravery in times of struggle and was presented an award for his actions before being honorably discharged and sent back to his home in the Town.
Being welcomed home was a little strange for the man, but he was happy to be back as he went on a trip to the juice bar with his old pal Gustavo. A lot had to be unpacked when he returned. Word about his father's passing, the expansion of the Town's borders, the vibrancy of the shopping district since the arrival of a man named... Pizza Head? Who would name themselves that? Well, it didn't matter to him. He was glad to be home and now, since he has the time, he can finally get his own business going to keep his family's legacy alive. With his best bud by his side, he went on to use his fight money to fund and build his new restaurant.
Of course, they needed a consultant to make sure they're doing it the right way, and so they met up with rumored con man and high-end finance buff, Mr. Stick. Sure, he was a little rough with his views and had a penny-pinching mindset, but he ended up being a pretty tolerable guy to have as a friend. Through his council they managed to get a good place in the shopping district and had their new building finished with the next few months, getting everything situated with the council beforehand to make sure everything was a-go. After so much planning and working, the grand opening of Peppino's Pizza came and went, bringing the Town and some outsiders a new outlet to get some of the best Italian cuisine around!
While there was some debt to be paid still, he made it work as his job boomed in profits since its opening, crafting, serving and delivering his freshly made pizza and pasta to the people who wanted it. Things were going well for the man and his pals. Of course, that's when he had a visit from a very special customer one day. Pizza Head himself came to visit and grab something to eat. Right off the bat, something was... off about him. He was nice and decent enough, even pleasant in conversation, but his uncanny aura made him a little uncomfortable. They enjoyed a few good slices of pizza together and had a good talk that day, cementing themselves as friendly competitors... for now.
Even though he was taken aback by his rival's abstract behavior compared to his, that didn't discourage him from doing what he loves. Challenges come to every business after all. Whatever comes next, Peppino's Pizza will remain open to the public, and damn those who dare to threaten his people!
Drive: To grow his pizzeria business with his authentic Italian cuisine and protect both his business and the people around him from oncoming threats.
Visuals
Image: Any kind of image goes here. You may provide additional descriptions if you wish.
Personality
Peppino is, in all accounts, a nervous wreck with a temper to match even the angriest berserkers in Amalgamos, but when the setting is calm and evenly smooth, he's a really kind and generous guy to be around. With a passion for culinary arts, his good old-fashioned military grit, and cartoonishly hilarious attitude, he's always determined to get the job done when it comes to his business. Even when things happen that get him into all sorts of unusual mishaps, he's willing to help however he can to solve whatever problems he faces. But, whatever you do, DO NOT MAKE HIM ANGRY!
Equipment
Any and all weapons, armor, items, etc. that your character uses.
Ol' Faithful: His trusty shotgun that he had in the army during his youth. He doesn't use it much, but he's very much trained to utilize it.
Scoots: His trusty scooter he invested for his shop. Never leaves to deliver without it!
Scoots: His trusty scooter he invested for his shop. Never leaves to deliver without it!
Abilities/Powers
What does your character have power-wise? Can they climb really fast? Can they shoot energy beams? Please don't go overboard.
Animated Body: Peppino's body is reactive to the world around him, especially in extreme situations. He can stretch and contort his body depending on how he's feeling and how he wants to move, even expanding his body parts to fit his simple close-quarters fighting style. His body is basically like that of a classic 90's Nickelodeon cartoon! *Shotguns cocked* HOLD IT!!! He's not invincible! Unlike most incredibly busted forms of toon force, he cannot stretch or expand his limbs to absurd degrees to overpower foes or dodge attacks, as well as lacking the ability to recreate his limbs or regenerate wounds without expending one part of his health bar. His body may be incredibly durable, but he can only take so many hits before being smacked out of commission.
[Health: 6 Chef Hats]
Mach Run: His physical speed is able to match that of many other speedsters that can run well, almost as much as Sonic. When he runs, he increases in speed gradually until he reaches Mach 1, which lets him stun standard enemies by slamming into them, run up walls by jumping onto them or by using ramps, and can bust through breakable walls in front of him. At Mach 2, he can run up walls like in Mach 1, his dash can smash and defeat most standard enemies in one slam, allow him to break through metal barriers and even give him the power to super-jump to high places, followed by a Shoulder Bash into a certain direction if he chooses. Finally, at Mach 3, everything from Machs 2 is here except he's running at maximum velocity. He can turn his body around at any time while he's running, keeping most of his momentum as he runs in a new direction, though he's still able to crash into a hard wall if he's not careful, taking away all his momentum he built during his current running session.
Fast Grappler/Bruiser: Don't let him get a hold of you! He usually prefers to get up close and personal with his enemies, wanting to use his strength to overpower standard enemies before dealing damage through punches, kicks, and even large bite attacks, as well as throwing strikes. He can also, once he grabs an enemy, perform a Spinning Giant Swing attack that lets him throw an enemy further than his standard attack, an uppercut that launches the enemy up into the air, and a Spinning Piledriver that can also be used to break down weak floors. If he's facing a much more complex foe, however, he can still use his well-mounted strength to deal powerful blows onto them using solid punches, body slams and kicks, typical for a berserker's fighting style.
Taunt/Parry: It may not look like much, but it's also part of his fighting style. His taunts not only look fabulous, but if he uses his Taunt at the right time during an opponent's attack, he can deflect whatever damage was going to hit him like a block technique. However, there are times when this tactic isn't as reliable as it seems, as multiple attacks at once can be devastating against this.
Adaptable Transformation: This man, being cartoonish in nature, can react to various props and items in order to gain a power-up, one that replaces some or all of his abilities with temporary ones while active. Some are incredibly useful while others hinder him quite a bit and limit his potential in his current situation.
Ball Peppino: Peppino's ball form limits him to be on the move, rolling around with a simple jump to help him keep moving before turning back to normal after smacking into a wall or another simple object.
Knight Peppino: When he takes a sword and prepares to use it, somehow a bolt of lightning strikes him from out of nowhere and turns him into this form. He can't run or attack with his sword because of how bulky and heavy his armor is, but he can perform a double-jump as well as utilize slopes to slide at great speeds while using his sword as a jousting rod. He can also use his heavy weight to his advantage by slamming down onto enemies with his sword down.
Firebutt Peppino: This is a hindrance of a power more often than not, causing him to scream and fly up into the air after being burned by something very hot in his environment. Although, the power of this launch is enough for him to break through hard-to-break walls and ceilings before landing and calming down.
Firemouth Peppino: He gets this form by eating some spicy food. VERY spicy food. He starts puffing flames from his mouth as he's in pain, losing his ability to mach run and making his jumping slippery and hard to control. However, he gains the power to dash in mid-air while giving him a speed boost, as well as the power to incinerate standard enemies and break through weak barriers by simply touching them.
Ghost Peppino: If a terrifying monster ends up scaring him enough, he literally falls out of his physical body and becomes his spirit form. In this form, he becomes invulnerable and can fly freely, all be it slowly until he ends up finding specially found Ghost Peppers to increase his flying speed and battle potential. With one pepper he can break through weak walls, ceilings and barriers as well as smack through standard enemies, and when he gets three peppers his speed becomes good enough to allow him to break through spiritual barriers blocking his path. Usually a trip to a priest restores him to a full living state, body and everything as this power wears off, though he can be forcefully sucked back into his body should it be hurt while he's in spirit form, costing him one of his health points.
Weenie Mount: Once in a while, he comes across a Weenie, basically a large sentient wiener that acts like a horse. (Yes, really. His game is weird.) At the cost of most of his abilities, he can mount and ride the weenie like a cowboy, his steed riding faster than he does with enough momentum and being strong enough to ram through standard enemies. He can also dismount from the steed into a long jump to help him make it to places in distances he couldn't have otherwise.
Barrel Peppino: Upon entering and getting stuck inside a barrel, he locks himself out of most of his abilities and gains the ability to perform a roll attack that busts through standard enemies and breaks hard-to-bust barriers and blocks. He can also jump while rolling and roll himself up slopes to rise up into higher levels and platforms for added maneuverability.
Rocket Peppino: Upon grabbing onto a rocket, he can ride on it like an adrenaline junkie, pressing his back against the front of the rocket as he grabs hold to help direct the rocket in a certain direction he wants. Upon riding close to the ground, he can use his legs to slow down and aim the rocket at whatever direction he needs. He's able to jump off it should he need to, though he can also lose his change by slamming into a wall, the rocket exploding and him simply falling to the floor.
Cheese Peppino: A pretty rare ability, he achieves this by being entirely covered in cheese. Yes, really. He moves slower and can't deal much damage, but he's able to traverse higher ground by sticking to walls as he jumps upward. If he's launched, however, he rounds out into a cheeseball boulder and rolls around until he hits a wall or object.
Boxed Peppino: Yet another rare ability, he gets this by being slammed and stuffed into a pizza box, flattening him out inside. Because he's boxed in, he can't dash but he can still attack by swinging his body at enemies like a frisby, as well as fly by opening the box and flapping its sides like wings. He can't fly too long otherwise he'll lose lift.
Pepper Peppino: Perhaps the strongest in his transformation arsenal, he gains this by eating a specially crafted pepper pizza rightfully named "Satan's Choice". Once eaten, his body increases in temperature to an insane degree and his skin turns a vicious red. With this power, he can do everything he normally does with a few additional upsides, such as being able to incinerate standard enemies with a single hit, continuously fly in the air while performing a flaming spin-attack and using his flaming powers to melt away icy environments and barriers. However, this power-up prevents him from touching things and people without burning them and cannot be removed by mystical means, like priests. To take this power away, he has to drink milk to water down the pepper in his body and turn back to normal.
Military Training: Through his years of working in his squad in the Wasteland, he's become quite the determined fighter and shooter when it comes to close and long-range weaponry. Nothing as crazy as most of the other residents of Amalgamos, but he's fine tuned enough to hold his own in combat and even teach others about how to use these tools safely.
Animated Body: Peppino's body is reactive to the world around him, especially in extreme situations. He can stretch and contort his body depending on how he's feeling and how he wants to move, even expanding his body parts to fit his simple close-quarters fighting style. His body is basically like that of a classic 90's Nickelodeon cartoon! *Shotguns cocked* HOLD IT!!! He's not invincible! Unlike most incredibly busted forms of toon force, he cannot stretch or expand his limbs to absurd degrees to overpower foes or dodge attacks, as well as lacking the ability to recreate his limbs or regenerate wounds without expending one part of his health bar. His body may be incredibly durable, but he can only take so many hits before being smacked out of commission.
[Health: 6 Chef Hats]
Mach Run: His physical speed is able to match that of many other speedsters that can run well, almost as much as Sonic. When he runs, he increases in speed gradually until he reaches Mach 1, which lets him stun standard enemies by slamming into them, run up walls by jumping onto them or by using ramps, and can bust through breakable walls in front of him. At Mach 2, he can run up walls like in Mach 1, his dash can smash and defeat most standard enemies in one slam, allow him to break through metal barriers and even give him the power to super-jump to high places, followed by a Shoulder Bash into a certain direction if he chooses. Finally, at Mach 3, everything from Machs 2 is here except he's running at maximum velocity. He can turn his body around at any time while he's running, keeping most of his momentum as he runs in a new direction, though he's still able to crash into a hard wall if he's not careful, taking away all his momentum he built during his current running session.
Fast Grappler/Bruiser: Don't let him get a hold of you! He usually prefers to get up close and personal with his enemies, wanting to use his strength to overpower standard enemies before dealing damage through punches, kicks, and even large bite attacks, as well as throwing strikes. He can also, once he grabs an enemy, perform a Spinning Giant Swing attack that lets him throw an enemy further than his standard attack, an uppercut that launches the enemy up into the air, and a Spinning Piledriver that can also be used to break down weak floors. If he's facing a much more complex foe, however, he can still use his well-mounted strength to deal powerful blows onto them using solid punches, body slams and kicks, typical for a berserker's fighting style.
Taunt/Parry: It may not look like much, but it's also part of his fighting style. His taunts not only look fabulous, but if he uses his Taunt at the right time during an opponent's attack, he can deflect whatever damage was going to hit him like a block technique. However, there are times when this tactic isn't as reliable as it seems, as multiple attacks at once can be devastating against this.
Adaptable Transformation: This man, being cartoonish in nature, can react to various props and items in order to gain a power-up, one that replaces some or all of his abilities with temporary ones while active. Some are incredibly useful while others hinder him quite a bit and limit his potential in his current situation.
Ball Peppino: Peppino's ball form limits him to be on the move, rolling around with a simple jump to help him keep moving before turning back to normal after smacking into a wall or another simple object.
Knight Peppino: When he takes a sword and prepares to use it, somehow a bolt of lightning strikes him from out of nowhere and turns him into this form. He can't run or attack with his sword because of how bulky and heavy his armor is, but he can perform a double-jump as well as utilize slopes to slide at great speeds while using his sword as a jousting rod. He can also use his heavy weight to his advantage by slamming down onto enemies with his sword down.
Firebutt Peppino: This is a hindrance of a power more often than not, causing him to scream and fly up into the air after being burned by something very hot in his environment. Although, the power of this launch is enough for him to break through hard-to-break walls and ceilings before landing and calming down.
Firemouth Peppino: He gets this form by eating some spicy food. VERY spicy food. He starts puffing flames from his mouth as he's in pain, losing his ability to mach run and making his jumping slippery and hard to control. However, he gains the power to dash in mid-air while giving him a speed boost, as well as the power to incinerate standard enemies and break through weak barriers by simply touching them.
Ghost Peppino: If a terrifying monster ends up scaring him enough, he literally falls out of his physical body and becomes his spirit form. In this form, he becomes invulnerable and can fly freely, all be it slowly until he ends up finding specially found Ghost Peppers to increase his flying speed and battle potential. With one pepper he can break through weak walls, ceilings and barriers as well as smack through standard enemies, and when he gets three peppers his speed becomes good enough to allow him to break through spiritual barriers blocking his path. Usually a trip to a priest restores him to a full living state, body and everything as this power wears off, though he can be forcefully sucked back into his body should it be hurt while he's in spirit form, costing him one of his health points.
Weenie Mount: Once in a while, he comes across a Weenie, basically a large sentient wiener that acts like a horse. (Yes, really. His game is weird.) At the cost of most of his abilities, he can mount and ride the weenie like a cowboy, his steed riding faster than he does with enough momentum and being strong enough to ram through standard enemies. He can also dismount from the steed into a long jump to help him make it to places in distances he couldn't have otherwise.
Barrel Peppino: Upon entering and getting stuck inside a barrel, he locks himself out of most of his abilities and gains the ability to perform a roll attack that busts through standard enemies and breaks hard-to-bust barriers and blocks. He can also jump while rolling and roll himself up slopes to rise up into higher levels and platforms for added maneuverability.
Rocket Peppino: Upon grabbing onto a rocket, he can ride on it like an adrenaline junkie, pressing his back against the front of the rocket as he grabs hold to help direct the rocket in a certain direction he wants. Upon riding close to the ground, he can use his legs to slow down and aim the rocket at whatever direction he needs. He's able to jump off it should he need to, though he can also lose his change by slamming into a wall, the rocket exploding and him simply falling to the floor.
Cheese Peppino: A pretty rare ability, he achieves this by being entirely covered in cheese. Yes, really. He moves slower and can't deal much damage, but he's able to traverse higher ground by sticking to walls as he jumps upward. If he's launched, however, he rounds out into a cheeseball boulder and rolls around until he hits a wall or object.
Boxed Peppino: Yet another rare ability, he gets this by being slammed and stuffed into a pizza box, flattening him out inside. Because he's boxed in, he can't dash but he can still attack by swinging his body at enemies like a frisby, as well as fly by opening the box and flapping its sides like wings. He can't fly too long otherwise he'll lose lift.
Pepper Peppino: Perhaps the strongest in his transformation arsenal, he gains this by eating a specially crafted pepper pizza rightfully named "Satan's Choice". Once eaten, his body increases in temperature to an insane degree and his skin turns a vicious red. With this power, he can do everything he normally does with a few additional upsides, such as being able to incinerate standard enemies with a single hit, continuously fly in the air while performing a flaming spin-attack and using his flaming powers to melt away icy environments and barriers. However, this power-up prevents him from touching things and people without burning them and cannot be removed by mystical means, like priests. To take this power away, he has to drink milk to water down the pepper in his body and turn back to normal.
Military Training: Through his years of working in his squad in the Wasteland, he's become quite the determined fighter and shooter when it comes to close and long-range weaponry. Nothing as crazy as most of the other residents of Amalgamos, but he's fine tuned enough to hold his own in combat and even teach others about how to use these tools safely.
Roleplay Sample
A necessary part of your evaluation if you've made a canon character's profile, as we need to see whether you can play your character well, both in power ratings and in personality. Doesn't need to be long or extensive, but we would like to see if you have a good handle on the canon you've pursued.
"Thanks-a for stopping by!"
The Italian chef leaned against the counter of his juice bar and waved at a lovely couple who were just leaving after finishing their meal and paying for their order. It was a pretty calm day at Peppino's Pizza, the man wiping the bar as Gustavo managed the dirty dishes in the back. He smiled softly while taking his sweet time, his best bud walking out and drying his hands after another round in the kitchen.
"Whew, heheh. Pretty mellow right now, eh? Hope the people aren't getting lazy with their stomachs."
"I'm-a sure we'll pick up some speed later. Any luck with-a the repairs?"
"Scoots is holding up fine. She's ready for another good round of deliveries."
"Nice-a!"
He made himself a nice glass of milk as he looked at the mounted T.V. and saw an episode of N.T.V. playing, usually there to add a bit of entertainment for the people in the shop. It was funny enough, but it was mostly for the cool teens that visited here. He took a sip of his drink before hearing the phone ring, answering it swiftly.
"Peppino's Pizza. May I help you?"
"Thanks-a for stopping by!"
The Italian chef leaned against the counter of his juice bar and waved at a lovely couple who were just leaving after finishing their meal and paying for their order. It was a pretty calm day at Peppino's Pizza, the man wiping the bar as Gustavo managed the dirty dishes in the back. He smiled softly while taking his sweet time, his best bud walking out and drying his hands after another round in the kitchen.
"Whew, heheh. Pretty mellow right now, eh? Hope the people aren't getting lazy with their stomachs."
"I'm-a sure we'll pick up some speed later. Any luck with-a the repairs?"
"Scoots is holding up fine. She's ready for another good round of deliveries."
"Nice-a!"
He made himself a nice glass of milk as he looked at the mounted T.V. and saw an episode of N.T.V. playing, usually there to add a bit of entertainment for the people in the shop. It was funny enough, but it was mostly for the cool teens that visited here. He took a sip of his drink before hearing the phone ring, answering it swiftly.
"Peppino's Pizza. May I help you?"