Post by cmd1095 on Feb 17, 2023 9:21:44 GMT
General Information
Name: Cahya Shenden
Identity: Momma Bear
Gender: Female
Age: 37
Date of Birth: November 7th
Place of Origin: Japan
Occupation: Pro-Hero, rank 5
Faction: Hero agency
Appearance
Visual Appearance:
Physical Appearance: Cahya is a extremely well-built dark-skinned woman. While her quirk enabled her to grow very physically strong without acquiring much visible muscle mass due to how her muscles regenerated so quickly, she never let up on her training, and her well-developled muscles are the result of tireless effort and training. She radiates confidence and passion in all that she does, and takes great pride in her appearance due to how hard she had to work to achieve. Her curly brown hair is also meticulously maintained as part of her cultural heritage as a woman of color, and the sun tattoos on her shoulders are of tribal origin, representing life, prosperity, and renewal. She has a third on her stomach representing motherhood.
Civilian Clothes: When Cahya isn't working she tends to be seen in workout attire, as her free time is spent either training, or helping manage the orphanage with its abundance of children, their various quirks making it a very physically demanding job not suited for any attire but her workout clothes.
Hero Outfit:
Regenerative Fibre Gi - since Cahya's quirk doesn't extend to her clothes naturally, she had to get a specialized fabric designed using strands of her own hair as a base, this allows the clothes to regenerate as fast as she does and avoids the issue of being left exposed.
Iron Fist Bracers - while looking like cloth wrapped around her fists and forearms, the materials that make these bracers are actually artificially gerated metal threads that are both extremely dense and heavy, and very durable. This adds a significant amount of weight to her punches, as well as protects her body from the impact of said punches to keep the structure of her arm intact and prevent the force from being wasted due to her arm giving way before the thing she's striking does.
Metamaterial Sash - while it looks like its just for show, the cloth sash worn on Cahya's waist is an advanced piece of support tech made of materials that can harden to retain their shape, or soften to move about like cloth. When hardened the cloth is as strong as steel, letting Cahya use the sash as a rope to bind and capture villains, tie objects together securely, lasso onto things, etc... unfortunately the sash does not regenerate like her clothes can, as it proved impossible to incorporate her genetic material into the complex artificial materials it is made of.
Impact anklets - the anklets and cloth bindings around Cahya's feet function much like the Iron Fist Bracers, increasing her weight and the impact of her kicks. However the anklets are detachable, allowing her to lighten her body for greater speed if needed, they're also designed with divets that make them remarkably aerodynamic, so once removed Cahya can throw them as projectiles.
Martial arts weapons- Cahya doesn't carry this all the time with her hero outfit, specially engineered weapons like a staff and tonpaas are available to her that make full use of her strength by being dense and heavy for maximum striking force. However since her outfit doesn't come with a convienient way to carry them she often goes without, either leaving her sidekicks to bring them along or only bringing them to encounters she knows for a fact she will be fighting in.
Utility thigh band - the metal band on her upper thigh serves as a utility belt for a variety of minor gadgets useful for regular hero work, such as communicators, first aid supplies, tracking beacons, emergency flares, and other small gadgets.
Aquatic deployment gear - Cahya doesn't typically have this stuff on her. But she does have a special aquatic suit with powerful water jets and a rebreather for when she needs to do hero work in flooded or aquatic areas, as her quirk renders her completely incapable of swimming.
Personality
Bad Habits: Cahya has no work/life balance at all, to the point where she's not even sure what she'd do with herself if she actually tried to relax. She's always either working, taking care of the children, or training, and hasn't properly relaxed in years. She also tends to approach problems from a "punch first, ask questions later" angle.
Goal: To be a role model for young girls everywhere, and to provide a loving home for anyone orphaned by a villain attack
General Personality: Cahya is, in a word, passionate. Everything she does she brings an energy to that is unrivaled. She never accepts anything but the best from herself, pushing her limits constantly and working herself to the bone. She takes fierce pride in her achievements and is not afraid to boast about them, not as a means to show off, but because she wants to inspire others to follow her example and give them some of her confidence.
She also takes pride in her cultural heritage, as an African woman born and raised in Japan she was always different from those around her, sometimes this resulted in bullying and ostracization, but she never showed even a hint of shame at her heritage being different. To the contrary, she leans into it and loudly and boldly takes pride in it. She got tattoos in the style of the tribe her ancestors hailed from specifically to spread awareness of their culture in the media as a hero, she spends a great deal of time styling her hair for maximum curls for the same reason. She doesn't do this in a way that puts Japanese culture down, but rather as a way to stand up and affirm that her own culture is glorious and valid, and that everyone who feels like an outsider can still become someone great if they put the work in like she did.
Her strong desire to inspire others ties closely to another major character trait. Cahya is extremely caring and nurturing with the softest of soft spots for children in particular. While she herself is infertile due to a mixture of genetic factors and her quirk, she had always yearned to be a mother one day, so she embraced the concept of found family and channels all her motherly urges into caring for and raising the children of the orphanage she founded. She frequently campaigns for causes benefitting children, goes out of her way to personally train children at the orphanage who want to become heroes, and even sometimes does photoshoots and PR campaigns to spread positive messages using her fame and influence. In many regards she is the epitome of a hero.
Unfortunately Cahya is also more than a bit headstrong. And while she isn't unintelligent, thinking things through is not her strong suit. She has a habit of charging into situations with a "punch the probelem until it goes away" strategy and relies on her physique and regeneration to compensate for any tactical errors. This often leads to her accidentally causing problems in terms of collateral damage, or in her charging facefirst into a trap. However since her agency and sidekicks usually bail her out she never really learns her lesson no matter how many times it gets taught to her, much to the eternal exasperation of said sidekicks. The media also sometimes uses her straightforward and uncompromising determination to drum up some scandal or another, counting on the fact that she won't back down if she believes she's in the right and will stubbornly stand her ground and continue adding fuel to whatever fire they started up. Mostly the public has caught onto what the media is doing in these situations, but since the tactic makes headlines and brings in views anyway it continues anyway, and Cahya has categorically refused to change how she acts to avoid it.
Personal Life
Mother: Achara Shenden, quirk: Hyper regeneration, allows her to regenerate rapidly from almost any injury, even lost organs can be replaced, though the brain can only withstand moderate damage before permanent effects are sustained even after regeneration of the tissue, usually in the form of memory loss or mental degradation. As a side effect of the quirk the process of aging is drastically slowed.
Father: Feng Shenden, quirk: Steel Body - Feng's muscle fibres and bones share many properties of steel, being exceptionally tough, dense, and strong.
Siblings:
Extended family:
History: Cahya wasn't born into any particularly special circumstances as a kid. Her parents were foreingers to Japan who had moved there for their careers. Her mother was a model whose perpetual youth made her invaluable to the industry, even if she wasn't the most popular model in Japan due to being a foreigner. Her father meanwhile was a moderately successful businessman, albiet a bit too timid to really climb the corporate ladder.
So Cahya was born to an upper middle class family, her parents worked a lot but didn't neglect her, she wasn't ever living luxuriously but her family was never short on money either. It was a pretty comfortable and average life in most regards for her early years.
Things did get a bit more difficult once she entered school though. Japanese culture is notoriously harsh towards foreigners, and with her skin color there was no hope of blending in. She was an outsider from day one, and found it hard to make friends even when she wasn't being actively bullied. Her appearance was disparaged, her heritage insulted, her belongings vandalized, the works. It wasn't an uncommon story for outsiders in Japan, for better or worse this was simply how things are for kids like Cahya. A lonely existence as an outcast from society, disparaged and put down for the circumstances of their birth.
But did things really have to be that way? Cahya was sad at how she was being treated, but she realized at a young age that just because the other kids were saying these mean things about her didn't make them true. She and her ancestry and culture were just as valid as anyone else's... and so were all the other kids like her who were ostracized over such things. All she needed to do was make everyone realize that and prove it, and in doing so she could let everyone else being othered like she was that they weren't alone, and they were still valid no matter what.
So instead of becoming meek and trying to blend in as best she could, caving to the abuses of her peers and keeping her head down, Cahya went the express opposite route. She learned everything she could about her lineage, all the way back to the tribes in Africa her parents descended from, she learned their history and customs, and proudly practiced them in defiance of the bullies. If they insulted her naturally curly hair, she'd look up a way to style it in line with her culture, if they insulted the way she dressed, she doubled down on the style. She fiercly affirmed her validity and value to her peers again and again, and it actually did start making a difference. Slowly but surely the bullying stopped, then she even began making friends as people began to see her for who she really was instead of through the lens of judging her for her skin color or heritage.
It was a resounding success on the small scale of her classmates and grade at school, but Cahya was never one to do things by halves. She wanted to prove herself to the whole country, sending her message to everyone who needed to hear it to either feel less alone or to learn to change their way of thinking. So she started studying to become a hero.
Her time in U.A. wasn't particularly eventful at first. She did passably on the entrance exams, got solid grades and trained hard. She wasn't at the top or bottom of her class, she had solid showings at the sports festival each year, though she never placed in the top three. All in all it was a pretty bog standard experience for a hero student... at least until she got her provisional license and started doing fieldwork.
It was a villain attack that inspired Cahya's second passion and goal for her career. A particularly nasty attack at that. A gang of villains went on a rampage all over a small city Cahya was working in during a work-study. The damage was extensive. Pro heroes responded to the attack quickly, but the villains were attacking simultaneously in multiple parts of the city, and while the response was swift, there were still a great deal of casualties. It was a tragedy that would leave a mark on any rookie hero, a grim reminder that they couldn't always save everyone. And Cahya did recieve that mark, but she was more deeply affected by the sight of a young child crying over the dead bodies of their parents, covered in filth and injuries, but everyone around the scene was too busy tending to the wounded or trying to put out fires and prevent further damages to pay the child any mind. They were cold, hurt, alone, grieving... and nobody was helping them.
It broke Cahya's heart to see this sight, and it made her realize that every time a villain attack like this happened, there were kids out there who were left orphans. Some might be taken in by extended family, but what about those who weren't? or whose extended family treated them poorly? Would anyone truly help them? Or would they simply be left alone to cry as the world moved around them like this child?
That was an unacceptble conclusion. Cahya refused to accept it, and thus the seed for her future career as a pro hero was planted. Once she got her full license and began doing hero work properly she quickly gained popularity and status. She was no top ten hero, but she was a cut above the majority of pros and it showed. And once she saved up enough money she started the organization that would soon come to define her as a hero. An orphanage that specialized in taking in and raising children who lost their parents to villain attacks. Therapists, teachers, doctors, Cahya spared no effort or expense to gather the best she could to staff her orphanage. She couldn't save everyone, couldn't prevent every scenario of a child losing their parents to a villain, but she wanted to make absolutely sure that those chidren were taken care of just as well as their parents could've.
So fervent were her efforts, in fact, that the public actually took to calling her by a new hero name. She hadn't originally named herself Momma Bear when she first started as a hero, but with her immense physical strength, how much effort she put into the orphanage, and how protective of children in general she was, the affectionate nickname from her fans spread like wildfire and stuck to her. Eventually she decided to simply embrace it and officially changed her hero name, much the the joy of her fans.
Time passed, Cahya steadily progressed from being a sidekick in an agency, to running solo, to starting her very own agency as her reputation improved. What was more, some of the older kids her orphanage took in were inspired by her and became pro heroes themselves, joining her agency as sidekicks to help their beloved "Momma" and to work to protect others from losing family like they had. This bolstered Cahya's reputation greatly, leading to even more people flocking to her agency and making it grow incredibly fast. Her likable personality, general effectiveness as a hero, wholesome uplifting messages about acceptance and embracing who you were, and good samaratan reputation from her charitable efforts have made her a huge success as a pro hero, and her popularity only continues to grow over time.
Season 1
Cahya had a busy year, but an interesting one. It was a pretty standard year at first, but she had been getting the pieces in place to launch a new initiative of hers for rehabilitating redeemable villains and vigilantes into society. Knowing many of them were victims in their own right and had the potential to become good people if just given the chance, she spent most of the first half of the year preparing for this.
Things began to change for her when an incident with Damascus Order's Sanguine, a mad scientist, and a UA student who had been temporarily kidnapped. Named Ena, the girl grew to the size of a teenager in a matter of months, while having all the childish innocence of a toddler and a mind rapidly developing and learning to catch up with her body. Raising her and tracking down Damascus Order became a priority task for Cahya.
But the rehabilitation program was still in the works, and it's test run was with a woman named Bonnie, whose baked goods quirk had given her the ability to become a vigilante and landed her in jail. Cahya took her into the Bear Den, and her agency began training the woman to be a proper hero with a license. The program proving to be a success was a big victory for the agency and other hero agencies that had backed and participated in it, resulting in a lot of good press.
Not too long after that, another rehabilitation patient came into Cahya's care, a former villain from Damascus Order, codenamed Gremlin, real name Velma. Having been captured by a 2nd year student named Tanzo who had worked with her at the orphanages in the past, on his request and much deliberation the 14-15 year old girl was placed in Cahya's care. Cahya fought fiercely for the arrangements herself, recognizing that Velma was young and misled by tragedy and other villains, not a genuine villain herself. This rehabilitation also appears to be going smoothly so far, but is much less far along than Bonnie's. Both participants in the program show marked improvement however, and Cahya has been hopeful about the program because of it.
Not everything was fun and games however. When Alain arrived from UA as an internship student, a major incident with Damascus Order where they held a hostage ensued. Cahya was the first one on the scene engaging three Damascus Order villains alongside Alain and Daisuke.
Cahya faced off against the shark lady Calypso, whose endurance and durability rivaled her own, making the fight last a long time and brought her far from the other villains. Cahya ultimately won her fight despite being brought underwater and put at a disadvantage, but getting back to the action took some time.
Alain and Daisuke had done good work without Cayha's help, taking down the Savior named Behemoth and retrieving the hostage from the final villain Forseti, however when Alain engaged Forseti the fight went very poorly, and Alain was critically injured by the time Cahya came back to intervene. Cahya sent Alain and the other students away while she stayed to hold Forseti off, but thankfully the calvary arrived in time to save her from what was looking to be a bad matchup for her as well.
The ensuing time since that incident has passed without further complications, with Velma, Ena, and Bonnie in her care, Alain out of the hospital resuming his internship with her, and her agency growing in influence by leaps and bounds due to her recent activities, things have been looking good for Cahya... but the looming threat of Damascus Order has weighed on her, and who knows what complications might arise in the future.
Quirk
Name: Will of Steel
Quirk Type: Mutant
Power: Cahya inherrited both of her parent's quirks in a hybridized form. Like her father her muscles and bones possess the properties of steel, granting her naturally enhanced strength, durability, and weight, and like her mother she regenerates from injuries at very high speed.
Minor injuries vanish almost instantly (1 post)
Moderate injuries like gashes, bone fractures, and stab wounds can heal in just a few moments (2-5 posts)
More severe injuries do still take time to heal that can be inconvenient in a battle, things like fully broken bones, large slash wounds, impalement, and other wounds that would be life-threatening for a normal person take several minutes (posts) to fully recover. (5-10 posts depending on if Cahya is in combat and just how severe the injuries are, Cahya also needs time to rest after the battle to recover the energy spent for the regeneration)
Amputations, loss of limbs etc will need far longer to regrow and won't be able to be just done in a single thread.
She can even regenerate lost organs provided her body can survive without that organ for long enough without shutting down. Depending on the organ and how badly damaged it is, this process can take anywhere from a few days to over a week. The body prioritizes restoring basic functionality to the organ first to get it working on a minimum level quickly so as to avoid complications from things like a missing liver and the like, but full recovery takes more time. Unfortunately this does mean her heart and brain are still vulnerable, as if they are taken out the body dies from an inability to maintain basic functions long before any regeneration could happen, plus the lack of bloodflow causes a lack of resources with which to regenerate
Apart from the natural advantage being able to regenerate, the interaction between her muscles regenerating immediately and the enhanced capacity of the steel muscle fibres leads to Cahya having achieved a degree of superhuman physical capabilities. When she exercises and her muscles break down from lactic acid, they regenerate stronger immediately even as she continues to exercise, as opposed to over the course of days like for normal humans. This alone would allow her to reach peak human physical fitness with ease, never needing to even take a break to rest her muscles, let alone take days off to recover from being sore. However since her body structure is naturally so much stronger than regular humans, her potential for building dense and powerful muscles is increased dramatically, a fact she has made great use of to become extremely strong, and still actively trains to improve as much as she can
Supermoves:
Bear claws! - Using her body's natural steel properties Cahya slashes at a target using her fingers like claws, while not nearly as sharp as actual claws, they do have the strength and stability to rip and tear through many materials
Iklwa! - similar to bear claws in concept, using her body's natural properties to mimic weaponry with her fists. This one she named after the African short spear as a nod to her heritage. She thrusts with two fingers in a jab, concentrating the force on a small surface area to increase its piercing ability, while the steely body keeps her from breaking her fingers in the process
Bear hug! - exactly what it sounds like, Cahya's immense strength and weight make it incredibly hard to escape her grasp when she goes for a bear hug, and she often uses this to capture villains. Her regeneration negating any damage they might do to her to try and break free.
Living cannonball - Cahya weighs quite a lot, with how densely built she is and how her body has steel properties, so she often uses this to simply body-slam someone, or drop down onto them from a high place, quite literally throwing her weight around.
Drawbacks:
Electric vulnerability - Cahya's metal-like body, while not literally made of metal, does conduct electricity much better than normal human bodies do, this makes even moderate electric shocks extremely painful to her. Her regeneration does undo a lot of the burns and damage, but large shocks can incapacitate her through simply making her pass out from pain.
Weight - Cahya weighed a lot because of her metal-like body even before she trained incessently to build up as much muscle mass as she has. While her weight does let her hit very hard and is involved in her fighting style, it can also work against her in situations where there is unstable terrain, or if she happens to be incapacitated and someone needs to move her somewhere.
Sinks like a... steel bar - Cahya can't swim. At all. She sinks to the bottom of any body of water due to her density and weight, and while her strength is immense, it is fundamentally not enough to swim with. When going to do hero work in aquatic areas she needs specific support gear to manuver through the water, or at the very least an oxygen tank. Without special equipment the closest aproximation of swimming she can do is literally jumping off the ground underwater like she would jump anywhere else and using her strength in the jump to propel herself upwards, ideally upwards out of the water entirely.
Fighting Style: Cahya is a straightforward brawler, she uses her immense physical prowess, durability, and regenerative abilities to dive headfirst into the thick of combat and punch and kick the problems until they stop being problems. While she is technically capable of thinking of more nuanced and tactical approaches to situations... she simply doesn't unless the sidekicks from her agency beg her to hold off for a moment and instead follow a plan they concocted. Left to her own devices though she seldom, if ever, deviates from her typical style of plowing through obstacles with sheer force.
—-----------
Pro Hero Agency
Name: The Bear Den
Role: Suppression/Community Projects
Location: Mustafu City
Leader: Cahya Shenden (Momma Bear)
Sidekicks: [spoil]
Legal Name: Dusty Burrows
Alias: Cyber-Bunny
[spoil]
Quirk Name: LiTe hAxxor
Notable Achievements: – programmed the agency’s digital security, radio encryption, etc…
- Was voted “most adorable agency mascot” 3 years in a row
- once thwarted a large-scale villain plot to wreck the economy with cyberattacks by hacking the villain’s computer systems and stopping them while also disclosing their location to the police
Quirk
Name: LiTe hAxxoR
Quirk Type: Mutant
Power: Dusty is a rabbit with genius level human intelligence and the ability to speak, usable arms with proper motor control, and generally improved health and lifespan compared to most rabbits. Dusty has used this intelligence to become a cyber-security and hacking specialist, using custom built keyboards and input devices to interface with computers
Supermoves: “Hopping”– a hacking technique using networked devices to infiltrate a system. There’s nothing special about how Dusty is doing it, she just made it into a rabbit pun.
Drawbacks: Dusty is still a rabbit for all intents and purposes, her body structure is slightly altered and she is very intelligent, but she is utterly helpless in battle, still only being roughly the size/weight of a typical rabbit.
Fighting Style: Dusty literally cannot fight in any effective manner in actual combat. She is the agency’s tech support and hacking expert. She sometimes pilots drones when on-site support is needed, and these drones are usually equipped with some basic defense features like stun guns or small caliber firearms, but even these are focused more on enabling her to interface with other technology to provide hacking support and the like, leaving her only combat options as “run away and hide” in the vast majority of scenarios[/spoil]
Faction NPCs
Legal Name: Mira Satsu
Alias: Bulwark
[spoil]Quirk Name: Bolster
Notable Achievements: – stood her ground against four villains at once, holding them off for ten minutes while reinforcements arrived
Quirk
Name: Bolster
Quirk Type: Emitter
Power: Mira can dramatically strengthen any physical object she’s in contact with, increasing all of its properties significantly, particularly durability. However things such as efficiency or output can be bolstered as well.
Supermoves: Indomitable – Mira uses her quirk on her own body to greatly enhance its physical characteristics, making her exceptionally durable and strong while doing so. However, this has some unintended side effects, as it also bolsters things like her metabolism, heart rate, and other aspects of normal body function. This results in immense strain on the body that consumes its resources rapidly. Maintaining indomitable for too long will eventually lead to severe internal damage as blood vessels burst from blood pressure rising beyond what the increased durability can withstand, calorie reserves are depleted to the point of starvation, and various other dramatic side effects. These effects are compounded when the technique is dropped and the boosts end, but the damage done to the body does not.
Weakest Link – Mira can break some objects/machines/things with many interconnected parts relying on each other by specifically bolstering a specific part of them, which can disrupt the other parts in various ways (i.e. the bolstered part hits against another with more force than it should, or doesn’t open when its supposed to due to increased resistance to the forces that would open it, etc…)causing a chain reaction of malfunctions. Doing this does require enough understanding of the design of the target to know what can be disrupted in this way
Drawbacks: Most bolstered objects break or malfunction after the effect ends, as the boost fades faster than the physical stresses of being boosted, causing fractures and structural failures. Objects can be designed to account for this, such as her personal equipment. Additionally boosting organic objects presents a host of additional risks (see supermove, Indomitable for example of some of the complications that can arise).
Bolstering is also an action that requires physical exertion from Mira, much like a muscle being tensed to “hold” the effect in place. As such fatigue and exhaustion are factors.
Finally, Mira must maintain physical contact with the objects being affected
Fighting Style: Mira is a tank, wearing armor designed with her quirk in mind, she goes into battle with a metal club to serve as a front line fighter who can take a beating. She sometimes also carries a shield to double as a living barrier protecting civilians[/spoil]
Legal Name: Ariana Kitan
Alias: Lullaby
[spoil]Quirk Name: Empathic Sound
Notable Achievements: – is a fairly popular singer/songstress outside of her hero work
- is well known for disaster relief efforts comforting survivors with her quirk
Quirk
Name: Empathic Sound
Quirk Type: Emitter
Power: Ariana can imbue emotions into any sound she makes with either her voice or an instrument. Those who hear said sounds begin to feel those emotions themselves. The louder the sound, the more strongly it can transmit emotions. The quirk works best when used in music of an appropriate genre, the rhythm and tempo of the songs seeming to have a synergistic effect with the emotional transmission due to the human brain’s natural inclination towards feeling emotions in response to certain kinds of music. Ariana can choose to either project this effect indiscriminately, or specifically target individuals or groups of people, however targeted uses of her quirk require more concentration and are mentally taxing
Supermoves: Up Tempo! – a supporting move where Ariana conveys excitement, urgency, and passionate energy into her music, energizing and speeding up her allies.
Hush now – one of Ariana’s only offensive options, she imbues extreme fatigue, sleepiness, and lethargy into a lullaby to impair her opponents.
Soothing Serenade – Ariana’s most well known ability, imbuing feelings of calm, peace, and hope into her music and playing for groups of civilians who are distraught after a disaster or villain attack in order to comfort them. She also uses this frequently for the children at the orphanage
Drawbacks: Lack of combat utility – apart from using lullabies to attempt to put enemies to sleep, or at least slow them down, Ariana’s quirk provides little in the way of actual combat options. She is purely a supporting hero who is extremely vulnerable on her own
Audio dependency – Ariana’s quirk is dependent on her targets being able to hear her, thus those who are deaf are immune, and drowning out or muting the sounds she makes can negate her quirk as well
Fighting Style: Ariana isn’t much of a fighter, her quirk provides little in terms of combat potential, so she typically remains at a distance using musical equipment to project her songs to allies who are fighting,[/spoil]
Legal Name: Klaus Urbain
Alias: Diamond Dust
[spoil]Quirk Name: Diamond Dust
Notable Achievements: – has released a few well-received research papers on child psychology
Quirk
Name: Diamond Dust
Quirk Type: Emitter
Power: Klaus exerts telekinetic control over water particles in the area around him, causing them to condense and freeze into shards of ice he can then control. He cannot control water inside humans however, for scientifically unclear reasons.
Supermoves: Dust storm – Klaus forms countless tiny ice crystals in the air in the form akin to a dust cloud, sending it at opponents. The ice shards, while tiny, are still quite sharp, allowing the cloud to inflict hundreds of cuts in rapid succession as it crashed into targets and often moves through them. However the small size of the ice crystals does render the attack easy to melt away when dealing with heat generating quirks
Thousand needles – Klaus has trained his quirk to the point where he can form and control a staggering number of ice shards at once even when not making them small enough to form a cloud of sharp crystals. While the precise number of shards created and controlled is typically less than 1000 due to a lack of water availability, he is capable of actually reaching 1000 in aquatic or particularly humid environments, thus earning the technique’s name.
Drawbacks: Environmental dependency – Klaus’s quirk does not create water, only controls and condenses what exists in his surroundings. This means if there isn’t any water available, he’s helpless. Support gear does allow him to have water on hand for use even in particularly dry environments, but even the most efficient gear can only carry so much.
Concentration – Klaus has trained extensively to master his quirk, but the more ice shards he is using the more concentration controlling them requires. If his focus were to be impaired by injury, drugs, or other ailments, his abilities would be dramatically reduced
Heat generating quirks – Klaus’s ice shards can be melted by fire type quirks and the like, the larger the shards he makes and the fewer of them he is using, the better he can keep them frozen in the face of high temperatures, but this inherently forces him to change combat tactics and limits his options, and even then the ice can still be melted with enough heat.
Fighting Style: Klaus is a ranged combatant, forming numerous knives of ice and making them fly through the air at high speeds. He is well known for his ability to precisely control a great number of shards at once and engage multiple foes at a time across a battlefield without sacrificing speed or precision. He is also capable of limited martial arts and self-defense in close combat, but greatly prefers avoiding it since his quirk does nothing to enhance his body.[/spoil]
Faction NPCs
Legal Name: Gerald Thernart
Alias: Iron Knuckle
[spoil]Quirk Name: “Tough”
Notable Achievements: – Is world renowned as a martial artist, and was/is Cahya’s personal coach
- has never been seen to lose a fight
Quirk
Name: “Tough” Old Geezer
Quirk Type: None
Power: Gerald doesn’t actually HAVE a quirk, he’s just a very skilled and hardy old man with enough muscles and experience that people just assume he has some kind of physical enhancement quirk. He’s registered as a pro hero in the agency under the quirk name “tough” as a sort of in-joke for those who know the full name of his “quirk”
Supermoves: Ultimate Bluff – using his reputation as a powerful physical fighter and respected martial arts master, Gerald bluffs enemies into backing down even if he is severely outmatched
Drawbacks: quirkless – I mean… do I need to explain the drawback here?
Fighting Style: If forced to fight, Gerald is a respectably powerful close combatant, being in peak physical condition and being a master of multiple styles of combat, he does live up to the title of “tough old geezer.” Typically though he tries to avoid having to fight himself because he is well aware that without a quirk he is at a pretty major disadvantage.[/spoil]
Legal Name: April
Alias: Wil-o-wisp
[spoil]Quirk Name: Ghostflame
Notable Achievements: – born in a supervillain’s lab experiment, she took down the villain almost singlehandedly. Heroes had been attacking the villain’s secret base and disrupted the power supply, allowing her to break containment. By the time heroes breached the interior of the compound, she had already defeated the villain and his henchmen
Quirk
Name: Ghostflame
Quirk Type: Emitter
Power: April produces purple flames from her body that she can then control. These flames do not require oxygen to burn like usual flames, and while the things they “burn” undergo the chemical reactions consistent with burning by fire, the flames do not produce heat.
Supermoves:
Drawbacks: Resource drain – April’s flames are produced by a special energy generated by her body, which is what gives them their unique properties. As such she can only use her quirk so much in a given time period before emptying her reserves. Furthermore the energy only regenerates when in dimly lit or dark areas, making the problem of conserving her resources even more severe during daylight hours.
fire properties – while the flames not consuming oxygen or producing heat is advantageous in some situations, it can work against April in others, since she cannot use it to do many things typical fires can do, like heating air up to keep people warm.
Experimental instability – being born in a test tube, April’s genetic structure and body are unstable and prone to physical ailments. Her immune system is weak and even with extensive medication she is exceptionally vulnerable to diseases and poisons. Even without direct exploitation by villains and the like, she often suffers bouts of dizziness and nausea if she overexerts herself physically. She also gets sunburnt unnaturally easily for reasons scientists can’t quite explain yet
Fighting Style: April prefers hit and run tactics to conserve her resources, and especially prefers fighting indoors where she can knock out the lights so that her energy steadily recharges during the fight.[/spoil]
[/spoil]
Trainees: "Little Chef" Bonnie Yaku
"The Rumble Hero: Blitzkreieg" Alain Godfrey
Name: Cahya Shenden
Identity: Momma Bear
Gender: Female
Age: 37
Date of Birth: November 7th
Place of Origin: Japan
Occupation: Pro-Hero, rank 5
Faction: Hero agency
Appearance
Visual Appearance:
Physical Appearance: Cahya is a extremely well-built dark-skinned woman. While her quirk enabled her to grow very physically strong without acquiring much visible muscle mass due to how her muscles regenerated so quickly, she never let up on her training, and her well-developled muscles are the result of tireless effort and training. She radiates confidence and passion in all that she does, and takes great pride in her appearance due to how hard she had to work to achieve. Her curly brown hair is also meticulously maintained as part of her cultural heritage as a woman of color, and the sun tattoos on her shoulders are of tribal origin, representing life, prosperity, and renewal. She has a third on her stomach representing motherhood.
Civilian Clothes: When Cahya isn't working she tends to be seen in workout attire, as her free time is spent either training, or helping manage the orphanage with its abundance of children, their various quirks making it a very physically demanding job not suited for any attire but her workout clothes.
Hero Outfit:
Regenerative Fibre Gi - since Cahya's quirk doesn't extend to her clothes naturally, she had to get a specialized fabric designed using strands of her own hair as a base, this allows the clothes to regenerate as fast as she does and avoids the issue of being left exposed.
Iron Fist Bracers - while looking like cloth wrapped around her fists and forearms, the materials that make these bracers are actually artificially gerated metal threads that are both extremely dense and heavy, and very durable. This adds a significant amount of weight to her punches, as well as protects her body from the impact of said punches to keep the structure of her arm intact and prevent the force from being wasted due to her arm giving way before the thing she's striking does.
Metamaterial Sash - while it looks like its just for show, the cloth sash worn on Cahya's waist is an advanced piece of support tech made of materials that can harden to retain their shape, or soften to move about like cloth. When hardened the cloth is as strong as steel, letting Cahya use the sash as a rope to bind and capture villains, tie objects together securely, lasso onto things, etc... unfortunately the sash does not regenerate like her clothes can, as it proved impossible to incorporate her genetic material into the complex artificial materials it is made of.
Impact anklets - the anklets and cloth bindings around Cahya's feet function much like the Iron Fist Bracers, increasing her weight and the impact of her kicks. However the anklets are detachable, allowing her to lighten her body for greater speed if needed, they're also designed with divets that make them remarkably aerodynamic, so once removed Cahya can throw them as projectiles.
Martial arts weapons- Cahya doesn't carry this all the time with her hero outfit, specially engineered weapons like a staff and tonpaas are available to her that make full use of her strength by being dense and heavy for maximum striking force. However since her outfit doesn't come with a convienient way to carry them she often goes without, either leaving her sidekicks to bring them along or only bringing them to encounters she knows for a fact she will be fighting in.
Utility thigh band - the metal band on her upper thigh serves as a utility belt for a variety of minor gadgets useful for regular hero work, such as communicators, first aid supplies, tracking beacons, emergency flares, and other small gadgets.
Aquatic deployment gear - Cahya doesn't typically have this stuff on her. But she does have a special aquatic suit with powerful water jets and a rebreather for when she needs to do hero work in flooded or aquatic areas, as her quirk renders her completely incapable of swimming.
Personality
Bad Habits: Cahya has no work/life balance at all, to the point where she's not even sure what she'd do with herself if she actually tried to relax. She's always either working, taking care of the children, or training, and hasn't properly relaxed in years. She also tends to approach problems from a "punch first, ask questions later" angle.
Goal: To be a role model for young girls everywhere, and to provide a loving home for anyone orphaned by a villain attack
General Personality: Cahya is, in a word, passionate. Everything she does she brings an energy to that is unrivaled. She never accepts anything but the best from herself, pushing her limits constantly and working herself to the bone. She takes fierce pride in her achievements and is not afraid to boast about them, not as a means to show off, but because she wants to inspire others to follow her example and give them some of her confidence.
She also takes pride in her cultural heritage, as an African woman born and raised in Japan she was always different from those around her, sometimes this resulted in bullying and ostracization, but she never showed even a hint of shame at her heritage being different. To the contrary, she leans into it and loudly and boldly takes pride in it. She got tattoos in the style of the tribe her ancestors hailed from specifically to spread awareness of their culture in the media as a hero, she spends a great deal of time styling her hair for maximum curls for the same reason. She doesn't do this in a way that puts Japanese culture down, but rather as a way to stand up and affirm that her own culture is glorious and valid, and that everyone who feels like an outsider can still become someone great if they put the work in like she did.
Her strong desire to inspire others ties closely to another major character trait. Cahya is extremely caring and nurturing with the softest of soft spots for children in particular. While she herself is infertile due to a mixture of genetic factors and her quirk, she had always yearned to be a mother one day, so she embraced the concept of found family and channels all her motherly urges into caring for and raising the children of the orphanage she founded. She frequently campaigns for causes benefitting children, goes out of her way to personally train children at the orphanage who want to become heroes, and even sometimes does photoshoots and PR campaigns to spread positive messages using her fame and influence. In many regards she is the epitome of a hero.
Unfortunately Cahya is also more than a bit headstrong. And while she isn't unintelligent, thinking things through is not her strong suit. She has a habit of charging into situations with a "punch the probelem until it goes away" strategy and relies on her physique and regeneration to compensate for any tactical errors. This often leads to her accidentally causing problems in terms of collateral damage, or in her charging facefirst into a trap. However since her agency and sidekicks usually bail her out she never really learns her lesson no matter how many times it gets taught to her, much to the eternal exasperation of said sidekicks. The media also sometimes uses her straightforward and uncompromising determination to drum up some scandal or another, counting on the fact that she won't back down if she believes she's in the right and will stubbornly stand her ground and continue adding fuel to whatever fire they started up. Mostly the public has caught onto what the media is doing in these situations, but since the tactic makes headlines and brings in views anyway it continues anyway, and Cahya has categorically refused to change how she acts to avoid it.
Personal Life
Mother: Achara Shenden, quirk: Hyper regeneration, allows her to regenerate rapidly from almost any injury, even lost organs can be replaced, though the brain can only withstand moderate damage before permanent effects are sustained even after regeneration of the tissue, usually in the form of memory loss or mental degradation. As a side effect of the quirk the process of aging is drastically slowed.
Father: Feng Shenden, quirk: Steel Body - Feng's muscle fibres and bones share many properties of steel, being exceptionally tough, dense, and strong.
Siblings:
Extended family:
History: Cahya wasn't born into any particularly special circumstances as a kid. Her parents were foreingers to Japan who had moved there for their careers. Her mother was a model whose perpetual youth made her invaluable to the industry, even if she wasn't the most popular model in Japan due to being a foreigner. Her father meanwhile was a moderately successful businessman, albiet a bit too timid to really climb the corporate ladder.
So Cahya was born to an upper middle class family, her parents worked a lot but didn't neglect her, she wasn't ever living luxuriously but her family was never short on money either. It was a pretty comfortable and average life in most regards for her early years.
Things did get a bit more difficult once she entered school though. Japanese culture is notoriously harsh towards foreigners, and with her skin color there was no hope of blending in. She was an outsider from day one, and found it hard to make friends even when she wasn't being actively bullied. Her appearance was disparaged, her heritage insulted, her belongings vandalized, the works. It wasn't an uncommon story for outsiders in Japan, for better or worse this was simply how things are for kids like Cahya. A lonely existence as an outcast from society, disparaged and put down for the circumstances of their birth.
But did things really have to be that way? Cahya was sad at how she was being treated, but she realized at a young age that just because the other kids were saying these mean things about her didn't make them true. She and her ancestry and culture were just as valid as anyone else's... and so were all the other kids like her who were ostracized over such things. All she needed to do was make everyone realize that and prove it, and in doing so she could let everyone else being othered like she was that they weren't alone, and they were still valid no matter what.
So instead of becoming meek and trying to blend in as best she could, caving to the abuses of her peers and keeping her head down, Cahya went the express opposite route. She learned everything she could about her lineage, all the way back to the tribes in Africa her parents descended from, she learned their history and customs, and proudly practiced them in defiance of the bullies. If they insulted her naturally curly hair, she'd look up a way to style it in line with her culture, if they insulted the way she dressed, she doubled down on the style. She fiercly affirmed her validity and value to her peers again and again, and it actually did start making a difference. Slowly but surely the bullying stopped, then she even began making friends as people began to see her for who she really was instead of through the lens of judging her for her skin color or heritage.
It was a resounding success on the small scale of her classmates and grade at school, but Cahya was never one to do things by halves. She wanted to prove herself to the whole country, sending her message to everyone who needed to hear it to either feel less alone or to learn to change their way of thinking. So she started studying to become a hero.
Her time in U.A. wasn't particularly eventful at first. She did passably on the entrance exams, got solid grades and trained hard. She wasn't at the top or bottom of her class, she had solid showings at the sports festival each year, though she never placed in the top three. All in all it was a pretty bog standard experience for a hero student... at least until she got her provisional license and started doing fieldwork.
It was a villain attack that inspired Cahya's second passion and goal for her career. A particularly nasty attack at that. A gang of villains went on a rampage all over a small city Cahya was working in during a work-study. The damage was extensive. Pro heroes responded to the attack quickly, but the villains were attacking simultaneously in multiple parts of the city, and while the response was swift, there were still a great deal of casualties. It was a tragedy that would leave a mark on any rookie hero, a grim reminder that they couldn't always save everyone. And Cahya did recieve that mark, but she was more deeply affected by the sight of a young child crying over the dead bodies of their parents, covered in filth and injuries, but everyone around the scene was too busy tending to the wounded or trying to put out fires and prevent further damages to pay the child any mind. They were cold, hurt, alone, grieving... and nobody was helping them.
It broke Cahya's heart to see this sight, and it made her realize that every time a villain attack like this happened, there were kids out there who were left orphans. Some might be taken in by extended family, but what about those who weren't? or whose extended family treated them poorly? Would anyone truly help them? Or would they simply be left alone to cry as the world moved around them like this child?
That was an unacceptble conclusion. Cahya refused to accept it, and thus the seed for her future career as a pro hero was planted. Once she got her full license and began doing hero work properly she quickly gained popularity and status. She was no top ten hero, but she was a cut above the majority of pros and it showed. And once she saved up enough money she started the organization that would soon come to define her as a hero. An orphanage that specialized in taking in and raising children who lost their parents to villain attacks. Therapists, teachers, doctors, Cahya spared no effort or expense to gather the best she could to staff her orphanage. She couldn't save everyone, couldn't prevent every scenario of a child losing their parents to a villain, but she wanted to make absolutely sure that those chidren were taken care of just as well as their parents could've.
So fervent were her efforts, in fact, that the public actually took to calling her by a new hero name. She hadn't originally named herself Momma Bear when she first started as a hero, but with her immense physical strength, how much effort she put into the orphanage, and how protective of children in general she was, the affectionate nickname from her fans spread like wildfire and stuck to her. Eventually she decided to simply embrace it and officially changed her hero name, much the the joy of her fans.
Time passed, Cahya steadily progressed from being a sidekick in an agency, to running solo, to starting her very own agency as her reputation improved. What was more, some of the older kids her orphanage took in were inspired by her and became pro heroes themselves, joining her agency as sidekicks to help their beloved "Momma" and to work to protect others from losing family like they had. This bolstered Cahya's reputation greatly, leading to even more people flocking to her agency and making it grow incredibly fast. Her likable personality, general effectiveness as a hero, wholesome uplifting messages about acceptance and embracing who you were, and good samaratan reputation from her charitable efforts have made her a huge success as a pro hero, and her popularity only continues to grow over time.
Season 1
Cahya had a busy year, but an interesting one. It was a pretty standard year at first, but she had been getting the pieces in place to launch a new initiative of hers for rehabilitating redeemable villains and vigilantes into society. Knowing many of them were victims in their own right and had the potential to become good people if just given the chance, she spent most of the first half of the year preparing for this.
Things began to change for her when an incident with Damascus Order's Sanguine, a mad scientist, and a UA student who had been temporarily kidnapped. Named Ena, the girl grew to the size of a teenager in a matter of months, while having all the childish innocence of a toddler and a mind rapidly developing and learning to catch up with her body. Raising her and tracking down Damascus Order became a priority task for Cahya.
But the rehabilitation program was still in the works, and it's test run was with a woman named Bonnie, whose baked goods quirk had given her the ability to become a vigilante and landed her in jail. Cahya took her into the Bear Den, and her agency began training the woman to be a proper hero with a license. The program proving to be a success was a big victory for the agency and other hero agencies that had backed and participated in it, resulting in a lot of good press.
Not too long after that, another rehabilitation patient came into Cahya's care, a former villain from Damascus Order, codenamed Gremlin, real name Velma. Having been captured by a 2nd year student named Tanzo who had worked with her at the orphanages in the past, on his request and much deliberation the 14-15 year old girl was placed in Cahya's care. Cahya fought fiercely for the arrangements herself, recognizing that Velma was young and misled by tragedy and other villains, not a genuine villain herself. This rehabilitation also appears to be going smoothly so far, but is much less far along than Bonnie's. Both participants in the program show marked improvement however, and Cahya has been hopeful about the program because of it.
Not everything was fun and games however. When Alain arrived from UA as an internship student, a major incident with Damascus Order where they held a hostage ensued. Cahya was the first one on the scene engaging three Damascus Order villains alongside Alain and Daisuke.
Cahya faced off against the shark lady Calypso, whose endurance and durability rivaled her own, making the fight last a long time and brought her far from the other villains. Cahya ultimately won her fight despite being brought underwater and put at a disadvantage, but getting back to the action took some time.
Alain and Daisuke had done good work without Cayha's help, taking down the Savior named Behemoth and retrieving the hostage from the final villain Forseti, however when Alain engaged Forseti the fight went very poorly, and Alain was critically injured by the time Cahya came back to intervene. Cahya sent Alain and the other students away while she stayed to hold Forseti off, but thankfully the calvary arrived in time to save her from what was looking to be a bad matchup for her as well.
The ensuing time since that incident has passed without further complications, with Velma, Ena, and Bonnie in her care, Alain out of the hospital resuming his internship with her, and her agency growing in influence by leaps and bounds due to her recent activities, things have been looking good for Cahya... but the looming threat of Damascus Order has weighed on her, and who knows what complications might arise in the future.
Quirk
Name: Will of Steel
Quirk Type: Mutant
Power: Cahya inherrited both of her parent's quirks in a hybridized form. Like her father her muscles and bones possess the properties of steel, granting her naturally enhanced strength, durability, and weight, and like her mother she regenerates from injuries at very high speed.
Minor injuries vanish almost instantly (1 post)
Moderate injuries like gashes, bone fractures, and stab wounds can heal in just a few moments (2-5 posts)
More severe injuries do still take time to heal that can be inconvenient in a battle, things like fully broken bones, large slash wounds, impalement, and other wounds that would be life-threatening for a normal person take several minutes (posts) to fully recover. (5-10 posts depending on if Cahya is in combat and just how severe the injuries are, Cahya also needs time to rest after the battle to recover the energy spent for the regeneration)
Amputations, loss of limbs etc will need far longer to regrow and won't be able to be just done in a single thread.
She can even regenerate lost organs provided her body can survive without that organ for long enough without shutting down. Depending on the organ and how badly damaged it is, this process can take anywhere from a few days to over a week. The body prioritizes restoring basic functionality to the organ first to get it working on a minimum level quickly so as to avoid complications from things like a missing liver and the like, but full recovery takes more time. Unfortunately this does mean her heart and brain are still vulnerable, as if they are taken out the body dies from an inability to maintain basic functions long before any regeneration could happen, plus the lack of bloodflow causes a lack of resources with which to regenerate
Apart from the natural advantage being able to regenerate, the interaction between her muscles regenerating immediately and the enhanced capacity of the steel muscle fibres leads to Cahya having achieved a degree of superhuman physical capabilities. When she exercises and her muscles break down from lactic acid, they regenerate stronger immediately even as she continues to exercise, as opposed to over the course of days like for normal humans. This alone would allow her to reach peak human physical fitness with ease, never needing to even take a break to rest her muscles, let alone take days off to recover from being sore. However since her body structure is naturally so much stronger than regular humans, her potential for building dense and powerful muscles is increased dramatically, a fact she has made great use of to become extremely strong, and still actively trains to improve as much as she can
Supermoves:
Bear claws! - Using her body's natural steel properties Cahya slashes at a target using her fingers like claws, while not nearly as sharp as actual claws, they do have the strength and stability to rip and tear through many materials
Iklwa! - similar to bear claws in concept, using her body's natural properties to mimic weaponry with her fists. This one she named after the African short spear as a nod to her heritage. She thrusts with two fingers in a jab, concentrating the force on a small surface area to increase its piercing ability, while the steely body keeps her from breaking her fingers in the process
Bear hug! - exactly what it sounds like, Cahya's immense strength and weight make it incredibly hard to escape her grasp when she goes for a bear hug, and she often uses this to capture villains. Her regeneration negating any damage they might do to her to try and break free.
Living cannonball - Cahya weighs quite a lot, with how densely built she is and how her body has steel properties, so she often uses this to simply body-slam someone, or drop down onto them from a high place, quite literally throwing her weight around.
Drawbacks:
Electric vulnerability - Cahya's metal-like body, while not literally made of metal, does conduct electricity much better than normal human bodies do, this makes even moderate electric shocks extremely painful to her. Her regeneration does undo a lot of the burns and damage, but large shocks can incapacitate her through simply making her pass out from pain.
Weight - Cahya weighed a lot because of her metal-like body even before she trained incessently to build up as much muscle mass as she has. While her weight does let her hit very hard and is involved in her fighting style, it can also work against her in situations where there is unstable terrain, or if she happens to be incapacitated and someone needs to move her somewhere.
Sinks like a... steel bar - Cahya can't swim. At all. She sinks to the bottom of any body of water due to her density and weight, and while her strength is immense, it is fundamentally not enough to swim with. When going to do hero work in aquatic areas she needs specific support gear to manuver through the water, or at the very least an oxygen tank. Without special equipment the closest aproximation of swimming she can do is literally jumping off the ground underwater like she would jump anywhere else and using her strength in the jump to propel herself upwards, ideally upwards out of the water entirely.
Fighting Style: Cahya is a straightforward brawler, she uses her immense physical prowess, durability, and regenerative abilities to dive headfirst into the thick of combat and punch and kick the problems until they stop being problems. While she is technically capable of thinking of more nuanced and tactical approaches to situations... she simply doesn't unless the sidekicks from her agency beg her to hold off for a moment and instead follow a plan they concocted. Left to her own devices though she seldom, if ever, deviates from her typical style of plowing through obstacles with sheer force.
—-----------
Pro Hero Agency
Name: The Bear Den
Role: Suppression/Community Projects
Location: Mustafu City
Leader: Cahya Shenden (Momma Bear)
Sidekicks: [spoil]
Legal Name: Dusty Burrows
Alias: Cyber-Bunny
[spoil]
Quirk Name: LiTe hAxxor
Notable Achievements: – programmed the agency’s digital security, radio encryption, etc…
- Was voted “most adorable agency mascot” 3 years in a row
- once thwarted a large-scale villain plot to wreck the economy with cyberattacks by hacking the villain’s computer systems and stopping them while also disclosing their location to the police
Quirk
Name: LiTe hAxxoR
Quirk Type: Mutant
Power: Dusty is a rabbit with genius level human intelligence and the ability to speak, usable arms with proper motor control, and generally improved health and lifespan compared to most rabbits. Dusty has used this intelligence to become a cyber-security and hacking specialist, using custom built keyboards and input devices to interface with computers
Supermoves: “Hopping”– a hacking technique using networked devices to infiltrate a system. There’s nothing special about how Dusty is doing it, she just made it into a rabbit pun.
Drawbacks: Dusty is still a rabbit for all intents and purposes, her body structure is slightly altered and she is very intelligent, but she is utterly helpless in battle, still only being roughly the size/weight of a typical rabbit.
Fighting Style: Dusty literally cannot fight in any effective manner in actual combat. She is the agency’s tech support and hacking expert. She sometimes pilots drones when on-site support is needed, and these drones are usually equipped with some basic defense features like stun guns or small caliber firearms, but even these are focused more on enabling her to interface with other technology to provide hacking support and the like, leaving her only combat options as “run away and hide” in the vast majority of scenarios[/spoil]
Faction NPCs
Legal Name: Mira Satsu
Alias: Bulwark
[spoil]Quirk Name: Bolster
Notable Achievements: – stood her ground against four villains at once, holding them off for ten minutes while reinforcements arrived
Quirk
Name: Bolster
Quirk Type: Emitter
Power: Mira can dramatically strengthen any physical object she’s in contact with, increasing all of its properties significantly, particularly durability. However things such as efficiency or output can be bolstered as well.
Supermoves: Indomitable – Mira uses her quirk on her own body to greatly enhance its physical characteristics, making her exceptionally durable and strong while doing so. However, this has some unintended side effects, as it also bolsters things like her metabolism, heart rate, and other aspects of normal body function. This results in immense strain on the body that consumes its resources rapidly. Maintaining indomitable for too long will eventually lead to severe internal damage as blood vessels burst from blood pressure rising beyond what the increased durability can withstand, calorie reserves are depleted to the point of starvation, and various other dramatic side effects. These effects are compounded when the technique is dropped and the boosts end, but the damage done to the body does not.
Weakest Link – Mira can break some objects/machines/things with many interconnected parts relying on each other by specifically bolstering a specific part of them, which can disrupt the other parts in various ways (i.e. the bolstered part hits against another with more force than it should, or doesn’t open when its supposed to due to increased resistance to the forces that would open it, etc…)causing a chain reaction of malfunctions. Doing this does require enough understanding of the design of the target to know what can be disrupted in this way
Drawbacks: Most bolstered objects break or malfunction after the effect ends, as the boost fades faster than the physical stresses of being boosted, causing fractures and structural failures. Objects can be designed to account for this, such as her personal equipment. Additionally boosting organic objects presents a host of additional risks (see supermove, Indomitable for example of some of the complications that can arise).
Bolstering is also an action that requires physical exertion from Mira, much like a muscle being tensed to “hold” the effect in place. As such fatigue and exhaustion are factors.
Finally, Mira must maintain physical contact with the objects being affected
Fighting Style: Mira is a tank, wearing armor designed with her quirk in mind, she goes into battle with a metal club to serve as a front line fighter who can take a beating. She sometimes also carries a shield to double as a living barrier protecting civilians[/spoil]
Legal Name: Ariana Kitan
Alias: Lullaby
[spoil]Quirk Name: Empathic Sound
Notable Achievements: – is a fairly popular singer/songstress outside of her hero work
- is well known for disaster relief efforts comforting survivors with her quirk
Quirk
Name: Empathic Sound
Quirk Type: Emitter
Power: Ariana can imbue emotions into any sound she makes with either her voice or an instrument. Those who hear said sounds begin to feel those emotions themselves. The louder the sound, the more strongly it can transmit emotions. The quirk works best when used in music of an appropriate genre, the rhythm and tempo of the songs seeming to have a synergistic effect with the emotional transmission due to the human brain’s natural inclination towards feeling emotions in response to certain kinds of music. Ariana can choose to either project this effect indiscriminately, or specifically target individuals or groups of people, however targeted uses of her quirk require more concentration and are mentally taxing
Supermoves: Up Tempo! – a supporting move where Ariana conveys excitement, urgency, and passionate energy into her music, energizing and speeding up her allies.
Hush now – one of Ariana’s only offensive options, she imbues extreme fatigue, sleepiness, and lethargy into a lullaby to impair her opponents.
Soothing Serenade – Ariana’s most well known ability, imbuing feelings of calm, peace, and hope into her music and playing for groups of civilians who are distraught after a disaster or villain attack in order to comfort them. She also uses this frequently for the children at the orphanage
Drawbacks: Lack of combat utility – apart from using lullabies to attempt to put enemies to sleep, or at least slow them down, Ariana’s quirk provides little in the way of actual combat options. She is purely a supporting hero who is extremely vulnerable on her own
Audio dependency – Ariana’s quirk is dependent on her targets being able to hear her, thus those who are deaf are immune, and drowning out or muting the sounds she makes can negate her quirk as well
Fighting Style: Ariana isn’t much of a fighter, her quirk provides little in terms of combat potential, so she typically remains at a distance using musical equipment to project her songs to allies who are fighting,[/spoil]
Legal Name: Klaus Urbain
Alias: Diamond Dust
[spoil]Quirk Name: Diamond Dust
Notable Achievements: – has released a few well-received research papers on child psychology
Quirk
Name: Diamond Dust
Quirk Type: Emitter
Power: Klaus exerts telekinetic control over water particles in the area around him, causing them to condense and freeze into shards of ice he can then control. He cannot control water inside humans however, for scientifically unclear reasons.
Supermoves: Dust storm – Klaus forms countless tiny ice crystals in the air in the form akin to a dust cloud, sending it at opponents. The ice shards, while tiny, are still quite sharp, allowing the cloud to inflict hundreds of cuts in rapid succession as it crashed into targets and often moves through them. However the small size of the ice crystals does render the attack easy to melt away when dealing with heat generating quirks
Thousand needles – Klaus has trained his quirk to the point where he can form and control a staggering number of ice shards at once even when not making them small enough to form a cloud of sharp crystals. While the precise number of shards created and controlled is typically less than 1000 due to a lack of water availability, he is capable of actually reaching 1000 in aquatic or particularly humid environments, thus earning the technique’s name.
Drawbacks: Environmental dependency – Klaus’s quirk does not create water, only controls and condenses what exists in his surroundings. This means if there isn’t any water available, he’s helpless. Support gear does allow him to have water on hand for use even in particularly dry environments, but even the most efficient gear can only carry so much.
Concentration – Klaus has trained extensively to master his quirk, but the more ice shards he is using the more concentration controlling them requires. If his focus were to be impaired by injury, drugs, or other ailments, his abilities would be dramatically reduced
Heat generating quirks – Klaus’s ice shards can be melted by fire type quirks and the like, the larger the shards he makes and the fewer of them he is using, the better he can keep them frozen in the face of high temperatures, but this inherently forces him to change combat tactics and limits his options, and even then the ice can still be melted with enough heat.
Fighting Style: Klaus is a ranged combatant, forming numerous knives of ice and making them fly through the air at high speeds. He is well known for his ability to precisely control a great number of shards at once and engage multiple foes at a time across a battlefield without sacrificing speed or precision. He is also capable of limited martial arts and self-defense in close combat, but greatly prefers avoiding it since his quirk does nothing to enhance his body.[/spoil]
Faction NPCs
Legal Name: Gerald Thernart
Alias: Iron Knuckle
[spoil]Quirk Name: “Tough”
Notable Achievements: – Is world renowned as a martial artist, and was/is Cahya’s personal coach
- has never been seen to lose a fight
Quirk
Name: “Tough” Old Geezer
Quirk Type: None
Power: Gerald doesn’t actually HAVE a quirk, he’s just a very skilled and hardy old man with enough muscles and experience that people just assume he has some kind of physical enhancement quirk. He’s registered as a pro hero in the agency under the quirk name “tough” as a sort of in-joke for those who know the full name of his “quirk”
Supermoves: Ultimate Bluff – using his reputation as a powerful physical fighter and respected martial arts master, Gerald bluffs enemies into backing down even if he is severely outmatched
Drawbacks: quirkless – I mean… do I need to explain the drawback here?
Fighting Style: If forced to fight, Gerald is a respectably powerful close combatant, being in peak physical condition and being a master of multiple styles of combat, he does live up to the title of “tough old geezer.” Typically though he tries to avoid having to fight himself because he is well aware that without a quirk he is at a pretty major disadvantage.[/spoil]
Legal Name: April
Alias: Wil-o-wisp
[spoil]Quirk Name: Ghostflame
Notable Achievements: – born in a supervillain’s lab experiment, she took down the villain almost singlehandedly. Heroes had been attacking the villain’s secret base and disrupted the power supply, allowing her to break containment. By the time heroes breached the interior of the compound, she had already defeated the villain and his henchmen
Quirk
Name: Ghostflame
Quirk Type: Emitter
Power: April produces purple flames from her body that she can then control. These flames do not require oxygen to burn like usual flames, and while the things they “burn” undergo the chemical reactions consistent with burning by fire, the flames do not produce heat.
Supermoves:
Drawbacks: Resource drain – April’s flames are produced by a special energy generated by her body, which is what gives them their unique properties. As such she can only use her quirk so much in a given time period before emptying her reserves. Furthermore the energy only regenerates when in dimly lit or dark areas, making the problem of conserving her resources even more severe during daylight hours.
fire properties – while the flames not consuming oxygen or producing heat is advantageous in some situations, it can work against April in others, since she cannot use it to do many things typical fires can do, like heating air up to keep people warm.
Experimental instability – being born in a test tube, April’s genetic structure and body are unstable and prone to physical ailments. Her immune system is weak and even with extensive medication she is exceptionally vulnerable to diseases and poisons. Even without direct exploitation by villains and the like, she often suffers bouts of dizziness and nausea if she overexerts herself physically. She also gets sunburnt unnaturally easily for reasons scientists can’t quite explain yet
Fighting Style: April prefers hit and run tactics to conserve her resources, and especially prefers fighting indoors where she can knock out the lights so that her energy steadily recharges during the fight.[/spoil]
[/spoil]
Trainees: "Little Chef" Bonnie Yaku
"The Rumble Hero: Blitzkreieg" Alain Godfrey